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Platforming and Boss design blog
Archive: 6 posts
Hi guys found this on another forum. its an interesting blog about game design and boss design. platforming design (http://mrbossdesign.blogspot.com/2008/10/platformer-primer.html) boss designs (http://mrbossdesign.blogspot.com/2008/02/how-to-create-greatest-boss-battle-and.html) Simple charming diagrams illustrating the basics which we all may know from playing the old platformers good primer when you need some inspiration. edit: this is not my blog | 2008-11-21 09:25:00 Author: BinkTGH Posts: 15 |
That's quite an interesting little nugget you posted there. Thanks for sharing! | 2008-11-21 10:38:00 Author: Dijkie Posts: 42 |
is this to do with lbp? if not it shoukd be moved to the general video games forum | 2008-11-21 11:34:00 Author: muttjones Posts: 843 |
is this to do with lbp? if not it shoukd be moved to the general video games forum Most definitely it can be applied to LBP if you're creating. In fact, the first link mentions LBP as the reason the primer was created. It's always good to have some base knowledge of this stuff so you aren't going in completely blind while attempting to make your own stage. | 2008-11-21 14:48:00 Author: gevurah22 Posts: 1476 |
At first I would have agreed that it isn't directly related to LBP, but having checked out the info I can safely say that everything posted there is extremely useful for LBP. And not only LBP, but platforming in general. I gave the link to a friend of mine who's working on his own platform game and he practically drooled from having all this info. I believe his exact words were "this is a gold mine" | 2008-11-21 15:53:00 Author: Gilgamesh Posts: 2536 |
to be honest the boss battle is not that much help, it good for those who really need help to make there bosses dramtic but it for those who make flash games or game in blender, | 2008-11-21 18:26:00 Author: panzer3000 Posts: 362 |
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