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#1

Sackbot help!

Archive: 5 posts


I am trying to make sackbots that wandor around. Like people in real life going to places and such.

I need that for a level im making.
2011-02-09 01:55:00

Author:
Unknown User


Tweak the sackbot, set it's behavior to act. The hit record and the perform the action that you want the sackbot to do. When your done, stop recording and see how it looks.2011-02-09 02:01:00

Author:
Joey9898
Posts: 131


That might not work because eventually it might hit a wall and just keep walking looking like its trying to climb the wall...2011-02-09 22:00:00

Author:
Unknown User


If you move its initial position, put something in its way, or make it grabbable/effected by the player, then yes.

In that case, you should be able to set nodes / paths for it to go to using tags. Then set up act scripts for it to do what it is you want it to, then go back to using nodes to wander around.
2011-02-09 22:29:00

Author:
Unknown User


This is just food for thought really, but, could you set the sackbots to follow a tag, and once they reach that tag they'll move to another tag and so on. Like creating an AI line really.2011-02-09 22:33:00

Author:
SR20DETDOG
Posts: 2431


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