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#1

What LBP3 COULD LOOK LIKE..

Archive: 79 posts





I know LBP2 only just came out, but I just imagined the other day what a newer update/dlc/lbp3 might look like:

-in popit, if you have a dynamic costume or material, it moves within the popit menu.
-Backgrounds could have ongoing movements; Cars, people e.t.c
-new 3d level option for free roam
- popit text search
- Ice hazard back!!
- more powerups like swords, guns.


these are just some lame ideas, But they could be cool in future DLC or maybe even another sequel. Who knows?
2011-02-14 10:23:00

Author:
Alternative_sack
Posts: 409


Dont we already have a gun?2011-02-14 11:12:00

Author:
Tawarf
Posts: 457


We need ice back! It would be great to have a level where sackboy gets frozen and slides down a mountain!2011-02-14 14:16:00

Author:
Green-Tomato
Posts: 140


It would be nice if LBP3 introduces 4 or 5 planes of movements, instead of 3. That would go a long way in opening up many more possibilities for level creation.2011-02-14 14:28:00

Author:
Wayward
Posts: 120


-in popit, if you have a dynamic costume or material, it moves within the popit menu.I have no idea what htis actually means...

-Backgrounds could have ongoing movements; Cars, people e.t.ccool, and a background editor for building our own backgrounds
-new 3d level option for free roam

no thank you- popit text search
could be useful

- Ice hazard back!!
absolutely

- more powerups like swords, guns.
no thank you

I would like to see a few more planes added, but I would want this to remain a 2D (2.5D) platformer. If I want to make a 3D free roam game, I'll use an engine specifically made for that genre.
2011-02-14 15:50:00

Author:
wizaerd
Posts: 159


If there's an LBP3, it has to be in Super Mario 64-style 3D.2011-02-14 21:35:00

Author:
lemurboy12
Posts: 842


The ice hazard was removed because if the player landed on a block of it, then mangaed to unfreeze, (s)he would land back on the ice and freeze again, therefore you would never be able to escape the ice. Hence why it was removed. 2011-02-14 21:37:00

Author:
Plasmavore
Posts: 1913


i had a weird dream about lbp1, waaaay before lbp2, and it was more than just layers in create, but also "paths" like if it was some kind of racing tracks, the three layers would at one point (wherever you wanted to) be 6 layers, and if you choose to walk on the 3 layers in the back it was... errr... just a new path, and when you choose the 3 layers at the front you could see the other path, Waaaaaay back there...

it was amazing, the best dream i've ever had about lbp. god, the levels where crazy.
2011-02-14 22:02:00

Author:
>er.
Posts: 785


Why worry for LBP3, when we can worry on how LBP2 CAN look like?
Remember, the game's fresh and new, LBP1 has changed much since releace date, and LBP2 has a greaterpotential to evolve!
2011-02-14 22:16:00

Author:
Silverleon
Posts: 6707


Ice can be faked with holo material and by cutting off the players movement somehow, just saying.2011-02-14 22:23:00

Author:
Fish94
Posts: 554


Wait, there was an ice hazard? When was this?2011-02-17 00:20:00

Author:
lemurboy12
Posts: 842


I would have to say 20 million levels unlimited posibiltys and ps4
edit also keven buttler as a playable charater
2011-02-17 00:35:00

Author:
WESFUN
Posts: 1336


Yeah, I could only see this in the PS4. but I hope some of this is included. 2011-02-17 15:21:00

Author:
jalr2d2
Posts: 256


Yes, I would love to have Ice back!!! And for all you wondering what Ice is, and what the beta of LBP1 looked like watch this:
http://www.youtube.com/watch?v=EkJ7g-fOn5M
2011-02-17 15:27:00

Author:
chinook3
Posts: 453


WOW! I definatly would like to see that ice idded in in an expansion, its very cool indeed. I can see the problems with having it added but surely they could just add say a timer or a max number of times you can get "iced" in so that the problems wouldnt be a problem?2011-02-17 16:01:00

