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#1

Level Link Help

Archive: 2 posts


Hey Everyone,

I have a few basic questions, but first let me describe what I'm doing.

I recently created two levels. One is a film that acts as a Prologue (Background) for my concept and the second level is the ACTUAL playable part.

Is it possible to include a Level Link at the end of my film that automatically takes viewers to the playable part? I'm not sure where that would go. I currently have a Tag/ Tag Sensor hooked up to the film sequencer and then the Tool that ends the film. Where would the Level link go?

I'm trying to make it so that the playable level (Part 2) is locked until players view the film. Is this at all possible?

Many, MANY thanks to those who are taking the time to read this!

Shifty
2011-02-21 16:14:00

Author:
The inFamous Sack
Posts: 54


yeah man ^___^ its possible, its the same way sometimes You use switches to take you to checkpoint or the end of the game.
You can just for example set a Battery at the end of the sequencer or depends whatever way your doing it. And it will automaticly give them the option to either return to pod or continue, which continue would mean part 2 ^___^.


However...the level link has to be in your moon, cause Idk but I noticed Level Link wont take you to another planet..might be some glitch I have but im not sure. So try it out > Hope that helps.
2011-02-21 17:32:00

Author:
Bloo_boy
Posts: 1019


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