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#1
camera panning back past maximum zoom?
Archive: 5 posts
Is there any way to acheive this atall as far as any of you know? i'm making a top down shooter and the maximum pan on a camera just isn't quite far out enough to allow enough of the play area to be in view. It makes allot of the play 'last minute reflex' as things fly into shot. finding out a way to have a super panned out camera would be amazing! Anyone atall know of any possible solutions to this? | 2011-02-11 17:31:00 Author: Epicurean Dreamer Posts: 224 |
Anyone atall know of any possible solutions to this? Emitting a camera in the foreground glitch layer might work, but it's probably better just to reduce the size of everything else in the level. | 2011-02-11 22:46:00 Author: Aya042 Posts: 2870 |
i was hoping it wouldn't have to resort to that... | 2011-02-12 00:42:00 Author: Epicurean Dreamer Posts: 224 |
Can't you change the maximum zoom out under global tweaks for your level? I haven't played around with that setting yet so I could be wrong but I thought that was what it did. There's a chance that it might only be the setting for how far apart two players can get, but I thought it effected maximum camera zoom out as well. | 2011-02-12 01:39:00 Author: dcf Posts: 468 |
tried it, sadly not, you can only decreas the maximum zoom | 2011-02-12 01:59:00 Author: Epicurean Dreamer Posts: 224 |
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