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#1

I'm very disapointed on what the community of littlebigplanet 2 has to offer

Archive: 58 posts


Okay lets start with the fact that I loved the game , I loved the story mode and I'm completely astonished at the possibility and concepts I seen so far.However it's very hard for me to find a good decent platform level that's fun......everyone is trying to do a ''hey look what I can do '' level on lbp2 instead of trying to make something that's actually fun to play.....
from retro platformers with bad controls , inaccurate jumping and just bad jumping overall (any pixel mario level or that donky kong level for example) or retro platformers with simple gameplay that are just not fun to play(soda purple dude level) , retro shooters or any shooters that are plain boring to play , stupid zombie and shark levels etc.Filter that then add the fact that all people seems to be focusing on Versus levels and cut scene levels.Look cut scenes are cool and all but that's not why I bought this game , I bought this game to play some cool levels to PLAY.All I see is a bunch of cut scene levels,tech demo levels,versus levels ,and bad retro levels featured all the friking time and those annoying prize giveaway levels and sackbot tech demo levels and P4P levels ............I CAN BARELY FIND ANY DECENT PLATFORM LEVELS AT ALL.And when I do guess what it is most of the time ? A simple platform level with lbp1 gameplay.I expected for people to exploit the new tools to introduce us with new gameplay but instead they focus more on everything els then trying to exploit some gameplay.alot of these decent lbp2 platform levels are stuff that can be done in lbp1(some sequel...).You might say ''why don't you just use the filters'' and to that i say I TRIED, when you filter you automatically get the top rated levels in that category instead of levels on the front page.If I filter ''platformer'' i always see that stupid donky kong level or 8-bit mario level at the top and the rest of the levels I already played weeks ago ........... Also if I try to search something I get a bunch of crap levels instead of the top rated levels of what I searched.SERIOUSLY THIS GAME BLOWS.I expected so much more...
2011-02-16 19:26:00

Author:
KauroShinjo
Posts: 18


I think you have found a niche in the market to exploit.

I look forward to seeing your positive contriibution to the community in the form of a fun platforming level shorty!

Littlebig Peggles.
2011-02-16 19:33:00

Author:
Unknown User


I think you have found a niche in the market to exploit.

I look forward to seeing your positive contriibution to the community in the form of a fun platforming level shorty!

Littlebig Peggles.

do you know any fun platform levels.Seriusly i had this game since launch got on it everyday and found jack
2011-02-16 19:36:00

Author:
KauroShinjo
Posts: 18


I also value a decent platformer over shooters/survivals/minigames/films/etc.
It just takes longer to make a good platformer. (imo! don't kill me)

Working on one know. It might be a while.
Good things take time!

Here are my favourite platformers I have played so far (all use LBP2 stuff):
https://lbpcentral.lbp-hub.com/index.php?t=48255-Cybernetic-Adventures-Alpha-Hardware-HQ
https://lbpcentral.lbp-hub.com/index.php?t=45461-Deliver-me-from-Eve-Carcosa-City-Gate
https://lbpcentral.lbp-hub.com/index.php?t=48200-LBP-quot-Power-Up-quot-Training-Facility
2011-02-16 19:44:00

Author:
midnight_heist
Posts: 2513


Players being crap doesn't mean the game is crap...

Just play high rated levels...

(Or mine! XD)
2011-02-16 19:55:00

Author:
Unknown User


Well you may want to spell check your level first, because it is now not know...oh I just pwned your post midnight...even after all the help you gave me...that's the community for you fickle! I will play your level when it is done, pm me, as for KauroShinjo you should know that there is a wonderful level out there called "OK Space Accident" http://lbp.me/v/xwhr-j , I am not sur who made it but he has to be the bestest person in the entire universe...also the worstest speller in it. I think you should try it, and if you find any issues with it you should give me some feedback, and I will pass it on to whomever may have made the level??? Some say it was just there when LBP 2 came out others say it was created my the gods of yore (as in yore mother)...others speculate that Stephen Fry is a really good actor, and if you have not seen Wooster and Jeeves or A bit of Fry and Laurie you may be missing out...but those people must have ADD because it has nothing to do with your post.2011-02-16 20:00:00

Author:
celsus
Posts: 822


What do you think creators will do after most of them (those wo didnt have head for piston logic) being forced to do platforming levels for 2 years?

Also game been out just 1 mouth and so there ton of creation still to come, we only warming up
2011-02-16 20:02:00

Author:
Shadowriver
Posts: 3991


Just play another game while you wait.
The thing is that good platform level makers, are only from LBP1.
As Shadowriver said, they have been building ONLY platform levels on lbp1. And they just want to make use of the new tools.

one last thing: Take a chill pill....
2011-02-16 20:11:00

Author:
Jonaolst
Posts: 935


70% of these retro levels are not fun to play, alot of them are in accurate and just has bad jumping. Even the donky kong MM pick level was boring as hell.If this is what good platforming levels were sacrificed for then ):.......I'm fine with them making something new as long they make something thats FUN TO PLAY!!
admit it most of these''look what i can do'' stuff is not fun to play at all.Even fist of craft earth was very in responsive with it's combos that made it so dull.
2011-02-16 20:47:00

Author:
KauroShinjo
Posts: 18


Give creators time to make their levels!!! Its only been a month!2011-02-16 20:53:00

Author:
Tawarf
Posts: 457


yeah your asking for gold before anyone has had time to make it
Hansel & Gretelbot series looks promising, and it's out fairly soon.
just relax man. a truly good platform level that's not boring and has custom game play
takes a long time to make. *mew
2011-02-16 20:58:00

Author:
Lord-Dreamerz
Posts: 4261


In a way I know how you feel, but shouldnt be calling whats out there bad, or tell them they suck or whatever cause you know thats what brought Negativitron in the first place lol

But no seriously I mean, Those 8 bit level are pretty good,
Ive already played a bunch of good stuff arent in cool pages or mm pick, its not that Good Level arent out yet, its just there hide to find. Just like it was on lbp1 you just have to search and search what other creators have hearted, search the new pages etc all that stuff.




