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Help with Sackbot Aiming!
Archive: 2 posts
Sorry this is my first post and i was not sure were to post this question. Figured it was an object so i would post it under objects. Now, for what i need help with. Sackbot Controlled Aiming I am trying to make a sackbot prototype that can double jump (Somtimes impact breaks on that, but thats a diffrent question), wich is completed, wall climbing, completed but needs improvment, and a knife animation. I still need a gun that you can aim. I want it to ethier be in his hand or floating in a thin layer infront of him (Most likely in his hand). Can someone tell me how i can make it so the gun emits the "Bullet" were you point with your hand. I know it has to do with And switches, just not sure how to make it emit were you aim. Thanks! | 2011-02-23 03:52:00 Author: Matt-The-Silent Posts: 52 |
If you put the gun on a wobble and a hologram set to follow sackbot and put emitter on the gun and make the wobble directional if you want more help send bhilai a friend request | 2011-02-25 01:01:00 Author: Bbody Posts: 43 |
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