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#1

What would you like to see in an alien abduction game?

Archive: 6 posts


So, I'm making a level where you are an alien pilot, flying a flying saucer. General idea is to fly around abducting "sacklings" and/or vaporising them. Just looking for ideas for what to put in the level. At the moment I have plans to do a farm section (which will be the practice/warm up bit) and then move on to a city where you can destroy buildings and take on the military.

What would YOU like to see in your ideal alien abduction level? This goes for scenery, gameplay, gadgets, anything really. Just looking for inspiration as I want to make this level to be as good as it possibly can be....
2011-02-10 13:39:00

Author:
chillum007
Posts: 228


I would like to see at least semi realistic destruction of buildings. The sacklings would be cool if they run in terror as well.2011-02-10 21:35:00

Author:
Alexxerth
Posts: 233


What about getting attacked by the military, or getting missions from the mothership like vaporize 5 sacklings, abduct 10 sacklings, vaporize 3 buildings?

Edit: just saw the military part.
2011-02-10 21:39:00

Author:
Ignition246
Posts: 156


There should be a mothership in which you can see abductions. (like 1, 5, 10 sackpeople in a glass enclosure depending on how many you abducted)2011-02-10 21:41:00

Author:
Alexxerth
Posts: 233


Oh, and you should add in some pop culture references, like have a dog with a sackling head (mars attacks!) and maybe have a reference to the destroy all humans series.2011-02-10 21:48:00

Author:
Ignition246
Posts: 156


Great ideas! I will definitely have the sacklings that you abduct displayed in the mothership, and i like the idea of various goals for abduction and vaporising.. keep them coming!! 2011-02-10 22:35:00

Author:
chillum007
Posts: 228


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