LBP is just like any other thing in life, You could be the worlds best singer for example, but If you have no luck...and nobody notices you, then how will you be known and acknowleged. But still that doesnt mean that what is in the cool pages right now or MM picked is like a bad thing. I mean its logic just think about it, I dont have to write a whole essay here explainig it XD im sure you know what I mean.


Sorry spelling, my english is pretty bad XD
2011-02-16 21:00:00

Author:
Bloo_boy
Posts: 1019


Don't forget people do have a Story Mode to play and not everyone is going to have bought this game yet. Some creators who might make the type of levels you are looking for might not even own this game yet, or have completed Story Mode to start making anything yet. Some people are going to want to collect everything first so they have everything available to them in Create Mode, and just because it's been a month doesn't mean all those people will have those items yet, either because they don't get through Story Mode in a few days like Sackboy on steroids or they got the game late, whatever there's many reasons and common sense alone would tell you them.

As has been mentioned, people won't just make the type of things that have been the standard for the last two years, they're going to want to try new things out, and with these things being new you can't expect everyone to have it perfect right away. I've found quite a lot of decent levels, both platforming and otherwise, and that's without any usage of the levels area on this forum because I only joined like two days ago. Fair enough, I might just have better luck at knowing where to look for levels as I know what creators will have probably made something or played something I'd like.

Have you ever perhaps checked anyone's hearted list, in particular that of well established creators? Even their recent activity would show levels they've played if by chance they played a good level but didn't wish to heart it. There's more ways to find levels than just the Cool Pages, or other page options available in the Community section or the search feature, but even then you could always check the Creator Spotlights here or the Level Showcase. Even the recommendations area for levels made that aren't submitted to the Level Showcase because the creators don't come here.

To name some examples:

The 2nd Li'l Platformer by ruof
For Vanished Heights by Lockstitch
The Ancient Cave Of New Beh'ta by Luos_83
The Ancient Trials Of New Beh'ta by Luos_83
Karkaneias Caves by XTrophx
LBP "Power Up" Training Facility by Shawneboi
Da Vinci's First Handcrafted Factory by chicoleunis
Islands Of Birds by jump_button
Lego World 3 by Bender_82
Rogue Panda Rescue by jackofcourse
The Factory Of A New Yesterday by bakscratch

Those are just some of the many levels that have decent platforming to them, and not some sort of gimmick you claim to hate so much and has killed this game, which I call a completely ridiculous statement to make, even if some of it isn't perfect as I already mentioned. You might not agree to all the levels I suggested, but that's a matter of taste.

On closing though, if people were going to make the platforming stuff we've had for the last two years, why the heck was it worth MM putting in so many new features to make different types of levels and stuff?
2011-02-16 21:10:00

Author:
Moonface
Posts: 310


I don't see LBP games as games you play everyday if playing levels (create is a different matter). Play it for a couple of days wait a few weeks and play again. Now every few weeks is is a new game with tons of new levels. If you play everyday you get used to seeing the same levels on Cool Pages as they trickle in. If you wait a few weeks and there will be plenty of new levels. Also you have to think the ratio to good levels to bad is huge. There are not many game that you can take a break from and come back to and experience constant changes.2011-02-16 21:18:00

Author:
blastroid
Posts: 262


I think you have found a niche in the market to exploit.

I look forward to seeing your positive contriibution to the community in the form of a fun platforming level shorty!

Littlebig Peggles.

Yeah! Like he said!

I think you (the OP) really have to pony up and put your money where your mouth is on this one, put your PSN id in your profile so we can queue up and play your awesome platforming levels!
2011-02-16 21:33:00

Author:
Osprey71
Posts: 93


I have a 4 level series coming out soon it sould be out this week ive been working on it for a wile its called the forgotten forest Its probably 1 of the best levels ive made so far. This weekend im hoping to have it published for the community to play it.2011-02-16 21:34:00

Author:
WESFUN
Posts: 1336


If you only bought this game to play community levels, then you're at the mercy of the community. And whining that they're not making the levels you want, well that just wont get you very far at all. You want some excellent platform levels, then make 'em. That's the point of the game, to make and create stuff. So climb off that high horse you're perched on, and either begin making some yourself, or be patient (and STFU).2011-02-16 21:58:00

Author:
wizaerd
Posts: 159


Completely agree with the OP. This game has been out what, almost a month? Ever since the first LBP2 trailer showing all the new and exciting genres of games, I just couldn't wait for the game to be released so that I could play more of the same type of levels we've had to play for 2 years. I don't want to see new and innovative stuff, I just want more platformers! And considering really decent platformers sometimes take several weeks or even months to make, I find it shocking that the community has failed to make any already. They shouldn't be allowed to make what they want, they should make what I want.

I'm taking this game back and trading it in for LBP1. At least that game has ONLY platformers!!!!!!
2011-02-16 22:09:00

Author:
Nuclearfish
Posts: 927


I'm not sure I've ever made a platformer level in LBP1 let alone in LBP2.2011-02-16 22:14:00

Author:
Ayneh
Posts: 2454


On a note, the game may have been out for a month already, on the other side, the game has ONLY been out for a month barely, people want to try out all the new cool stuff and tidbits, give it some time, m8, there are many people that didn't get it on release date either, so this may be the 1st week for many of them.
Not to mention Japan barely got the game like this or last week, so the high quality levels are yet to arrive.