Author:
Smudge228
Posts: 533


Why do you want the ice back when you could easily create that effect in LBP2 using a few emitters and a sackbot? It isn't that hard you know 2011-02-17 18:13:00

Author:
Mnniska
Posts: 531


Why do you want the ice back when you could easily create that effect in LBP2 using a few emitters and a sackbot? It isn't that hard you know Quite a bit harder then just selecting the ice tool though isnt it? Its like saying "why do you want a car when you could just walk to work"2011-02-17 18:36:00

Author:
EinRobot
Posts: 739


Im sure it took a while before you froze :/2011-02-20 18:24:00

Author:
Alternative_sack
Posts: 409


For the ice it could be made so you can tweak it to perhaps after being frozen the block turns back to normal (the danger is removed) or after a certain number of freezes2011-02-20 22:58:00

Author:
DaSpoony
Posts: 191


Yes, I would love to have Ice back!!! And for all you wondering what Ice is, and what the beta of LBP1 looked like watch this:
http://www.youtube.com/watch?v=EkJ7g-fOn5M

Wow... that was even Alex Evans favorite back then. Sure hope it'll return someday.
2011-02-20 23:57:00

Author:
Fang
Posts: 578


The Ice Hazard Won't return, It was far too buggy, Why can't you get that into your heads?

Swords and Guns will never be implemented as it is 7 game and if you start adding in more Adult Stuff it will gradually go up.

Dynamic Images in the Popit will be a real lag producer.

5 layers i would like, 7 layers would be better.

3D roam i would hate, as i like LBP as it is a 2.5 D Platformer (Well, Was)
2011-02-21 10:09:00

Author:
Kern
Posts: 5078


Ice could be like plasma, you just freeze and fall apart. No timer whatsoever. Or like fire, 2 hits.2011-02-21 15:39:00

Author:
.jamo
Posts: 172


XD this is crazy...all I can say Is I hope its full 3D .

Edit* thinking about it more..it would be better if we actually had an option to either make a level full 3D or 2D, that would be pretty awesome.
2011-02-21 17:37:00

Author:
Bloo_boy
Posts: 1019


As awesome as more than three layers sounds, it would probably confusing as hell to navigate through.2011-02-24 22:38:00

Author:
lemurboy12
Posts: 842


Sigh.... LBP2 is just out and you're already thinking about what could be? Sheesh people, get your priorities straight.

Plus the fact that I can almost guarantee that there will not be a LBP3.
2011-02-25 01:45:00

Author:
Yofig
Posts: 288


-in popit, if you have a dynamic costume or material, it moves within the popit menu.

I've thought about this for some costumes. I have also thought this might ruin the look.

-Backgrounds could have ongoing movements; Cars, people e.t.c

This already exists: Notably, Avalonia and The Cosmos. Maybe Victoria's Lab is noticable, too.

- popit text search

I already thought of and suggested this awhile back.

- Ice hazard back!!

Yeah, I suppose it really looked cool, not necessarily the actual frozen sackperson. The SIXAXIS shaking is cool, too.

- more powerups like swords, guns.

What in Tartarus would a sword do? A simple sackperson/sackbot killing thing? You can stab it into and pull it out of any "stone" material? Maybe that's how you get it? Maybe it can melee through cardboard, destroying it? Not worth it. If you only want it for the killing, a slightly uglier way of making a sword is using a Creatinator powerup, decorating it well enough, and making it emit short range fire or electricity, maybe along with some blood to cover up the fakeness. If you want a more swordlike effect, make it so the Creatinator emits a small invisible block of something that would squish a sackperson directly below it in a matter of seconds(try high gravity mmm? metal?), and then it would give that killing effect.

----

A few things for me:

1. Waiting for a true LBP2 move, not the LBP1 included Sackboy's Prehistoric Moves which Sony already gave to me before the game came out for free, Pfft.

