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#1

Can't get music to play

Archive: 1 post


I made a quick level that starts with a cutscene. The problem is that I also have music but it won't start until after the cutscene is finished. I am using a player sensor at the entrance. The DCS (remote controlled) and the music item are both in it's active "circle" but I'm getting the results I mentioned above. I'm also have a problem concerning the fact that the game flashes to the entrance for a spilt second before going to the game area. If you want to see the level either search by sirgreenday or the level name Crazy Balls. Thanks.

Oh, I have tried placing the music at the beginning of the sequencer and it had no effect.
2011-02-16 18:47:00

Author:
SirGreenDay
Posts: 144


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