(besides, one month after LBP released you only saw a fracction of a fracction of the potental of what LBP is today, so no worries, give it time, we just ned the majority to get used to the game, and let the game mature a bit further down the lane, and before you know it, BAM the game's full of epicness.
2011-02-16 22:47:00

Author:
Silverleon
Posts: 6707


If you only bought this game to play community levels, then you're at the mercy of the community. And whining that they're not making the levels you want, well that just wont get you very far at all. You want some excellent platform levels, then make 'em. That's the point of the game, to make and create stuff. So climb off that high horse you're perched on, and either begin making some yourself, or be patient (and STFU).I'm complaining cause people can't make anything fun that's not a platformer and that's a huge problem cause there are barely any decent platformers.
do you seriously think those fps levels are fun ? or those 8-bit inaccurate plat formers with bad jumping mechanics ? or those mediocre shooters? the only good one was blast radius
Littlebigplanet have two types of people.The players and creators



Completely agree with the OP. This game has been out what, almost a month? Ever since the first LBP2 trailer showing all the new and exciting genres of games, I just couldn't wait for the game to be released so that I could play more of the same type of levels we've had to play for 2 years. I don't want to see new and innovative stuff, I just want more platformers! And considering really decent platformers sometimes take several weeks or even months to make, I find it shocking that the community has failed to make any already. They shouldn't be allowed to make what they want, they should make what I want.

I'm taking this game back and trading it in for LBP1. At least that game has ONLY platformers!!!!!!Yeah like any genra besides platforming made on lbp2 is fun right?
face it's mostly crap when they try to hard.There is not a single fun retro platformer in this game and believe me I played them all ...same thing with retro shooters .. the slightest incaurate control ruins the hold mechanics and fun only one that got it right was blast radius.And anything I mean ANYTHING made so far in a 3d perspective is frikign boring to play.Seriously I mean it when I say people are trying way to hard to do a ''Hey look what I can make on lbp2 '' level Then to actually focus on making something that's fun and not even bother to make something accurate.The fist of craftwolrd incaurate controls ****** me the hell off and made that **** boring which is a shame cause it looked really fun on youtube...........till I played it.
Anything made in lbp2 with inacurate control mechanics makes the hold thing a dull to play.If people want to make these different things dear god at least make it accurate (I'm looking at you 8-bit mario levels)



On a note, the game may have been out for a month already, on the other side, the game has ONLY been out for a month barely, people want to try out all the new cool stuff and tidbits, give it some time, m8, there are many people that didn't get it on release date either, so this may be the 1st week for many of them.
Not to mention Japan barely got the game like this or last week, so the high quality levels are yet to arrive.

(besides, one month after LBP released you only saw a fracction of a fracction of the potental of what LBP is today, so no worries, give it time, we just ned the majority to get used to the game, and let the game mature a bit further down the lane, and before you know it, BAM the game's full of epicness.
I hope your right.
if it stays like this I'm selling the game.
2011-02-16 22:51:00

Author:
KauroShinjo
Posts: 18


If you want to pay us, we could probably make some platformers for you. In the meantime, we're making what we want, and trying something different and more unique to our own personality and creativity because it probably is more fun for us than retreading the same ground we've walked over a thousand times on LBP1.

Try these:
http://lbp.me/v/x-36vh
http://lbp.me/v/xh9fky
http://lbp.me/v/xqpb0v
http://lbp.me/v/wq9-kz
http://lbp.me/v/w5fp3d

Those are just a few I've played that I can remember. 5 straight platformers of that level of quality is about as many as you'd usually ever see in a month on LBP, even in it's prime.
2011-02-16 22:54:00

Author:
Unknown User


Play story mode again. Buy another platformer. Pick up DKC, Epic Mickey and Kirby's Yarn etc on Wii. If you want to pay us, we could probably make some platformers for you. In the meantime, we're making what we want, and trying something different and more unique to our own personality and creativity because it probably is more fun for us than retreading the same ground we've walked over a thousand times on LBP1.

Try these:
http://lbp.me/v/x-36vh
http://lbp.me/v/xh9fky
http://lbp.me/v/xqpb0v
http://lbp.me/v/wq9-kz
http://lbp.me/v/w5fp3d

Those are just a few I've played that I can remember. 5 straight platformers of that level of quality is about as many as you'd usually ever see in a month on LBP, even in it's prime.I did and I did
''retreading the same ground we've walked over a thousand times on LBP1''
invalid statemnt
in lbp1 you could make anything you want but was very VERY limited on gameplay mechanics
in lbp2 the gameplay is limitless.If you got a 2D platforming concept it's possible on lbp2.
This is why i bought lbp2.
I know people could do these l genras and though of that as a bonus but I bought it cause it can deliver the complete package of the idea littlebigplanet 1 try to set.I expected it being exploited to enhance the platforming levels as well to bring us these new experience but instead they are focusing on mediocre new experiences *sigh*
2011-02-16 22:57:00

Author:
KauroShinjo
Posts: 18


@ Nuclearfish.
Platformers can still be innovative.
Not all of us enjoy other genres as much. I personally didn't find MM's new genre stuff very entertaining. I doubt I'll ever go back and play the caterpillar/bee/camel/etc levels, unless it's for visual references. I think the most fun I had in story mode was going for that bubble combo in Tower of Whoop, or using the water cannon in the Eve levels.
LBP was built on platformers, and they can be taken further with LBP2.
They just need a little time to get better, like in LBP1.
2011-02-16 23:06:00

Author:
midnight_heist
Posts: 2513


On a note, the game may have been out for a month already, on the other side, the game has ONLY been out for a month barely, people want to try out all the new cool stuff and tidbits, give it some time, m8, there are many people that didn't get it on release date either, so this may be the 1st week for many of them.
Not to mention Japan barely got the game like this or last week, so the high quality levels are yet to arrive.