2. Another LBP spinoff idea is like a Super Mario Galaxy game. Super Stardust HD-ish, too. I've played SMG1 at my friend's house, but I don't tend to own Nintendo video game products, but a PS3+LBP version would be cool. Considering the 3D earth/moon/infomoon is already down, and the Sackboy On The Run dynamic theme, have your customizable sackboy running in adventures around a 3D world.

WHAT WOULD MAKE IDEA #2 AWESOME:

1. Optional online gameplay(or multiplayer offline at the least)!
2. Level editor/modder!
3. LBP1/2 imports! Because of idea #4, you can perhaps have a few objects!
4. You can still grab(R1) and jump!

----

And after years, months, or weeks:


Hey Mm, why not make an LBP MMO?

Uhh--

----

EXTRA PERKS FOR ICE:

Global Settings + Global Settings Changer: ADD TEMPERATURE/HUMIDITY CHANGERS


thinking...

----

Speaking of Alex Evans, there's a pin for high-5in' him IRL. Must have a cold, icy hand.
2011-02-25 02:55:00

Author:
Cronos Dage
Posts: 396


Couldn't they just add like a timer on the ice so when your on it, it counts down to an (Optional Number) And make you freeze for an (Optional Number). And maybe if it does come back, you could make your own ice shapes instead of just a cube, there could be an edit mode and then a border were you can shape it. (like the Corner Editing Tool)2011-02-26 04:56:00

Author:
GranolaCrunch
Posts: 105


Its fun to think about, but keep in mind there are updates over the horizon that may change things up quite a bit and rattle some brains even more about the capabilities of LBP2. Remember water? Just that one relatively simplistic addition meant we didn't have to fake water (though some of them did look pretty good like Jump_Button's on the GOTY LBP1) with thin glass and gas. When I saw it I NEEDED it. Now there are levels with the water's mechanics as the center piece of how some levels and their puzzles work. Wasn't there already talk about Mm keeping the background layer and doing what they could about turning it into a tool? They're listening to us. Have faith.2011-02-26 05:34:00

Author:
DigiOps
Posts: 111


3D Would be swell! 2011-07-29 03:18:00

Author:
Nitranon77
Posts: 127


I agree having ice would be awesome tool to have in LittleBigPlanet 2 just imagine the possibilities! 2011-07-29 08:57:00

Author:
Unknown User


XD this is crazy...all I can say Is I hope its full 3D .

Edit* thinking about it more..it would be better if we actually had an option to either make a level full 3D or 2D, that would be pretty awesome.

Can't we just use the 3D layers and side-camera glitch to do this? I doubt that Mm will remove it since people have made amazing 3D levels (http://lbp.me/v/0e851x) with it. Can't we be a bit more resourceful?
2011-07-29 09:09:00

Author:
Denim360
Posts: 482


Can't we just use the 3D layers and side-camera glitch to do this? I doubt that Mm will remove it since people have made amazing 3D levels (http://lbp.me/v/0e851x) with it. Can't we be a bit more resourceful?

I think they mean like how some PS3 games are coming out that are 3D compatible. I'd love to see LBP in 3D. Just think of how many doors open up for creation with that?
2011-07-29 15:41:00

Author:
Captain_Dinosaur
Posts: 214


Sigh.... LBP2 is just out and you're already thinking about what could be? Sheesh people, get your priorities straight.

Plus the fact that I can almost guarantee that there will not be a LBP3.

Why would you say that? This game is so wildy popular (and financially successful) i can almost guarantee there WILL be another, just not anytime soon. They won't just quit on a huge money maker.
2011-07-30 23:28:00

Author:
koltonaugust
Posts: 1382


I think the reason ice didn't work was because if your controller didn't have Sixaxis, breaking free would be impossible, and they couldn't think of some other cool way to get you to break free.

Really the only thing I could think of them doing would be making it full 3D. You'd also be able to widdle away at materials so they'd look like a normal 3D object.
2011-07-31 02:14:00

Author:
Chdonga
Posts: 388


I want atleast 4 planes. 4 players sharing 3 planes can get a tad anticlimactic (for lack of a better term, sadly)

You know what I mean!

