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Cutzscene - Delete Startpoint-sequence

Archive: 6 posts


Hi there!
I'm working on a cutscene (..it's a titlescreen..^^)
And the player gets into the Controlinator immediately but you still see,how Sackboy comes into the level.
Is it possible to delete that "jump into level"-sequence?
2011-02-20 13:57:00

Author:
Unknown User


I'm not entirely sure what you mean.

Which of the following do you want to happen?

1. The player appears from the entrance spawn, title screen rolls, then the player is seen entering the controlinator.

2. The title screen rolls, then the player appears from the entrance spawn, then enters the controlinator.

3. Title screen rolls, then player is seen to enter the controlinator (you don't see the player appearing from entrance spawn).
2011-02-20 14:08:00

Author:
Wayward
Posts: 120


The Player shouldnt be see how he appears from the entrance spawn.2011-02-20 14:37:00

Author:
Unknown User


Okay.

If you set the title screen sequencer to auto-play (by setting it up to a battery or active NOT-gate), the title screen will play as soon as the level loads. I assume you already know that bit.

When the title sequencer finishes, that is when the player will appear from the entrance spawn. What you could do is set your controlinator to auto-enter, with a radius that overlays the entrance spawn. That way, as soon as the player enters, they will get pulled straight into the controlinator. Simply hide the entrance spawn behind some material, and it should achieve what you are after.

There might be other (better) methods out there, but this is all I can come up with off the top of my head.
2011-02-20 14:46:00

Author:
Wayward
Posts: 120


Thanks,it works.2011-02-20 16:52:00

Author:
Unknown User


No worries. When you're done with your level, feel free to PM it to me.2011-02-20 17:38:00

Author:
Wayward
Posts: 120


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