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Hookshot Sackbot Tech Demo and Tutorial

Archive: 5 posts


So this is a demo of my new sackbot which I plan to star in a new series I'm planning. The level also serves as a tutorial to its controls before I release a real full-length level. Honestly, this level is more about testing whether the sackbot's hookshot works right or not. I sort of rushed the looks of the level. I also want to know how intuitive the controls are to the community. For some reason NO ONE can finish the level, even though I can get through fine. The sackbot is about 99% done, and all the game mechanics are working fine. I'd appreciate any thoughts and feedback and suggestions on what I can do better.

Also I would appreciate it if you didn't kill the guide somehow.

I've uploaded some pictures of gameplay.
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http://lbp.me/v/xv1kcy
2011-02-18 04:56:00

Author:
Unknown User


i love the hookshot. really cool. didnt like the level so much but i dont get why its got 5 dislikes. your tech demo isnt about the level. its about the sackbot. anyways great and worth playing2011-03-05 20:51:00

Author:
keanine
Posts: 114


Will check it out, I hate when some moody kiddies downvote levels pointlessly!2011-03-05 22:00:00

Author:
FriedGoat
Posts: 102


it gets difficult to use the grappling ability when it comes to change layers
i can not say much cause you know about what works and what not since it is just a demo...
hm... nice idea controlls of the abilitys need a little bit more "stability" but other than that nice nice

for a small F4F: plz use the skunk bunny adventures link in my sig! thank you!
2011-03-05 23:25:00

Author:
ForcesWerwolf
Posts: 475


Yeah I liked this, 2d Ocorina of time please! hehe. Quite good with the hold and switch!2011-03-06 15:37:00

Author:
FriedGoat
Posts: 102


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