Maybe there can be a literal 3D material. Or like a setting on regular materials. To make them pop out at you. Now THAT would be epic.
2011-08-06 23:54:00

Author:
Phazerz123
Posts: 440


Wow...i never even knew about the ice hazard untill i saw it in this thread.2011-08-07 23:21:00

Author:
gigglecrab
Posts: 232


I don't know bout ice, but I be thinking that you die instead of breaking free.

idk what the death animation like, i guess it be like freeze into block and shatter with sackboy..
2011-08-08 19:15:00

Author:
ShiftyDog
Posts: 293


I have some ideas about how the ice hazard could work, if it were ever to be implemented.
1. Replace shaking the controller to break free with mashing a button to break free.
2. Make it so if you stay in the ice too long, you die.
3. After breaking free of ice, you have a few seconds of immunity to ice, so you can escape.
4. If you land in ice three subsequent times after escaping, you will die.
These would probably remove the problems that MM faced when implementing ice in the first place.
2011-08-08 19:54:00

Author:
FlipMeister
Posts: 631


I have some ideas about how the ice hazard could work, if it were ever to be implemented.
1. Replace shaking the controller to break free with mashing a button to break free.
2. Make it so if you stay in the ice too long, you die.
3. After breaking free of ice, you have a few seconds of immunity to ice, so you can escape.
4. If you land in ice three subsequent times after escaping, you will die.
These would probably remove the problems that MM faced when implementing ice in the first place.

That be sweet idea, two chances? Try making it one chance. Say you just landed on ice and you broke free, after that, you did it again and you died.
2011-08-08 23:26:00

Author:
ShiftyDog
Posts: 293


Or here's an idea: When you are touching ice, you slowly start freezing and Sackboy starts shivering. After ten to thirty seconds, you freeze solid and shatter. Get away from the ice, and you start warming up again. The timer is represented by a thermometer.2011-08-09 05:23:00

Author:
Brandon
Posts: 106


if they do 3d areas like moving in z-axis,they need to make it look like diorama based or the lbp feeling would be gone.or just incorporate the 3d cam.except fully behind sackboy...or not and just keep it the same2011-08-09 05:29:00

Author:
majormel84
Posts: 398


MM if your reading this (Which I doubt you will) PLLLLEEEEAAAASSSSEEEEE add an update to lbp2 to break the 3 plane barrier and make it at least 5 to 6 planes. This Would Add a TON more things to create.2011-09-06 20:06:00

Author:
Unknown User


Backgrounds already have ongoing movements, unless you want your own custom backgrounds.

Rome wasn't built in a day, nor was the LittleBIGPlanet™ series. Games like Duke Nukem Forever were built in a day(not 14 years).

Also, guys, you can alrighty build in the Z-axis and there are already 5-6 layers.
2011-09-06 22:32:00

Author:
Cronos Dage
Posts: 396


A few premade 'Moving' objects would be nice, similiar to the underminer's drill which a few people have used to make some nice z-axis spinning objects. Sort of just some simple ball or square shaped moving objects that will spin in the z-axis and that people can put decorations and stickers and stuff to make crazy things - and maybe a spinning speed/rotation speed too? and input?
(The decorations won't scale wierdly when spinning around like they do on the drill which can be a bit annoying. Also, it won't exactly move anywhere with it's rotation too, that is just a visual and would still be treated as a normal object by the game.)
2011-09-07 21:23:00

Author:
Denim360
Posts: 482


oh im sorry i make a post like this i didnt know that this 1 was here im new here so yeah2011-09-08 04:18:00

Author:
Unknown User


can i just say if MM are reading this forum rember to take what everyone said on board and also make LBP3 its been ages since weve seen a new LBP and i want another one thanks 2012-03-16 10:12:00

Author:
Unknown User


it's more likely to be the men and women in purple.2012-03-16 15:57:00

Author:
GribbleGrunger
Posts: 3910


can i just say if MM are reading this forum rember to take what everyone said on board and also make LBP3 its been ages since weve seen a new LBP and i want another one thanks

LBP 2 came out only a little more than a year ago. I wouldn't call that ages. Not to mention it keeps getting updates and additional content.