(besides, one month after LBP released you only saw a fracction of a fracction of the potental of what LBP is today, so no worries, give it time, we just ned the majority to get used to the game, and let the game mature a bit further down the lane, and before you know it, BAM the game's full of epicness.

yeah, i bought the game 2 weeks ago, so if you want good levels you'll have to wait 'till i finish story mode and then i will start creating awsomeness
but seriously, follow silverleons example and wait...
2011-02-16 23:07:00

Author:
nosemomkey
Posts: 414


I did and I did
''retreading the same ground we've walked over a thousand times on LBP1''
invalid statemnt
in lbp1 you could make anything you want but was very VERY limited on gameplay mechanics
in lbp2 the gameplay is limitless.If you got a 2D platforming concept it's possible on lbp2.
This is why i bought lbp2.
I know people could do these l genras and though of that as a bonus but I bought it cause it can deliver the complete package of the idea littlebigplanet 1 try to set.I expected it being exploited to enhance the platforming levels as well to bring us these new experience but instead they are focusing on mediocre new experiences *sigh*

Thanks for telling me that. I don't know anything about LBP. You're a life saver.

So what you're saying is you want innovative concepts shoehorned into platforming. You should probably play Rogue Panda Rescue by jackofcourse, though, and see that the possibility of elegant hybrid platforming is already there & already begun.

If you want hamfisted, barely functioning "innovation"" shoved into boxes they don't fit in, just say so. I'd prefer that a generation of creators with masterful platformer design skills and style become well versed in every avenue of their innovative 'outside the box' ideas so that they can come up with an elegant combination of epic platforming and unique gameplay. I don't want to see the same wannabe Lockstitch & jackofcourse-but-fail levels filled with creatinators that shoot water, bounce pads and grappling hooks pretending to be 'conceptual'... I want to see people spend so much time with logic in mini games and sackbot indulgences that they can make full narrative experiences, 100% realized games with up to 20 levels all linked together and create characters with their own original, nuanced abilities, gameplay and play mechanics ala Oddworld, Mischeif Makers, Klonoa, Yoshi's Island, Bionic Commando, Silhouette Mirage etc etc and completely rethought sidescrolling level design that accommodates these 'limitless possibilities'

Original gameplay and a good game is done in every avenue of game development one way: build your gameplay first, and your environment after. You need to know what your player can and can't do before you start building elevators, pits, and out of reach pedestals. That's building to gameplay spec.

What you want is for someone to hurry up and make a story mode level with a poorly executed 'cool' idea in it.
2011-02-16 23:13:00

Author:
Unknown User


do you seriously think those fps levels are fun ?

yes, a few are out of the 10 of them published in LBP2.

Though i agree with the crappy 8 bit platformers, i mean, do people have bad memories of how the original game went? It only hurts the creators who put more effort into their recreation of the game when they go to publish it at a later date. Will we see an better recreation of mario after that one on the cool list? Probably not on the cool list, but it will exist.

Yes there is a lot of crap that shouldn't be up, but where's the good levels to top them?
also, coming on here, complaining about it? It's not going to do anything. You have to deal with it and maybe spend more time in create and sometimes check out the cool list once in awhile.

You could quit LBP2 for a year and come back, check out peoples hearted list and Mm picks, and you will be constantly be playing awesome levels for awhile.
2011-02-16 23:22:00

Author:
PPp_Killer
Posts: 449


For platformer i also recommend newest Holguin86 work

http://lbp.me/v/xwk-62

Only level you can control missiles with grabbing hook... no kidding
2011-02-16 23:25:00

Author:
Shadowriver
Posts: 3991


If you're trying to prove a valid point or give your side of an argument, the least you can do is use proper grammar. Adding a period to the end of a sentence is a good way to start.

The water's cold and everyone's slowly inching their way into the pool. We're all just scratching at the surface of LBP2, learning the game and how to express ourselves with it. Give us a bit more time and I'm sure the community will amaze you.
2011-02-16 23:27:00

Author:
RottenAvocado
Posts: 319


I have that queued too, and I already know it'll be epic.


You could quit LBP2 and not come back and you wouldn't be missed

fixed

also, just to end the conversation with a bang


http://www.youtube.com/watch?v=VOv73DkOdY8
2011-02-16 23:27:00

Author:
Unknown User


If you're trying to prove a valid point or give your side of an argument, the least you can do is use proper grammar. Adding a period to the end of a sentence is a good way to start.

The water's cold and everyone's slowly inching their way into the pool. We're all just scratching at the surface of LBP2, learning the game and how to express ourselves with it. Give us a bit more time and I'm sure the community will amaze you.Oi English is not my first language
2011-02-16 23:32:00

Author:
KauroShinjo
Posts: 18


Oh, alright. Sorry for the misunderstanding. I hope you're able to find some platform levels you enjoy..2011-02-16 23:33:00

Author:
RottenAvocado
Posts: 319


i like the new levels with new gameplay idea, but i will admit I still definetly like the platforming levels the best, mainly because that genre can be made the best on lbp mostly because that's what it is focused around, if they make a littlebigplanet: rpg game i would be that you could make the best rpg's on that game(if it were made ) I also mainly focus on making platforming and just finally released my first level! so check it out for some platforming and let me know what you think http://lbp.me/v/xv7msh/info2011-02-16 23:36:00

Author:
jjdragon
Posts: 257


I have that queued too, and I already know it'll be epic.



fixed

also, just to end the conversation with a bang


I don't think the rewriting of my quote was necessary. KauroShinjo has a point.

