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How to make a score subtractor
Archive: 3 posts
I'm making a level with exploding sackbots and I want to have the players lose points when they explode. I was wondering if anyone could tell me how to do this, because i can't figure it out. Thanks! | 2011-02-19 01:54:00 Author: Unknown User |
I think versus levels automaticaly subtract points when you die, but if that doesn't work, I would place an inverted tag sensor somewhere and a tag on the sackbot, so when they die the tag sensor will activate a score giver set to -X, also make it different for each player. But I think verus levels auto-subtract points anyway. | 2011-02-19 02:25:00 Author: cheesemuffins99 Posts: 102 |
Place a score giver on the sackbots' microchips, and tweak it so that it gives negative points. Hook the same signal that makes the sackbots explode to the giver's input. Hope this helps! | 2011-02-19 02:58:00 Author: Unknown User |
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