Have patience. LBP 2 still has a lot of untapped potential.
2012-03-20 02:49:00

Author:
Ryuhza
Posts: 355


LBP 2 came out only a little more than a year ago. I wouldn't call that ages. Not to mention it keeps getting updates and additional content.

Have patience. LBP 2 still has a lot of untapped potential.

yes but the game engine needs a complete rewrite now, the lag on some of the levels is getting a bit daft now that creators are pushing it to its limit
2012-03-20 18:29:00

Author:
GribbleGrunger
Posts: 3910


You know that LBP Vita and LBP Karting is coming? Right? Well that's enough for me.2012-03-20 18:57:00

Author:
Schark94
Posts: 3378





I know LBP2 only just came out, but I just imagined the other day what a newer update/dlc/lbp3 might look like


MM is not going to make a little big planet 3 they are going to move on to something else
2012-03-20 20:03:00

Author:
Jonarrthan
Posts: 310


MM is not going to make a little big planet 3 they are going to move on to something else

Ha! I highly doubt that! They will make Littlebigplanet 3 for one good reason. Playstation 4. While that won't be for a while, they'd never miss a money making opportunity by making it for PS4. Also, if they are making LBP3, they are probably as I typed this, racking their brains for new ideas. Any questions?
http://assets.diylol.com/hfs/395/560/08d/resized/dwight-schrute-meme-generator-fact-victory-is-ours-d9ac85.jpg
2012-03-22 21:13:00

Author:
Megaboy93
Posts: 77


I have no idea what you would do after LBP 2.2012-03-23 01:44:00

Author:
Xero Space
Posts: 249


Ha! I highly doubt that! They will make Littlebigplanet 3 for one good reason. Playstation 4. While that won't be for a while, they'd never miss a money making opportunity by making it for PS4. Also, if they are making LBP3, they are probably as I typed this, racking their brains for new ideas. Any questions?
http://assets.diylol.com/hfs/395/560/08d/resized/dwight-schrute-meme-generator-fact-victory-is-ours-d9ac85.jpg

MM themselves said that they were moving away from the LBP.
2012-03-23 03:35:00

Author:
Darkcloudrepeat
Posts: 606


If I was to make a prediction about when "LBP3" might come out I'd say it'd be one of the release games for the PS4. Yes, it is predicted that the PS4 may be released in less than a year, compete with Microsoft and to follow its 6 year trend. Because of the seemingly soon release of the PS4 (or Orbis, as it may be called), I highly doubt we'll see a LBP3 for the PS3 after the release of LBKarting. Also, I'm kind of worried about how Karting might affect LBP2. I mean don't get me wrong or anything, it sounds really fun. I think that if players in Karting can't play LBP2 levels, it will detract from the LBP2 population. Because Karting isn't exactly a "LBP3", players won't be able to completely leave the LBP2 community harmlessly, since in Karting you'll only be able to make and play Karting levels. Even though I predict Karting will only steal AT MOST 1/6 of the LBP2 pop. at any given time, I still think that's significant enough to notice a decrease in playership. Then again, maybe another LBP game before the LBP3 release on the PS4 is a good thing, since it may give MM a little extra profit to spend on LBP3. I dunno. Also, I bet some brilliant mind will come up with some way to make a 3D shooter in Karting instead of an actual Karting level, lol.

By the way, does anyone know if MM will be giving out Beta codes for Karting?
2012-04-11 06:51:00

Author:
Unknown User


Yes, it is predicted that the PS4 may be released in less than a year, compete with Microsoft and to follow its 6 year trend.

