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Elevator doors - opening and closing
Archive: 5 posts
I have this space ship/elevator type thing, which comes down to pick you up and then goes upwards to take you to the top. I need doors at the front so you can't fall out, but i'm unsure on how to get the doors to stay closed, but then open when it gets to the bottom, then close again and open once more when it's at the top. Any ideas? When I try just using sensors, that won't work because I can't get two sensors to be connected to the same piston. | 2011-02-19 11:49:00 Author: Unknown User |
put a tag sensor connected to the door opening mechanism. slap a tag at the bottom of the lifts path and another at the top in the sapceship. When the elevator reaches the bottom and comes in range of the tag the doors will open. as the eleveator lifts the doors will automatically close and reopen when they come in rang of the top. That's the easiest solution i can come up with. If you want something more complicated, I can try out a few ideas when I'm back online and come back to you. | 2011-02-19 12:37:00 Author: Chicago51 Posts: 258 |
Hey, Put the tag sensor on the door and tags on the wall where you want the doors to open and connect the tag sensor on the ship to the piston/s for the door. Any more probs, feel free to pm me. Hope this helped, Zeph | 2011-02-19 12:38:00 Author: Unknown User |
put a tag sensor connected to the door opening mechanism. slap a tag at the bottom of the lifts path and another at the top in the sapceship. When the elevator reaches the bottom and comes in range of the tag the doors will open. as the eleveator lifts the doors will automatically close and reopen when they come in rang of the top. That's the easiest solution i can come up with. If you want something more complicated, I can try out a few ideas when I'm back online and come back to you. Thanks I feel stupid now, hah. Can't believe I didn't think of that. | 2011-02-19 16:20:00 Author: Unknown User |
No probs. That's what we're here for. | 2011-02-20 13:12:00 Author: Chicago51 Posts: 258 |
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