But, whats after Hansel and Gretelbot? I'm afraid more waiting for something else good to come along.
2011-02-16 23:36:00

Author:
PPp_Killer
Posts: 449


Oh, alright. Sorry for the misunderstanding. I hope you're able to find some platform levels you enjoy..
if you can name a few that'd be a big help.Also I pretty much played anything that's popular(or featured at front page once) so don't bother mentioning those.Some hidden gems would be nice
2011-02-16 23:37:00

Author:
KauroShinjo
Posts: 18


I have that queued too, and I already know it'll be epic.



fixed

also, just to end the conversation with a bang


http://www.youtube.com/watch?v=VOv73DkOdY8
I will In a few months if things stay the same and make sure to warn people that if you you're planning on buying lbp2 expecting good number of platforming levels then skip it.
2011-02-16 23:40:00

Author:
KauroShinjo
Posts: 18


I'm currently working on an underwater-themed level with sackbots, so keep an eye out for that. Its not near finished though, so it'll be awhile.2011-02-16 23:40:00

Author:
RottenAvocado
Posts: 319


I will In a few months if things stay the same and make sure to warn people that if you you're planning on buying lbp2 expecting good number of platforming levels then skip it.

Good advice. I can think of plenty of other games that have more platform levels than LBP.

Oh wait...
2011-02-16 23:58:00

Author:
Nuclearfish
Posts: 927


I don't think the rewriting of my quote was necessary. KauroShinjo has a point.

But, whats after Hansel and Gretelbot? I'm afraid more waiting for something else good to come along.

No it, was necessary. He actively sought out the community to tell them they're not meeting his demands and altogether suck. I wouldn't be surprised if this was a troll disguise. As a whole we put out quality stuff wayyyyy faster than MM does and don't owe the buyers a refund. They got their money's worth in story mode and it'd take about 3 months straight with no sleep and no bathroom breaks to play every quality level on LBP. If anything, MM's system not showing him what he wants, is the culprit... or his inability to use it.

There'll be one or two good things to play every week after H&G, and you can perouse the project forum to see what may or may not be coming. I just played an hour long intro to an rpg game today on LBP2. I think H&G won't be alone for very long.
2011-02-16 23:59:00

Author:
Unknown User


I'm working on it. Calm down already.

Seriously though, creator's block is a pain.
2011-02-17 00:16:00

Author:
Biv
Posts: 734


First of all, even if there was no level creation, I'd still have bought LBP2 because it's plain awesome. The levels are great and they're very fun to play. So by essentially telling the community you hate what their making after a month is frankly a little insulting - as people don't HAVE to make these things if they don't want to. I create levels, because as much as I like people playing them, I also really enjoy making them, and fiddling with logic, and getting a great amount of satisfaction out of making things work, and basically being able to make my own game, where my rules apply, and the story goes where I want it to.

LBP1 was all platformers - and that's all you could really do. Sure, you could TRY to do more, but even if you did manage to make something a little different, it, in most cases, wasn't of high quality. Here, we can do more. So let the creators fiddle with the tools a little more, and learn. It's new to us - granted, not as new as when LBP1 came out, but new tools require work and learning to do awesome stuff with. So give it time. Even if there are only 10 - 15 levels you believe are good out there at the moment - that's still 10-15 more levels than if there was no create side to LBP.

Give it time - and anyway, remember you can create good levels on LBP. So, if you don't like what you're seeing - then make it yourself. If you like, I can check back on your profile in a months time, and see what you've produced by then.

So unless you're saying you can do it in a month - especially when you need to play through story first to get the items, then don't tell everyone else their useless.

Point: People ENJOY seeing what they can make. They're not making donkey kong type games to annoy you - they're seeing what they can do. This is their game too - and if that's what they want to do, I don't see why they shouldn't be able to, just because you don't like it. Besides, hundreds of people seem to like those levels - so it's not everyone that doesn't like these things, it's just a minority.
2011-02-17 00:57:00

Author:
standby250
Posts: 1113


I'm not sure, just wondering - would my level, "Jumper", I plan to release in a week (date keeps getting pushed back as it keeps getting more complicated) - be considered a "Platformer"?

It starts out simple with one static bounce pad to hit, then, the next room has 1 moving bounce pad to hit - as the level goes on it becomes more complicated, like the image below shows - hitting 4 moving targets in a bounce room.

http://inlinethumb21.webshots.com/16212/2299100890104171976S500x500Q85.jpg (http://entertainment.webshots.com/photo/2299100890104171976LyQRru)

Some rooms are puzzle oriented, while others are more dangerous - like the Piston Room.

http://inlinethumb19.webshots.com/46226/2971867780104171976S500x500Q85.jpg (http://entertainment.webshots.com/photo/2971867780104171976gGaNcj)

I've seen a lot of Bounce Pad heavy levels - but I'm hoping I've put a unique spin on it, while being visually interesting as well. I don't know if this will be considered a "good" level - however, it has taken quite some time and is fairly logic heavy as the rooms progress - it will be a month and half straight of creating by the time it's done - so, give people time - the levels are coming, but it's not simple to produce what the creator hopes is a quality level.

Anyway, I've found some pretty cool levels in the Level Showcase here. (I've also found some fairly bad levels). I assume you've gone through the levels on Level Showcase? You're certain to find a gem or two in there.
2011-02-17 01:22:00

Author:
CYMBOL
Posts: 1230


No it, was necessary. He actively sought out the community to tell them they're not meeting his demands and altogether suck. I wouldn't be surprised if this was a troll disguise. As a whole we put out quality stuff wayyyyy faster than MM does and don't owe the buyers a refund. They got their money's worth in story mode and it'd take about 3 months straight with no sleep and no bathroom breaks to play every quality level on LBP. If anything, MM's system not showing him what he wants, is the culprit... or his inability to use it.