I hope a PS4 doesn't come out for a while, games are expensive enough to make know. With PS4 we'd probably be seeing $100+ games.
2012-04-11 20:13:00

Author:
Undarivik
Posts: 442


Don't worry about ps4 any time soon, your predictions of "less than a year" release are far from true, as sony has literally not said when they will release or any updaes on the project to date, and sony has a lot going on right now, i am sure they are designing the PS4 but that is not going to be released for a while and may i remind everyone that when sony released the PS3 the said "The console is future compatible" meaning it will be the forerunner for sony for a long time to come, now dont get me wrong it has been out for a good while now but i see no slowing in game development for PS3 or Xbox 360, further supporting the idea that it will be a while for the release.

Now about LBP3... unfortunately Media Molecule has already stated that they have no plans to make a LBP3 in the near future, they have yet to even start formulating any plans, they are focused on many other things aside from LBP, and they also said it might be made by another company entirely.. so no LBP3 soon anyway and if it is as different from LBP1 to 2 we can expect to be confused for months as we go over all of the new logic and who knows what else, can it really get more complex than LBP2? yes but i can't even imagine what it would be like.
2012-04-11 22:31:00

Author:
Tyranny68
Posts: 390


See that above bit of space.. That's what lbp3 is. A blank empty space as it is non existent and there are no plans to make it2012-04-12 22:49:00

Author:
runand_tell_that
Posts: 43


You people who say Mm have said they aren't making lbp3, well you're wrong. They said that a long time ago, and now they're doing LBP karting. Unless you've disowned LBP kart from the LBP series, I'm sure that's not what I call "stepping away from LBP". And stop being pessismistic, I hate that. And yes, that is not being "realistic", that's just plain pessimism. The realistic reaction is like "I'm sure they'll make it someday but not really soon."2012-04-22 09:37:00

Author:
zouz_
Posts: 125


You people who say Mm have said they aren't making lbp3, well you're wrong. They said that a long time ago, and now they're doing LBP karting. Unless you've disowned LBP kart from the LBP series, I'm sure that's not what I call "stepping away from LBP". And stop being pessismistic, I hate that. And yes, that is not being "realistic", that's just plain pessimism. The realistic reaction is like "I'm sure they'll make it someday but not really soon."

Media Molecule isn't directly working on LBP Karting, Sony has the MNR people doing it.

If Media Molecule has come out and said that they're stepping away from LBP, then that's enough for me to believe that at least their next project won't be LBP related. It might be in the same creative vein, but I'd be surprised if they went straight to LBP3 next.
2012-04-23 04:19:00

Author:
Ryuhza
Posts: 355


I know what LBP3 is gonna look like:

A game that will never exist. Deal with it. What is it you want exactly that you can't make in LBP2?
2012-05-22 13:16:00

Author:
Xtrahuman
Posts: 431


I know what LBP3 is gonna look like:

A game that will never exist. Deal with it. What is it you want exactly that you can't make in LBP2?

Hmm I'm pretty sure this is exactly what people were thinking in LBP1
2012-05-22 13:57:00

Author:
Kern
Posts: 5078


I know what LBP3 is gonna look like:

A game that will never exist. Deal with it. What is it you want exactly that you can't make in LBP2?

It will look cool
Bookmark this post
2012-05-22 16:13:00

Author:
OmegaSlayer
Posts: 5112


LBP3, where the thermometer is bigger than the levels in which it contains. So huge that it itself takes up space within itself. Does that make sense? Maybe it does... maybe it does...2012-05-22 16:44:00

Author:
Ironface
Posts: 432


I'm sure there are things that can be improved. I.e the connection. The connection is horrible, LBP has always been laggy - for me that is what I want seen being improved - it's a reason why a lot of people left.
We might have an LBP 3 one day... I'm sure sony won't miss out on money making opportunities... look at god of war 3, not as popular as lbp, but still a huge money making potential.
Just enjoy what you already have.
2012-05-22 18:42:00

Author:
Unknown User


...MM could read these threads and come up with a HUGE update that has all this stuff:

Bigger thermometer,
better connection,
LAG-LESS,
etc.
I'd like to see a flip tweaker, which flips objects. It could be useful for puzzles.
2012-05-24 00:08:00

Author:
Xtrahuman
Posts: 431


...MM could read these threads and come up with a HUGE update that has all this stuff:

Bigger thermometer,
better connection,
LAG-LESS,
etc.
I'd like to see a flip tweaker, which flips objects. It could be useful for puzzles.

