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Update 1.01?

Archive: 57 posts


I've just gone on my PS3 to see a new update! But I havent noticed anything different and cant find any mention of it online does anyone know what it is? Maybe DLC?
Thanks.
2011-02-15 00:48:00

Author:
Unknown User


Fixes glitched rare DLC.2011-02-15 00:50:00

Author:
GreatWhite000
Posts: 673


Just had to download an update.. 1.01. It was only ~250kb.

Any ideas what this is about?
2011-02-15 01:10:00

Author:
Unknown User


This update fixes the rare DLC glitch2011-02-15 01:13:00

Author:
Super_Clone
Posts: 849


So now the fake crowns and such wont work?2011-02-15 01:14:00

Author:
Bremnen
Posts: 1800


good im tired of all thouse people with crowns that didnt earn them2011-02-15 01:16:00

Author:
WESFUN
Posts: 1336


Correct! I think..... :runs: It's about time.....2011-02-15 01:18:00

Author:
Super_Clone
Posts: 849


About time. but that's all it fixes? kinda weak. while I'm happy the selfish kids who gone around with Fake DLC
can't do it anymore. I'd also would have liked there to be other fixes that been needing a patch for a long time now. (>.>) *mew
2011-02-15 01:21:00

Author:
Lord-Dreamerz
Posts: 4261


Seems to be a code update - a couple of other fixes have found their way in to. Probably nothing major, but we shall see.

My main annoyance with sackbot animations has been fixed, so hey, all is good if you happen to be me. Which hopefully you aren't, unless something has gone really wrong....
2011-02-15 01:23:00

Author:
rtm223
Posts: 6497


That's it? Only the rare DLC?

What about the Deco rendering glitch? The loading bug?

I'm happy but a bit disappointed.
2011-02-15 01:25:00

Author:
Spazz
Posts: 484


Just curious, but what was your main annoyance regarding Sackbot animations?2011-02-15 01:27:00

Author:
Super_Clone
Posts: 849


I wonder if this will effect things people have imported from the beta in general...2011-02-15 01:28:00

Author:
Unknown User


Oh sorry, that they don't duck under stuff - it was playing havoc with the hit detection and overall fidelity (as much as that word could be appropriate) of my penguins.

The Score givers isuue (see here (https://lbpcentral.lbp-hub.com/index.php?t=44538-Now-Fixed-Score-Giver-quot-scaled-per-second-quot-broken&p=740520#post740520)) has also been fixed.
2011-02-15 01:30:00

Author:
rtm223
Posts: 6497


let's hope2011-02-15 01:30:00

Author:
Deftmute
Posts: 730


Oh no my crown! I worked so hard for it, I searched for the right level and everything!
lol, I'm glad they fixed it. I know I would've been really upset if I had a crown and suddenly it became common as muck.
2011-02-15 01:32:00

Author:
Unknown User


@ RTM. wow your fast. happy to see at least some bugs got fixed. tho seems to me they should have
been able to do far more then it seems they did. *mew
2011-02-15 01:33:00

Author:
Lord-Dreamerz
Posts: 4261


Apparently the local space camera bug has been fixed. Not downloaded the update yet to see for myself though.2011-02-15 01:33:00

Author:
Nuclearfish
Posts: 927


@ RTM. wow your fast. happy to see at least some bugs got fixed. tho seems to me they should have
been able to do far more then it seems they did. *mew

In fairness, I've literally only tested the couple of things that were annoyances to me. I have no idea how many changes there are, or aren't in this little patch.
2011-02-15 01:36:00

Author:
rtm223
Posts: 6497


In fairness, I've literally only tested the couple of things that were annoyances to me. I have no idea how many changes there are, or aren't in this little patch.

Oh? OK then. pretty amazing that just 250 KB could have so many bug fixes tho. well it is just code i guess.
wonder how many did get fixed.
2011-02-15 01:40:00

Author:
Lord-Dreamerz
Posts: 4261


The pod glitch also seems fixed, though I'm not 100% sure. Mine had messed up with my foolishness, but I got the update and BAM! All good 2011-02-15 01:43:00

Author:
Narwhal
Posts: 111


YES it fixed my super annoying profile glitch that made my sackboy stick to sticky stuff, also it removed the hologram I had infront of my sackboy stuck on there, also the clank character was updated ^_^ and now has green eyes


ALSO NO IT DIDN'T FIX THE GAMEPLAY CAM LOCAL SPACE BUG
2011-02-15 01:45:00

Author:
fodawim
Posts: 363


Sorry man, but someone beat you to this topic by 30 minutes. Merging threads...2011-02-15 01:46:00

