Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Ideas and Projects
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Little Big Pokemon!
Archive: 5 posts
I was in Game the other day and seen one of the Pokemon games sitting on the shelf for the Nintendo. I remembered back to the times whenever I played it and realised that it is mostly top-down. That gave me the idea and thought it would be perfect for LBP2. I thought that great use of the battle system would come in here and think of this as a huge project for the community. Everyone has heard of Pokemon and the characters are awesome. If you wish to help then please fill out this information template and comment it: PSN: (Your PSN.) Strengths: (Such as logic, character design, environments, etc.) Weaknesses: (Same as the above.) Levels that I worked on: (If you have any levels published, list them here.) Tell me about what you think of this idea and if you want to help then add me on PSN or on here. Please leave feedback as it boosts my motivation and inspiration. Thanks xD | 2011-02-22 17:26:00 Author: Apollo_xD Posts: 52 |
I have been thinking about creating a Pokemon game lately... But i thought it would be just too hard! I think i might be able to help with all my experience with Pokemon... PSN: tawarf Strengths: Visual design, Logic (Im actually starting to get into logic.) Weaknesses: Character design ( Im not sure about this due to the fact that i have almost no experience whatsoever with making characters!) Levels that i Made: Divine Nature. All My lbp1 levels are set playable in LBP1 only because Im pretty ashamed of them :L | 2011-02-22 18:04:00 Author: Tawarf Posts: 457 |
SN:SouperSteve0 Strengths: Creative thinking (i.e. level design, monsters, obstacles) Random Crap Weaknesses: Making nice, detailed objects. It takes me quite a while Levels that I worked on: Both in LBP, pretty bad.. A Day in The Dark. Go do Stuff. Both made when I was very naive. I love pokemon, hell yes | 2011-02-22 18:26:00 Author: SouperSteve0 Posts: 7 |
PSN: AstroCreep138 Strengths: Logic, Detailed Environments (Not the best but I think I could do something if I tried) Weaknesses: Detailed machines, I over-complicate things Levels that I worked on: Twin-stick Shooter (Nothing special) I like this idea and I would love to become apart of it, Plus i'm a HUGE Pokemon fan. | 2011-02-28 05:12:00 Author: Unknown User |
I've got a few questions. First off which generation are we talking here? Both for the 'mons and for skills. Do you intend on using background stats (EV's and IV's) and random features like natures? In addition to generation, are you going to use the basic story or come up with something all your own? If you get a little brave, multiplayer/coop adventures possibly? I've been waiting for someone to do this on LBP. I know a few guys that are undertaking a serious programming project, turning the original Red and Blue into a 3D adventure. They're sorting out their crazy real-time combat situation. Sorry for getting off topic. Anywho... Good luck. I'll be looking forward to this. *high five* | 2011-02-28 06:26:00 Author: DigiOps Posts: 111 |
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