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#1

Entrance/Scoreboard not behaving on Versus level as expected

Archive: 5 posts


I'm building a rather simple level, with very complex objects in it. The level itself is extremely basic. 1 Entrance. 1 infinite respawn door. 1 Scoreboard. Versus level, 5 minute time limit, no score limit.

Now, I've not done much testing as of yet, but heres some odd behavior i've seen. 3 players (1 online, 2 on my console) play the level. When time is up, 2nd player on local console is dead waiting for respawn already (fell off screen and timed out to death), me and online player were still fighting. Level ends. online player is thrown to the scoreboard, I was thrown to the entrance, and the 2nd player on my console never respawned at all. Timer was no longer visible or ticking, and level could not be finished.

Has anyone seen this kind of behavior before? Is there a setting I am missing somewhere for force all players (dead or alive, online or loval console) to the scoreboard when time is up?

Thanks in advance!

If anyone wants to test this level, I will be glad to add you to PSN and invite you to my moon to play it. It is a Tron Lightcycle Battle unlike anything ever seen on LBP (this one is the best visually, and controllably). Based on the new Tron Legacy movie graphics and gameplay rules.

My PSN is same as my username here.
2011-02-11 02:24:00

Author:
BillyGalbreath
Posts: 38


i have seen this before. for me all but 1 person was sent to the scoreboard. but i have no theories why.2011-02-11 02:30:00

Author:
slidedrum
Posts: 189


Could you place a destroyer on the checkpoint to activate say, a second before the time is up, then to activate another checkpoint above the scoreboard?

It's old school but it may just work.
2011-02-11 09:43:00

Author:
rialrees
Posts: 1015


I've done as you said destroying the entrance, and so far I haven't been able to replicate the odd behavior - I think you just saved me! Thank you very much!2011-02-13 19:49:00

Author:
BillyGalbreath
Posts: 38


Yay I helped someone! It's no problem, I had to resort to the same on my level 2011-02-13 20:29:00

Author:
rialrees
Posts: 1015


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