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Any way to shrink power up stations?
Archive: 7 posts
Is there any trick that lets you create LBP2 power up stations smaller than the normal sized ones? Thanks for any tips. | 2011-02-23 00:44:00 Author: LittleBigDave Posts: 324 |
Make everything else bigger and zoom the camera out just kidding. you can go back to LBP1 and emit some of the older power ups & objects smaller, but that loophole isn't in LBP2 so none of the new powerups are shrinkable. not yet anyway. | 2011-02-23 01:12:00 Author: Unknown User |
you should be able to import those over from lbp1 tho... i have small checkpoints and scoreboards still. | 2011-02-23 01:21:00 Author: Deftmute Posts: 730 |
But you can't shrink the new powerups. | 2011-02-23 03:50:00 Author: Yofig Posts: 288 |
I dunno how, but the person here (https://lbpcentral.lbp-hub.com/index.php?t=46435-Glitches-3-looking-for-glitches&p=764308&viewfull=1#post764308) claimed to have small LBP2 powerup stations... | 2011-02-23 04:15:00 Author: Blue Helmet Posts: 306 |
You could also just gassify them and put them under the floor a little, enough to be invisible and still usable. Hope that helps! | 2011-02-23 04:52:00 Author: Silverleon Posts: 6707 |
I haven't tried with powerups, but you can shrink or grow sackbots more than you're supposed to be able to by emitting them from a creatinator. You might try that. | 2011-02-23 09:31:00 Author: Sehven Posts: 2188 |
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