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#1

How can i make my ship get pulled in?

Archive: 4 posts


hi, for my level space blast 3d, i want to make the boundries suck me in and blow up the ship if you get too close to them, i dont even know where to start, and am desperate for help, i really want to get this level finished tonight so i can start on my next project.

also i am still not getting this multiplayer right, i just cannot seem to get it to work, so help on that is appreciated too.

if anyone is willing to come into create mode with me i would appreciate it alot.
2011-02-10 21:38:00

Author:
steadler
Posts: 180


Use tag sensors that increase acceleration in direction towards a boundary. So if you have a bottom boundary put like a blue tag sensor on the boundary. Then put a corresponding blue tag on the object you want to get pulled. Next connect an accelerated mover that is located on object and reacts to specific tag sensor. The logic is more complex then that but that's a basic idea.2011-02-10 22:23:00

Author:
Shadow_Wolf_1987
Posts: 108


thanks, propost came in and helped anyway all done now 2011-02-10 22:48:00

Author:
steadler
Posts: 180


Or use a weak follower which follows tags all around the boundaries and can be overpowered by movement but whenever you stop the follower becomes the dominant mover.

2011-02-12 14:10:00

Author:
mutant_red_peas
Posts: 516


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