Author:
BabyDoll1970
Posts: 1567


It fixed Clank!? Does he have a skin now?2011-02-15 01:55:00

Author:
Super_Clone
Posts: 849


did I say it fixed him? no I said it updated him, he now looks like he does on the DLC gallery (green eyes)2011-02-15 02:00:00

Author:
fodawim
Posts: 363


did I say it fixed him? no I said it updated him, he now looks like he does on the DLC gallery (green eyes)

Easy, m8, the guy just seems to like that costume, no need act like that for misreading.
2011-02-15 02:08:00

Author:
Silverleon
Posts: 6707


It would also seem that you can now visibly see a bounce pad's jump hight while tweaking it.2011-02-15 02:12:00

Author:
xero
Posts: 2419


It would also seem that you can now visibly see a bounce pad's jump hight while tweaking it.

mind blasting!
2011-02-15 02:15:00

Author:
Deftmute
Posts: 730


mind blasting!

Indeed. Already it's proven very useful. It takes out all the guesswork
2011-02-15 02:38:00

Author:
xero
Posts: 2419


Just rare DLC? I could care less if people are wearing a crown! There are serious bugs needing to be fixed and THIS is the patch they give us? RUBBISH!!2011-02-15 03:10:00

Author:
RSQViper
Posts: 302


Just rare DLC? I could care less if people are wearing a crown! There are serious bugs needing to be fixed and THIS is the patch they give us? RUBBISH!!
They fixed other things too! Like the some sackbot things, ratchet dlc, "hacked" pods, sackboys head not moving, and some other things I believe...
2011-02-15 03:13:00

Author:
Dug
Posts: 49


Pod is still placeable on level through2011-02-15 03:44:00

Author:
Shadowriver
Posts: 3991


My logic from my sonic sackbots were acting up after 1.01 Everything was messed up (I couldn't do anything but somehow spin dash in the air which wasn't right) and i was watching the logic certain pieces were not working (an inverted impact not working, a couple AND swithches had all the conditions true but was not lighting up etc) Somehow after i paused,rewound and changed and reverted a single logic piece on 1 sackbot everything somehow started working again(well almost everything Knuckles glide sound isn't playing for some reason)

You guys might want to double check on your levels
2011-02-15 03:51:00

Author:
JKthree
Posts: 1125


Just had to download an update.. 1.01. It was only ~250kb.

Any ideas what this is about?

250KB?? O.o
I just had to DL this update but it measured at like 7,000+KB for me. D=
2011-02-15 03:55:00

Author:
Iudicium_86
Posts: 167


You guys might want to double check on your levels

You should do that every update
2011-02-15 04:05:00

Author:
Shadowriver
Posts: 3991


I wonder what prevents Media Molecule to post a changelog online? Would it hurt? Would a kitten die somewhere? Are Media Molecule THAT busy that they can't do this simple copy-paste or letting a community guy copy-paste some .txt on here??

RTM shouldn't have to FIND what the patch is fixing.
2011-02-15 05:15:00

Author:
RangerZero
Posts: 3901


I wonder what prevents Media Molecule to post a changelog online? Would it hurt? Would a kitten die somewhere? Are Media Molecule THAT busy that they can't do this simple copy-paste or letting a community guy copy-paste some .txt on here??
Certainly, I miss the cheese board already.
2011-02-15 05:20:00

Author:
warlord_evil
Posts: 4193


I may just be getting better at it, but I think the grapple hook works better. Then again I may have gotten the hang of it.2011-02-15 05:21:00

Author:
Unknown User


I wonder what prevents Media Molecule to post a changelog online? Would it hurt? Would a kitten die somewhere? Are Media Molecule THAT busy that they can't do this simple copy-paste or letting a community guy copy-paste some .txt on here??

RTM shouldn't have to FIND what the patch is fixing.

copy paste would look like this ;p

http://git.gnome.org/browse/gimp/log/

But they do tell what is change if there something majopr and they should at least tell on create site since LBP is practically a platform
2011-02-15 05:22:00

Author:
Shadowriver
Posts: 3991


Apparently the local space camera bug has been fixed.

Awesome! More than any of the other bugs, that one drove me crazy.
2011-02-15 05:56:00

Author:
Sehven
Posts: 2188


I wonder what prevents Media Molecule to post a changelog online? Would it hurt? Would a kitten die somewhere? Are Media Molecule THAT busy that they can't do this simple copy-paste or letting a community guy copy-paste some .txt on here??

