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Sodium One salt shooter 2.0 1 to 4 player
Archive: 25 posts
http://ib.lbp.me/img/fl/66bb3fc8b9776b771ded8d117baf91edd89d49e0.jpg http://www.youtube.com/watch?v=5Fac934DukA This is my 1st full foray into a topdown tank level. It is a LBP2 recreation of the salt shooter game in the sodium once space on playstation HOME. Please note since i made the video i've added enemy tanks and a 3minute timer to level. http://lbp.me/v/x0z-5h | 2011-02-20 02:59:00 Author: TSFRJ Posts: 249 |
Hi I played it, cool idea I liked it but the sprint seems too fast and the standard movement seems a little too slow, it was cool I loved the sodium one game on ps home and this level does it justice. Nice work dude! Great multiplayer idea, a single player option would be cool too maybe like how many spiders you can squish before you die, or like that part where the tanks and stuff come in waves. And have it on a larger background.. Anyway, cant wait to see an update. hearted! F4f thread in sig | 2011-02-20 03:23:00 Author: reiko57 Posts: 115 |
okay thanks. Booster was a all or nothing setting anything less than 100% thrust and rocket wouldn't move the tank. i'll see what i can do about slow controls | 2011-02-20 04:56:00 Author: TSFRJ Posts: 249 |
onced again the F4F threads must be dead | 2011-02-20 06:05:00 Author: TSFRJ Posts: 249 |
Try reviewing some other peoples levels too and link to the thread as f4f, they're only as dead as we let them be. | 2011-02-20 06:22:00 Author: reiko57 Posts: 115 |
i have reiko but i forget most people on here dont care return. im tired goodnite everyone. Guess tomorrow i'll get out the camera and do videos of others' levels so they know for sure im playing their levels. that and i saw a few tonight i that videos would be nice to have | 2011-02-20 06:50:00 Author: TSFRJ Posts: 249 |
Yeah most people but some will, I do, i feel like people wont post a level here thats bad, or that they didnt put proper effort into, so I'm happy to give most of them a try anyway. Lbp ISA game for creators mores than level players, if you can't enjoy kinda creating for yourself, you might be let down. Like ive always wanted a medium to tell a story I've always kinda daydreamed about and visualized and trying to tell it in lbp2 is one of the most rewarding experiences I've ever had in gaming, it doesn't bother me when people don't play them, I can play them, i think I played my vehicular manslaughter level like 40 times, it would be nice to have a bunch of scores up to compare my best one to but, not yet, and if never.. That's fine | 2011-02-20 08:04:00 Author: reiko57 Posts: 115 |
I have never played the Sodium game in PS Home, but I did enjoy the level. At some points it can feel to hard though. You can have enemies completely surrounding you and shooting you, and you have to actually be facing them to shoot them. I solved this by keeping my distance and using the gyro to point up at them, but I would rather be dodging bullets while shooting. But overall, it was a really fun level! F4F: https://lbpcentral.lbp-hub.com/index.php?t=50032-NASCAR-Daytona-500 | 2011-02-20 09:25:00 Author: Otune Posts: 131 |
Ha! TSFRJ! Long time no see, my friend! I have it queued and ready to review! I dont have a level thats new enough to be considered F4F right now, so this time, its free! Im back! -Grayspence Heres your feedback!: -Where you enter the level, like the start of it, its an eyesore, Im sorry, but if you even just auto transported from the checkpoint to the vehicle, it would be better. All that microchip meterials in clumps of triangles obviously woutldnt look good in a normal level, and turn peeople off, so why not start improving your level from the "Ground Up" Literally! [No means to offend you in any way, but if theres something in a level that I think could be better, I tend to tell the creator straight up. -Salt Shooters looked fantastic! Looks as if they were from the actual game on PS Home! - Maybe add some type of strafeing mode, or a drift or something with the right stick, it was hard to aim by facing forward to shoot all the time. -Battleground was cool, but maybe adding some giant Rock walls and a giant metal/ Electric fence would make it cooler too! Oh and what I said above is assuming you have a bit of thermo left in your level. Ive heard the thermomitor is shorter than the one in LBP1. | 2011-02-20 14:40:00 Author: grayspence Posts: 1990 |
