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#1

Abducted! Level Series

Archive: 8 posts


This is a level series I've been planning since LBP1, and now building in LBP2.
As the title says, you sackboy/girl gets abducted by aliens, and is forced to fight its way back home.
This series will include four levels:

1: The Alien Spaceship
(under construction)
In this level you'll find yourself inside an alien spaceship, and, in order to escape from it, you must pass throught many obstacles and fight some enemies. Focus on platforming and some firefights.

2: Alien Moon
After managing to escape from the spaceship, you'll find yourself at an alien moon. The moon will be full of jungles and strange creatures, and maybe even some "cave-aliens". This level will focus on the grappling hook.

3: Neon Metropolis
You'll eventually find an old teleporter and get teleported to the alien's homeplanet. In this level, you'll have to make your way throught the alien city, while they try to capture you. Focus on fighting the aliens.

4: Escape!*
Finally, in the last level, you find a small spaceship and begin your way home, but the aliens want to stop you at all costs! In this level, you must pilot your spaceship and defend yourself against the swarms of aliens.

*This level may not make it into the final series.

This series will include:
- 1-4 player compatibility;
- All kinds of alien contraptions and machines (some usable by the player);
- Enemies, varying from turrets to creatures to the aliens themselves;
- Cool scenery (going to do my best for the scenery in this one!);

What do you think about it?
2011-02-13 01:03:00

Author:
gdn001
Posts: 5891


sounds really cool! I like Aliens and sci-fi type games, so will definitely give this one a go once you are finished. I like the way you are planning to split it up into different section with a different gameplay focus in each one. I'm making a level from the flip side - You are the Alien, and you have to vaporize or abduct little sacklings while destroying building and stuff... 2011-02-13 11:54:00

Author:
chillum007
Posts: 228


Seem good but im sure you will need help because that might take forever to make. Not me but someone else who is interested in that type of stuff2011-02-13 16:25:00

Author:
tuyyui
Posts: 175


Thanks for the comments. I think I can handle this one on my own for now. Here are some preview pictures of what I've built so far:
http://i5.lbp.me/img/fl/3859acfc277656a026fe96390f1a9603f563a327.jpg
http://i0.lbp.me/img/fl/0f001558f6951c3462144e1017dbb6676216e7c7.jpg
http://i0.lbp.me/img/fl/b5065f465c50b1b47c507c7422a728ddfbcd84ac.jpg
2011-02-13 22:20:00

Author:
gdn001
Posts: 5891


I would be up for helping! PSN - TrevorRyan333.
2011-02-13 22:59:00

Author:
Unknown User


Need more help message me on psn: jcyBH2011-02-14 02:03:00

Author:
tuyyui
Posts: 175


That is a sweet looking level! Love your clean design style. What is that white material you are using? I really like the look of it...2011-02-14 09:35:00

Author:
chillum007
Posts: 228


I'm using the white metal from avalonia, the spaceship metal, and more metal for everything basically. (I don't know the name because my game is in portuguese)

I will add you if you want to help and when (or if) I need help. I've just started building and haven't ran into any big issues until now.
2011-02-14 19:45:00

Author:
gdn001
Posts: 5891


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