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#1
piston strength from 0 to 100%
Archive: 1 post
I'm having a bit of trouble turning the pong paddle on my level from AI controlled to Player controlled. The current setup is thus: - piston with strength at 0% and a follower that follows the ball. - when a second player enters the controlinator the signal switches the follower on and the player gets to control the direction of the piston. however because the piston is set to 0% the player can't actually move it. I was wondering if anyone had a solution to this. It was fairly late when I first implemented it, so I'm probably missing something really simple. I did think I could maybe set the strength to 50% and up the speed of player control and of the follower?.. actually... maybe i just need to use movers to control it... yeah... that's what i'll do thanks guys.... /is schizo | 2011-02-11 14:58:00 Author: dadrester Posts: 7 |
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