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Sticker Emitter
Archive: 5 posts
Is this even possible? Or is the only solution to emit an object with a sticker on it, and destroy the object in it's path? I've looked on the forums for over an hour for a solution. I think I've seen it done in the Hansel and Gretelbot series, and parts of story mode. I'm trying to emit a sticker onto a material. | 2011-02-21 05:40:00 Author: Unknown User |
I've been wondering this also, but since LBP 1. I think the way to do it is if you put the sticker on Hologram 0% lightness. But I don't think you can actually emit a sticker. Hope that helped? | 2011-02-21 05:42:00 Author: Unknown User |
I know you can put stickers on Holograms to make an animation of sorts, but the Hologram material can be irritating to use because of the random lines of light, and brightness issues. What I really want to do is to emit a sticker (after a trigger) onto a solid material without having to create a new object along with it. | 2011-02-21 05:47:00 Author: Unknown User |
Inanimacy's right. The way they did the growing flowers in the story mode and the leaves in the Hansel & Gretlebot series is by emitting a thin piece of hologram with brightness set to 0 over the top of whatever you want it to look like it's coming out of with the sticker or decoration attached to the holo. It's the only way to get a decoration or sticker to emit since you can't emit them by themselves. | 2011-02-21 05:51:00 Author: Morgana25 Posts: 5983 |
Darn it. Well thanks for your help folks. | 2011-02-21 05:54:00 Author: Unknown User |
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