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#1

piston strength from 0 to 100%

Archive: 1 post


I'm having a bit of trouble turning the pong paddle on my level from AI controlled to Player controlled. The current setup is thus:

- piston with strength at 0% and a follower that follows the ball.
- when a second player enters the controlinator the signal switches the follower on and the player gets to control the direction of the piston.

however because the piston is set to 0% the player can't actually move it. I was wondering if anyone had a solution to this. It was fairly late when I first implemented it, so I'm probably missing something really simple.

I did think I could maybe set the strength to 50% and up the speed of player control and of the follower?.. actually... maybe i just need to use movers to control it... yeah... that's what i'll do

thanks guys....

/is schizo
2011-02-11 14:58:00

Author:
dadrester
Posts: 7


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