RTM shouldn't have to FIND what the patch is fixing.

i agree, but then they'd have to acknowledge that a bug existed in writing, or allude to bugs we didn't even know about, or formally state improvements that make people retroactively complain about what the game lacked at launch etc it might just be PR, like Bethesda not releasing a changelog saying 'you won't freeze up all the time now... just once in awhile"
2011-02-15 06:03:00

Author:
Unknown User


Cant believe they removed none pod decor from the pod!!!2011-02-15 06:19:00

Author:
Unknown User


Mm will be adding a changelog soon; they were asking on Twitter what food they should use for it :32011-02-15 06:21:00

Author:
Retro
Posts: 104


New pod glitch.
I need to reset my pod to upload my saved pods or they do not load corectly.
And no I did not upload the pod/god glitch and play with it if anyone is wondering. These are saved from LBP1.

should This be posted in glitches?
2011-02-15 06:50:00

Author:
Knucklerider
Posts: 72


i agree, but then they'd have to acknowledge that a bug existed in writing, or allude to bugs we didn't even know about, or formally state improvements that make people retroactively complain about what the game lacked at launch etc it might just be PR, like Bethesda not releasing a changelog saying 'you won't freeze up all the time now... just once in awhile"

Still, we are in patch world this gen now. We also test their games and report them bugs. We discuss bugs around here too. I mean, everything and my mother knows games are released with quite alot of bugs these days. To tell us that they just fixed this and that might just come as a positive actually. lol

2011-02-15 07:33:00

Author:
RangerZero
Posts: 3901


Apparently the local space camera bug has been fixed. Not downloaded the update yet to see for myself though.

This is not correct, the behavior is unchanged sadly. But according to this post (http://getsatisfaction.com/littlebigplanet/topics/game_camera_local_space_is_broken) they will be fixing it eventually.


Work Around:
I've been able to work around it by having the camera mounted on a wheel that is in turn mounted on the thing I want to track. I then have the camera's wheel spin in double time in the opposite direction as the thing I am tracking with.
2011-02-15 07:39:00

Author:
LittleBigDave
Posts: 324


Bounce Pads now show the height that the Sackboy will go.2011-02-15 07:40:00

Author:
Cauan-XV
Posts: 491


all the major glitches were fixed with this update the dlc glitch, Clanks eyes are now green, the loading screen glitch, various animatons with the sackbots, the broken pod glitch, and a few other minor glitches that needed attention too.2011-02-15 08:23:00

Author:
darkknight2010
Posts: 69


Can I just point out for people asking for a changelog, I'm sure there will be one, what time did this patch come out? Midnight UK time. Mm wont be working at that time 2011-02-15 09:27:00

Author:
robotiod
Posts: 2662


Still, we are in patch world this gen now. We also test their games and report them bugs. We discuss bugs around here too. I mean, everything and my mother knows games are released with quite alot of bugs these days. To tell us that they just fixed this and that might just come as a positive actually. lol



I blame first the internal beta testers, they all should be a rare kind of slackers guys...and the open beta testers too

Anyway, does anyone know if the popit missing hazard tools bug has been solved?
2011-02-15 09:57:00

Author:
OmegaSlayer
Posts: 5112


Patch info here (http://www.mediamolecule.com/blog/article/lbp2_game_update_1.01_-_cupcake/).2011-02-15 11:48:00

Author:
Balorn
Posts: 92


Level keys can now be deleted from Pop-it!
OMG YES!

Also, no word about them fixing that thecxmen glitch.

Maybe I'll try to bring it to their attention again.
2011-02-15 12:26:00

Author:
KlawwTheClown
Posts: 1106


If anyone's intrested, randomisers are NOT fixed. They still produce an exact pattern each time. Just tested in create a few seconds ago.2011-02-15 12:34:00

Author:
Beed28
Posts: 200


CHANGELOG! niiiiiice

Hurray for finally being able to erase level keys!!
2011-02-15 13:41:00

Author:
RangerZero
Posts: 3901


While the local space game camera issue is not fixed in 1.01, this post (http://getsatisfaction.com/littlebigplanet/topics/game_camera_local_space_is_broken) confirms they will be doing so eventually, much to my relief.2011-02-15 13:53:00

Author:
LittleBigDave
Posts: 324


Missing hazard bug not yet set 2011-02-15 15:04:00

Author:
OmegaSlayer
Posts: 5112


So, now instead of the cheese board, we have the cake plate. Cool. Although I think they could've still gone with cheeses. There's still a lot of them left. Good ones too.2011-02-15 15:06:00

Author:
Super_Dork_42
Posts: 1874


Spaff posted a thread about this (http://www.lbpcentral.com/forums/forumdisplay.php?50-Official-News) in official news. Any further discussion can take place there.2011-02-15 15:28:00

Author:
Sehven
Posts: 2188


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