They could've also patched everything in LBP2 into LBP, But they never.
2012-05-24 00:11:00

Author:
Kern
Posts: 5078


They could've also patched everything in LBP2 into LBP, But they never.
They make a heck of a lot more money with a new release.
2012-05-24 01:57:00

Author:
xxMATEOSxx
Posts: 1787


They could've also patched everything in LBP2 into LBP, But they never.
Two games exactly alike?
2012-05-24 13:19:00

Author:
Xtrahuman
Posts: 431


Two games exactly alike?

Sony will not release LBP3 as a patch, simply because they want to make as much money off it as possible.
2012-05-24 13:28:00

Author:
Kern
Posts: 5078


Just some food for thoughts from VGCHARTZ

LBP (http://www.vgchartz.com/game/12390/littlebigplanet/Global/)

Year Yearly Change Total
2008 1,822,248 N/A 1,822,248
2009 1,303,348 -28.5% 3,125,596
2010 1,149,109 -11.8% 4,274,705
2011 515,253 -55.2% 4,789,958
2012 114,988 -77.7% 4,904,946

LBP2 (http://www.vgchartz.com/game/43908/littlebigplanet-2/Global/)

Year Yearly Change Total
2011 2,384,116 N/A 2,384,116
2012 157,909 -93.4% 2,542,025

Datas don't look that good...
2012-05-25 09:35:00

Author:
OmegaSlayer
Posts: 5112


Just some food for thoughts from VGCHARTZ
LBP2 (http://www.vgchartz.com/game/43908/littlebigplanet-2/Global/)

Year Yearly Change Total
2011 2,384,116 N/A 2,384,116
2012 157,909 -93.4% 2,542,025

Datas don't look that good...

That's a pretty insane drop...
2012-05-25 15:36:00

Author:
Night Angel
Posts: 1214


That's a pretty insane drop...

That's because some of LBP2's best players left to play another game.
2012-05-25 20:57:00

Author:
zzmorg82
Posts: 948


That's because some of LBP2's best players left to play another game.

Thats sales data not player data.
2012-05-25 21:38:00

Author:
Rabid-Coot
Posts: 6728


I would think it makes sense for sales on a sequal to drop sharply becuase the core audience would have played the first one and would buy the new one right away. At least that'll be part of t. LBP1 had to grow whereas LBP2 started with its audience.2012-05-26 01:21:00

Author:
xxMATEOSxx
Posts: 1787


2012 157,909 -93.4% 2,542,025

Datas don't look that good...
Bam! There go our hopes and dreams… The chance of LBP3 coming to life just got shrunk by 93.4%
2012-06-04 06:44:00

Author:
zouz_
Posts: 125


I think there will be a lbp3,But not till there's a ps4 since lbpk is in 3d mabe lbp3 will be 3d? And id love to see ice come back.

Even if Mm is not the one's whos making it im sure there will be a lbp3.
2012-06-06 20:51:00

Author:
Lbphart3
Posts: 813


woah.. I just looked back at this thread and reaslised what an idiot I sounded like XD

yeah I can see why some of my suggestions are not achieveable, but i think ice could be brought back if some
minor, or perhaps major changes were made to it to make it more game-friendly.

as for the 3d thing, kart racing pretty much has that wrapped up, and although we will be limited to racing games, knowing the community
I'm sure that we'll be able to do something about that

but yeah most of the stuff I suggested can't be done, but some can and I think it'd be cool if said features were either introduced in the next game (if there even is one) or just put into lbp2 using an update or even DLC.
2012-06-09 12:46:00

Author:
Alternative_sack
Posts: 409


Never will happen MM had even stated it.2012-06-10 07:51:00

Author:
Drico-JD
Posts: 19


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