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Logic help for taking lives and getting them for scoring
Archive: 2 posts
I am making an arcade style game where each life will be represented by a lit hologram . When you die one hologram will be turned off in order left to right when the last light is shut off game over . Here is the dilemma I want to add extra lives at different scores and turn the appropriate hologram on and off as well as end the game . Any help in the right direction would be great . If I can get this figured out I would also like to make a fuel system using the same logic . | 2011-02-12 22:55:00 Author: Unknown User |
make it so when you die it will increment 3 inverted counters plus 1 normal counter (i'm assuming you have 3 lives) each one has to be set to a different amount, C1=1, etc, the hologram will turn off when the counters are activated, the 4th one will be hooked up to a game ender. | 2011-02-12 23:06:00 Author: cheesemuffins99 Posts: 102 |
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