Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Suggestions
#1
Placing nodes outside of chips
Archive: 3 posts
Seems like it would come in handy when running wires from things to objects in a level to be able to place a wire node on a wall. ex: a randomizer to a large group of lights that are far away, 3 way to a set of spinning wheels on the wall, and a door or something. it'd mean one wire coming out of a switch or chip traveling to the input location, where it then splits, instead of 3 wires stretching across at slightly different heights & angles. if you ever wanted to make wires visible in the level for visual effect, it would allow you to manage their appearance & direction, without needing the now-visible microchip or gadget in plain sight or on a certain plane. | 2011-02-09 19:12:00 Author: Unknown User |
That's a good idea. The wires from the last game looked pretty realistic (though I'd want to keep their current appearance inside Create just they way they are - easier to work with) | 2011-02-09 21:35:00 Author: Chazprime Posts: 587 |
Funny you mentioned that, Chazprime, because I thought LBP1's wires were hideous! Just my opinion, though. | 2011-02-09 21:54:00 Author: Super_Clone Posts: 849 |
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