There'll be one or two good things to play every week after H&G, and you can perouse the project forum to see what may or may not be coming. I just played an hour long intro to an rpg game today on LBP2. I think H&G won't be alone for very long.

That could be it.Seriously MM needs to fix that god **** search and filter system.


I'm not sure, just wondering - would my level I plan to release in a week (keeps getting pushed back) - be considered a "Platformer"?

It starts out simple with one static bounce pad to hit, then, the next room has 1 moving bounce pad to hit - as the level goes on it becomes more complicated, like the image below shows - hitting 4 moving targets in a bounce room.

http://inlinethumb21.webshots.com/16212/2299100890104171976S500x500Q85.jpg (http://entertainment.webshots.com/photo/2299100890104171976LyQRru)

Some rooms are puzzle oriented, while others are more dangerous - like the Piston Room.

http://inlinethumb19.webshots.com/46226/2971867780104171976S500x500Q85.jpg (http://entertainment.webshots.com/photo/2971867780104171976gGaNcj)

I've seen a lot of Bounce Pad heavy levels - but I'm hoping I've put a unique spin on it, while being visually interesting as well.

Anyway, I've found some pretty cool levels in the Level Showcase here. (I've also found some fairly bad levels). I assume you've gone through the levels on Level Showcase? You're certain to find a gem or two in there.Yes that's still a platformer
2011-02-17 01:25:00

Author:
KauroShinjo
Posts: 18


I agree there's a definite trend of mini-games right now but I think it will balance out with platformers in the futur. Right now people are excited about making small games because of the new create mode capabilities. People got aways from their platformers overload (LBP1) and they will eventually go away from their mini-game overload now with LBP2. What is happening right now looks very natural to me and I totally expected it.2011-02-17 01:47:00

Author:
RangerZero
Posts: 3901


Firstly, really, give us some time alright? Most of the beta-less commmunity still need to get used to the tools ok?
I am annoyed how there are bad levels out there but come now... you can't expect all good levels to be platformers. And fun levels... that I believe only depends on your tastes. Like even the best RPG in the world wouldn't be fun if you disliked the genre. So really if the community isn't making what you want, then either make it YOURSELF, wait forever, or be more flexible with us because I don't know about you, but I am interested in building RPGs, and I don't know what everyone else wants.

Remember, we are trying to do the things we could never do in LBP1 ok?

If you do sell LBP2, then good luck buying it back if you see a reformed community later on.

Oh, and note:


That could be it.Seriously MM needs to fix that god **** search and filter system.


Yes that's still a platformer

No double-posting. Use edit post.
2011-02-17 02:22:00

Author:
Fang
Posts: 578


You've got to be paiteint. There are many good creators out there. And I am sure that many of those creators are making not just great levels but great games for us to play. Many of those creators are developing ideas, testing new tools/ideas, and making sure those levels are great for us to play.2011-02-17 02:52:00

Author:
TREMIC1
Posts: 263


SERIOUSLY THIS GAME BLOWS.I expected so much more...

You should be dissapointed in what YOU have to offer.
Instead of complaining about the levels out there, why not make your own?
If you're not making levels then you have no right to criticize what other people make.

Also, if you're just looking through the crap, check out the Level Showcase instead. Most of the stuff the LBPC community has to offer is the best quality.


http://www.lbpcentral.com/forums/forumdisplay.php?40-Level-Showcase

It's been less than 2 months, people are still creating their first levels in lbp2.

You could also check out the level spotlight to find handpicked gems from the community.
2011-02-17 03:31:00

Author:
Bremnen
Posts: 1800


There's a link to a really good platformer in my signature if you can stand some mild Toyota Prius advertising. /shamelessplug2011-02-17 04:42:00

Author:
Sack-Jake
Posts: 1153


I agree there's a definite trend of mini-games right now but I think it will balance out with platformers in the futur. Right now people are excited about making small games because of the new create mode capabilities. People got aways from their platformers overload (LBP1) and they will eventually go away from their mini-game overload now with LBP2. What is happening right now looks very natural to me and I totally expected it.

BOMBS...

...SHARKS.

but yeah, I myself are sick of platformers since i've already played them all before. I've seen some examples from a few creators who I won't mention, but it seems like they don't even bother raising the bar, but they will always have a audience i suppose, the platformers they create are still well made even though they lacking in the LBP2 department.


... He actively sought out the community to tell them they're not meeting his demands and altogether suck. ... If anything, MM's system not showing him what he wants, is the culprit... or his inability to use it...

...There'll be one or two good things to play every week after H&G, and you can perouse the project forum to see what may or may not be coming. I just played an hour long intro to an rpg game today on LBP2. I think H&G won't be alone for very long.

Hmm he did, everybody needs more plays on their levels though, I don't think any of the prolific creators would still be creating if there first levels got 2 to 3 plays.

i take back about me saying whats next after H&G though.
2011-02-17 05:18:00

Author:
PPp_Killer
Posts: 449


If you look past that nagging "Look what I can do!" feeling you might actually recognize the amount of inspiration put into many of those levels. What do you honestly think went through my head when I made my level? I surely hope it's not "Wow, I must be the first person ever to use the Sixaxis outputs on a controllinator! Combine that with my spiffy HUD which a popular tutorial helped me make and people are gonna be awestruck by my highly unheard of level creation techniques!" No, what we have here is merely people exploring LBP2's potential by their own fascination.

The next time I want good platforming, I'll try to get the rest of the ironman achievements in Super Meat Boy, or pretty much play anything other than LBP/2 for that matter. I look at LBP platforming a very positive light mind you, but it only gets by because the engine is advanced and flexible*, not because it's fun to the very core. There are many games from before I was born which I'd have way more fun replaying over every last good LBP level I know of.

