#1
Toggling visibility of HP bar?
Archive: 4 posts
Yea, I use a piston & a hologram with the bar attached to it that comes out of the inside of the player. It's really crummy. | 2011-02-08 19:53:00 Author: Meowgician ![]() Posts: 7 |
...to be honest, I don't really get what you're trying to say. ![]() Are you trying to recreate the life system visible in the first Avalon level? Because if so, you could make that with the use of emitters, an Sackbot, a few counters and a bit of fiddling around with them. Hope that helps a bit! ![]() | 2011-02-08 20:18:00 Author: iArekusu ![]() Posts: 402 |
Personally, I just take the counter that counts up the hits I've taken and put that on a hologram with a follower. For a fancy holographic health bar, try making a bunch of holographic pieces in a line that get destroyed or turned off when you take damage. I haven't tried it but it could work. Hope this helps. | 2011-02-09 02:29:00 Author: Joey9898 ![]() Posts: 131 |
Yeah, have an OR switch to make it turned on/off when you take damage or you lose that bit of health. Hope that helps. ![]() | 2011-02-09 07:48:00 Author: mutant_red_peas ![]() Posts: 516 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.