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#1

Rise of the dead: Deadly Revival

Archive: 5 posts


I was actually thinking that I shouldn't make this before I started it, knowing that zombie levels were going to be in mass numbers in LBP2 and even during it's creation I was saying that I should probably scrap it. But I knew that my old Rise of The Dead level from LBP1 was there and I wanted to make a better version of it. So I did. I believe it turned out quite well

Bunch of Screenies:
http://www.lbpcentral.com/forums/attachment.php?attachmentid=30512
http://www.lbpcentral.com/forums/attachment.php?attachmentid=30520
http://www.lbpcentral.com/forums/attachment.php?attachmentid=30519
http://www.lbpcentral.com/forums/attachment.php?attachmentid=30515
http://www.lbpcentral.com/forums/attachment.php?attachmentid=30514
http://www.lbpcentral.com/forums/attachment.php?attachmentid=30518

Little bit on Controls;
L1 activates a flashlight for darker areas
Square displays the HUD
Left and Right on D-Pad moves through items in inventory
http://lbp.me/v/xqvtt8
2011-02-13 11:51:00

Author:
Limesta-
Posts: 559


The shop's door was only open when I wasn't there. It closed when I approached. Logic bug or LBP bug or needs more instructions bug?

If I could get in there this would be awesome.
2011-02-13 18:30:00

Author:
Loius
Posts: 342


Yeah, I stated that I needed to modify the instructions, as I've changed it so that the shops door only opens at day time for difficulties sake.
As soon as I can, I'll change it (The instructions that is)
2011-02-14 04:36:00

Author:
Limesta-
Posts: 559


There's a day time? xD

I guess I need to do more hiding and less shooting next time I play. It really looks quite fun and I'm eager to get the full experience.
2011-02-14 07:45:00

Author:
Loius
Posts: 342


Excellent presentation! The title screen, tutorial and overall gameplay is very sweet! My only suggestions would be... In the tutorial, and explaination of the items would be fantastic, and Reloading or more ammo.. I wasn't able to do either, I'm not sure if I was just missing something, or if the option wasn't there. But really everything else was great, the hub is very handy and well executed, and the overall look of the level is very fitting, good job! I'll be keeping my eye on this one for sure 2011-02-14 08:13:00

Author:
Turkeyntz
Posts: 88


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