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Deathless teleporters
Archive: 8 posts
I know how to make a Deathless teleporter but need to know if teleporting multiple players from the same location to separate locations using single player teleports will cause a problem. I'm worried that there will be a conflict or two sacks will port to the same location. I have four emitters triggered simultaneously in hopes that each player reaches a separate location. Has anyone had any issues with this? It's tough to test this in create mode by myself. | 2011-02-13 03:34:00 Author: Wozamil Posts: 11 |
No it shouldn't cause problems if you use different color tags, but I would test it out before you publish xD | 2011-02-13 05:20:00 Author: fireblitz95 Posts: 2018 |
If you set it to Versus mode, it doesn't matter where they go because each player has their own camera. | 2011-02-13 07:17:00 Author: mutant_red_peas Posts: 516 |
No it shouldn't cause problems if you use different color tags, but I would test it out before you publish xD I'm assuming that only works with player controlled sackbots, correct? I was hoping to avoid using them | 2011-02-13 14:29:00 Author: Wozamil Posts: 11 |
What method are you using to teleport? | 2011-02-13 14:38:00 Author: Unknown User |
What method are you using to teleport? Single controllinator attached to invisible hologram with large radius, auto enter, and emitted. | 2011-02-13 18:48:00 Author: Wozamil Posts: 11 |
Here you got video tutorial on that: http://www.youtube.com/watch?v=k0OBYKZWMnc | 2011-02-13 18:52:00 Author: Shadowriver Posts: 3991 |
Here you got video tutorial on that: http://www.youtube.com/watch?v=k0OBYKZWMnc But the video doesn't show a couple things. First is four teleporters being emitted at the same time and secondly it doesn't show them with auto eject. I'm just going have to find three players and test it out. The theory suggests it will work but I'm not sure | 2011-02-13 21:09:00 Author: Wozamil Posts: 11 |
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