I played it mate and it was quite fun! The vehicle models are very nice and the controls are easy to get used to. Only thing I can really recommend is to make the beginning when your walking to your ship a little less ummm... "ghetto". lol I'd make it just an elevator or something of that sort. F4F: https://lbpcentral.lbp-hub.com/index.php?t=50278-Zombie-Survival-VS Thanks -peyton121 | 2011-02-20 16:37:00 Author: Peyton121 Posts: 11 |
okay thanks i'll fix a couple of things and start giving some F4F back thankyou guys | 2011-02-21 01:17:00 Author: TSFRJ Posts: 249 |
okay everyone updated controls L1 booster L2 gyro lock Left stick move tank Right stick aims guns R1 to fire R2 future missile and greande upgrades coming soon) | 2011-02-21 03:18:00 Author: TSFRJ Posts: 249 |
It was fun when we played it (sorry about randomly disappearing, by the way! I had to go suddenly), but I did notice some glitches. I'd recommend disabling leaving the vehicle as that can cause problems, and it's also really easy to escape the arena on foot. It seems to have a lot of potential though, and it was really fun when we played it! | 2011-02-21 04:20:00 Author: Marioface5 Posts: 73 |
marioface5 i think last update i just now did i think i did disable the leave vehicle but not sure | 2011-02-21 04:52:00 Author: TSFRJ Posts: 249 |
new vIDEO http://www.youtube.com/watch?v=5Fac934DukA | 2011-02-21 12:07:00 Author: TSFRJ Posts: 249 |
Amazing little shooter. Works very smoothly. Maybe add some score balls or something though, so its more than just shooting. Still fantastic. | 2011-02-21 12:31:00 Author: TimeH33 Posts: 51 |
thanks i got your level que after i finishs about three others and 8hrs sleep i get to yout treehouse | 2011-02-21 13:26:00 Author: TSFRJ Posts: 249 |
Cool level, I had my fun with this one. Here Things you could change: -First if you walk/drive/fly (?) to your left and shoot to your right, your shots will move to your left. You can see this when you stop moving. -Second, I don't like Levels, where you see the Level Ground, maybe you could change that? - If you die, you should die and not respawn imo. Anyway a fun and enjoyable level F4F: https://lbpcentral.lbp-hub.com/index.php?t=50250-Cardbord-City-%28Unique-Car-Survival%29 | 2011-02-21 16:47:00 Author: Wohlerzock Posts: 50 |
Looking foreword to that, try my sims level, The sims (http://lbp.me/v/x2kcsx) Here's a forum post if you want to post messages there. https://lbpcentral.lbp-hub.com/index.php?t=50499-The-Sims | 2011-02-21 18:17:00 Author: PerfectlyDarkTails Posts: 269 |
Great level, and great detail. I found it a bit easy though. You could add some rounds/waves of enemies. Alot of potential here! | 2011-02-21 20:41:00 Author: LukieBoy007 Posts: 19 |
@ Wohlerzock i chose the desert background so the ground looks like a wall i'll see what i can do @ Lukieboy007 this is my 1st top down tank shooter im still trying to learn the wave systems i'll try to get the waves in sometime this week. I got go play some sims Im awake now i've had 8 hrs sleep so i should be awake for a bit | 2011-02-22 02:54:00 Author: TSFRJ Posts: 249 |
Are You going to review my level back? https://lbpcentral.lbp-hub.com/index.php?t=50250-Cardbord-City-%28Unique-Car-Survival%29 | 2011-02-22 13:56:00 Author: Wohlerzock Posts: 50 |
It's a good concept, but needs a lot of improvements. Most of the time I had no idea where I was in terms of health and the plasma seemed super weak. I think it should be a little more direct instead of just emmitting anywhere. The booster didn't even seem like it did anything. Maybe it needs to just work extra-powerfully in short bursts with a recharge or something. F4F: https://lbpcentral.lbp-hub.com/index.php?t=49159-Prius_Eco-Adventure-(With-Pics-and-Video!) | 2011-02-22 14:33:00 Author: Sack-Jake Posts: 1153 |
Very good level. The only things I could see improve would be the speed of the projectiles (they seem too slow) & a weaker mover (so the tank still glides a little after "stopping", which would make sense since it doesn't touch the ground). Other than that, it was a really awesome level! | 2011-02-24 03:28:00 Author: Shuriken_Star Posts: 114 |
im sorry havent been on for awhile i've upgraded level and will try to get caught up on the F4F if i have time today | 2011-03-25 16:00:00 Author: TSFRJ Posts: 249 |
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