LBP2 will always be more of a fun general creation experience than a way to put together some good platforming. Anyone could have guessed that with the way it was advertised as "A platform for games!" which established this from the beginning. It's actually extremely difficult to make a nice platformer level too, especially if you want it to hold a candle to the story ones.

*As long as you don't mind severely limited control over the core mechanics, being forced to use the same tired ones as everyone else all the time, and trying to make up for that fact with an extra-spiffy environment to interact with. None of that can be emphasized enough.
2011-02-17 09:12:00

Author:
Unknown User


Heres what MM should do. They should make another sorting system and manually organize a ton of levels into different groups, such as platformers, top down shooters, arcade games, survivals, etc. That way, if you want to play a platformer level that you know is a platform level, and not some boring mario game or some 8 year olds who tagged his shark survival zombie bomb level with everything. That way, stuff isnt sorted by just tags, and we can play the best levels from each genre and know that theyre actually going to be that genre.2011-02-17 21:15:00

Author:
ATMLVE
Posts: 1177


take a gander at these and take your pick:

A16-bit_chris: Mario World 1-1 (8-Bit) (http://www.youtube.com/watch?v=SlrM7Dm48KY&feature=related)
Angel-Box: Pengauno (http://www.youtube.com/watch?v=JMK-S4q6sYQ&hd=1)
Arnieboy74: Batman The Dark Knight Rises (Movie) (http://www.youtube.com/watch?v=yCo0Ph5h0Ok&hd=1)
Basketsnake: Honeyland (http://www.youtube.com/watch?v=jrtgnoJ5TzQ&hd=1)
Blastroid: Sackeratinator 3000 (http://www.youtube.com/watch?v=WU8aLJOawf4&hd=1)
Bluetonberry: Classic Zelda 1-1 (http://www.youtube.com/watch?v=wrmdz9XOAV4&hd=1)
Chazprime: Donkey Kong (retro) (http://www.youtube.com/watch?v=_eYjaEbFsNM&hd=1)
Crazy_Tito: Mystic Cave (http://www.youtube.com/watch?v=rMjwAA8Yj5I&hd=1)
DVCV92: Little Big Puzzles (http://www.youtube.com/watch?v=PIKkLIBUQVY&hd=1)
Fyshokid: Stereo/mono 2 (http://www.youtube.com/watch?feature=player_profilepage&v=atYOcnKqWV4#!)
Gevurah22: The Fist of Craft Earth (http://www.youtube.com/watch?v=9eU_mlpyhag&hd=1)
Gruntosuk: Geometry Wars (http://www.youtube.com/watch?v=MVcawBsVpI4&hd=1)
Gruntosuk: Venice is sinking (http://www.youtube.com/watch?v=TEyDkC2szi0)
Jaeyden: Dragon Slayer Part 1 & 2 (http://www.youtube.com/watch?v=lPbMxaEWpSE&feature=player_embedded#at=545)
JayveewII60: Here Kitty-Kitty (Movie) (http://www.youtube.com/watch?v=KP3x1M-F8Lc&hd=1)
JayveewII60: Operation Rocking Chair! (Movie) (http://www.youtube.com/watch?v=tnCsW3kjCTI&feature=player_profilepage#)
Jiggycake: Block Planet (http://www.youtube.com/watch?v=aYTT-OpOm0E&hd=1)
Johnee: Blast Radius (http://www.youtube.com/watch?v=wq8TJQD9fQE&hd=1)
Jump_button: Side/Top Down Platfomer|8-BIT (http://www.youtube.com/watch?v=ccrMV92Zdek&hd=1)
Jump_Button: Black & White Planet 3 (http://www.youtube.com/watch?v=ksKvwz6Y4aQ&feature=player_profilepage)
JustinArt: Tilt, Roll and Drop (http://www.youtube.com/watch?v=7bxTwPh3Y7o&hd=1)
LadyIyn1: Zombird Apocalypse Preview (http://www.youtube.com/watch?v=6nFq27wM_Q8&feature=player_embedded)
Lockstitch: For Vanished Heights (http://www.youtube.com/watch?v=6qoeQkzU3H4&hd=1)
Lockstitch: A Realm Forgotten (http://www.youtube.com/watch?v=kJpDArV1ReY)
Lockstitch: Vile Anchorage (http://www.youtube.com/watch?v=FGivdu2HCcE)
lous_85: The Ancient Cave of New Beh'Ta (http://www.youtube.com/watch?v=kFlbt0zQfNw&playnext=1&list=PL8C0104AEDAC9FC81&index=48)
Makotoi: Peggle (http://www.youtube.com/watch?v=nxamFlcwZGM&hd=1)
Mat1989Rudo: Angry Birds - Level 1 (http://www.youtube.com/watch?v=p-Ks5FxXawU)
Mcdonald1967: Crafting-platformer (http://www.youtube.com/watch?v=TObQx9yvtPQ&hd=1)
Mick_Leopard: An Average Adventure - 1st Discovery (http://www.youtube.com/watch?v=CLbu6UNEPDs)
NeoNintendo5: Monochrome (http://www.youtube.com/watch?v=Zd4Gc3LSANU&hd=1)
Nichrome_Dragon: Sonic The Hedgehog: Green Hill Zone - Act:1 (http://www.youtube.com/watch?v=nZa8c695Bs4&hd=1)
Nichrome_Dragon: Sonic The Hedgehog: Green Hill Zone - Act:2 (http://www.youtube.com/watch?v=xTSw19P8Tgo&hd=1)
Nichrome_Dragon: Sonic The Hedgehog: Green Hill Zone - Act:3 (http://www.youtube.com/watch?v=DNgF5jRaxYg)
Nuclearfish: Clockworx 2 (http://www.youtube.com/watch?v=lz5by0yXZBk&feature=player_profilepage)
Pate59: The Mountain of Motocross (http://www.youtube.com/watch?v=heN3qcRKLdM&hd=1)
Pencil_Rain: Poultry Panic (http://www.youtube.com/watch?v=MeiTwVzf2AI&hd=1)
Phort: Cave Story - First Cave (http://www.youtube.com/watch?v=NrebXemrZZ0&hd=1)
Pickled Punk: Deliver me from Eve (http://www.youtube.com/watch?v=7ha4pn7qIA8&feature=player_embedded)
Pickled Punk: Deliver me from Eve: Adventurers District (http://www.youtube.com/watch?v=WVhWzURhctQ)
Pickled-Punk: Deliver me from Eve: The Moolah Nightmarket (http://www.youtube.com/watch?v=DrL4vfRgE5Y&feature=player_embedded)
PwnArtist: Beta Complex (http://www.youtube.com/watch?v=Yl43_d7tIRo)
QueenCherry: Madame Pipe (http://www.youtube.com/watch?v=cVynlQA8V04)
QueenCherry: Skytation (http://www.youtube.com/watch?v=RvCTqOrIxtg&feature=related)
QueenCherry: Granny Gertrude's Babysitting Center (http://www.youtube.com/watch?feature=player_profilepage&v=ivAaI-J22bo#!)
Rhansen2: Prius_Eco Adventure (http://www.youtube.com/watch?v=XL6xbVv4fKs&hd=1)
Ratchet_PSN: Minesweeper (http://www.youtube.com/watch?v=k7VQSzklyQo&hd=1)
Ruof: Starry Night (http://www.youtube.com/watch?v=14fBh4uIMSQ&hd=1)
Ruof: Little Platformer 2 (http://www.youtube.com/watch?v=nejL2E4_CcQ)
Ryan Richards94: Mouse Maze 1 (http://www.youtube.com/watch?v=mCIa5K6MaWc&hd=1)
Scorpskull: Lights and Shadows (http://www.youtube.com/watch?v=dGpZIMF5K14&hd=1)
simsim0001: Frogger (http://www.youtube.com/watch?v=JXXoAlBNAts)
ShadowriverUB: Tetris (http://www.youtube.com/watch?v=164hd4alR4E)
Smashrash: The Floating Islands Of Kaladar (http://www.youtube.com/watch?v=ZvESeCRxAQ4)
Spenson66: Clove Space (http://www.youtube.com/watch?v=nAZpXK-R8Jk&hd=1)
Spidermaguire: Affraid (Movie) (http://www.youtube.com/watch?v=eXrVq2tnJLU&hd=1)
Steve_big_guns: Mediterranean Street Racing (http://www.youtube.com/watch?v=CzKc1PnsR50&feature=player_embedded)
Syroc: Caribbean Carnage (http://www.youtube.com/watch?v=yHnWnHyAlc8&feature=player_embedded)
Theadipose: UNO - Classic card game (http://www.youtube.com/watch?v=m_hYQ7RgVoo&feature=related)
The_Lewk: Little Big Battle Racing (http://www.youtube.com/watch?v=QPgjPQOZ16k&hd=1)
The_Lewk: Tron Lightcycle Battle (http://www.youtube.com/watch?v=PF5HRxbn1H4&hd=1)
TripleTremelo: Cause and Effect 5 (http://www.youtube.com/watch?v=ypjWlQ-YtHc&hd=1)
Urbandevill: Galactic Base Defence 1.3 (http://www.youtube.com/watch?v=AC1c0OCaEjc)
Urbandevill: Omicron: Neon City (http://www.youtube.com/watch?v=HFOdzK4MXns)
WillGuitarGuy:Cogpunks - Meeting The Baker (http://www.youtube.com/watch?v=YdWs11mryQM&hd=1)
xSLEVENx: Obscurity (http://www.youtube.com/watch?v=_u82VfLGItw&feature=related)
xTrophx: Karkaneias Caves (http://www.youtube.com/watch?v=t3s5WFdtXBo&hd=1)
2011-02-17 21:36:00

