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#1

Cutting through 1 layer cuts them all?

Archive: 5 posts


Hi, I've just started constructing the bare bones of my new level. I usually start out with a few blocks of rectangles/squares together as one piece, at 3 layers deep and then cut into them to make my level. The problem I'm having is that when I go to cut into it at 1 layer thickness it always cuts through all 3 layers. This leaves me with no backing so I end up having to make a thin back and sticking it on. I'm trying to make an intricate design with chubby holes and things happening in different layers

Is this normal?
Or is there a a better way of cutting into my large blocks without disturbing the other layers?

2011-02-15 19:34:00

Author:
LittleBigDes
Posts: 920


LBP has always done this. If you make a 3 layer thick piece of material and try and cut a single layer into it it replaces the three with one. I tend to only do one layer thick for my layout and then adjust to 2 or three where needed after I've got the shapes I want.2011-02-15 19:36:00

Author:
Morgana25
Posts: 5983


Thanks, as you can tell I'm new to this. The things I've been tinkering with have been on flat and platforms.

A good tip about adjusting to 2 or 3 where needed after you've got the shape. I'll change my way of working now.

Would it work that way if I started doing it with a thin layer instead of a 1 layer thick background? Just wondering, or does this cause any issues.
2011-02-15 19:50:00

Author:
LittleBigDes
Posts: 920


If you have an individual thin or thick layer and you put more material in front or in back of it, it won't affect the stuff you already have in the level in terms of copying over it or deleting it. Think of it like this. The three thick layers and five thin layers all are independent - you can do whatever you want in terms of materials and shapes in those without them messing with the other layers. IF you make something two layers thick that can be altered by adding or deleting in either of the two layers that occupies or the thin layer in between the two thick. Same goes for 3 layers, anything you put in a single layer that intersects with the 3 layer thick object will copy over it or delete it and the two thin layers that it shares in between the three thick layers.

It's a little confusing at first but play around with it and you'll get the hang of it.
2011-02-15 19:57:00

Author:
Morgana25
Posts: 5983


this may also help, i posted it as a reply to another thread by someone that posed the same opening post query,


First make a 3 layer thick block, then shorten the layer length of your material tool to two, 'cut into' the three layer thick piece by moving the two layer thick outline of your material block back one layer so it sits on the back two layers and draw in where you want the space in the first layer. Next do the same again for the middle layer by 'drawing in' where you want to cut away from the middle layer on the back layer. For the very back layer you can simply cut away as normal.

Doing it this way keeps the block of material as one block, it doesnt separate the material out into new bits, which looks unsightly. Remember to think about it this way, you want to cut away to make your landscaping, start with a big block and cut into it to form the shape working from front to back.

If you want the middle or front layer higher than that of a layer behind, you will need to add a seperate piece, dont place it 'in' the material. Place a simple block in the air above were you want it to be and roughly the size you will want the finished piece, get out the corner editor tool and pull the blocks edges down and around to fit the landscape it will sit on. Copy the piece you just made, make the copy thin and stick it on the front of the thick piece, this will hide any possible visible connections.

Remember you can always be much more carelessly experimenting with how you want your landscape to be, use a basic material, cardboard for instance, and tinker about plotting bits together till your happy with the overall flow of the piece. Then set it aside to use as a reference and make the piece properly and carefully following the work flow i have spoken of here. Have a visual image in mind when you look at the initial block, use the grid to align measurements before you cut, use bits of holo if you must to keep points in eye, so on and so forth.

try to keep all this in mind when your landscaping, LBP is full of little quirks and it sure helps to know how to work with them instead of having them work against you.

good luck and have fun

source: - clicky (https://lbpcentral.lbp-hub.com/index.php?t=48234-Bulding-problem&p=765938&viewfull=1#post765938)

2011-02-15 20:02:00

Author:
Epicurean Dreamer
Posts: 224


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