Author:
GribbleGrunger
Posts: 3910


Oh yeah, we should start doing that, to really drive the point home that NuclearFish made. Even if 3 million levels are crap, it'd take you at least several months, and all your free time to play through every good platformer level in LBP1 & 2.2011-02-17 23:29:00

Author:
Unknown User


What is a good level now days? the game not been out that long and you want masterpieces. When LBP1 come out the level of quality was no where near what we have now just wait and you see.

two level Iv done are just little levels and my first big one will be out in May or later :/ im sure they are others doing the same, you cant think like you use to with LBP1 you have to look at the big pic
2011-02-17 23:44:00

Author:
jump_button
Posts: 1014


If things are failing to meet your expectations sell now before the resale value drops too much.2011-02-18 00:55:00

Author:
Rabid-Coot
Posts: 6728


Read this post's title. P.S. Spellcheck.2011-02-18 01:28:00

Author:
Cronos Dage
Posts: 396


....I didn't know we were obligated to make what you wanted....Since your calling out other peoples levels in your post, can you come from behind your veil so we check yours out to compare?2011-02-18 14:32:00

Author:
L1GhTmArE
Posts: 519


This thread doesn't seem to be going anywhere useful (for the most part). If you'd like to start a new thread along the lines of "Can someone recommend some good LBP2 platformer levels" without all the hostility, go ahead. Thanks!

Locked.
2011-02-18 14:47:00

Author:
Aya042
Posts: 2870


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