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What is white matter?
Archive: 50 posts
It isn't a material from goodies bag!!!There's light matter in goodies bag, not white.(I don't know its real name) I downgraded betaz to v1.00, activated god glitch, found this material. It acts like dark/light matter(no physics) but it hasn't got a texture, it's pure white(not a sticker), not tweakable. I didn't see anything like this in prizes of a full game(aced and 100%). What is it? Another MM's surprise? PS. Pixelate is tweakable in betaz v1.00 EDIT: Got it in final game. It's in the center. http://ib.lbp.me/img/ft/59b3ea410395cc052304cebd29247533b9e2064f.jpg | 2011-02-08 18:55:00 Author: darkphoenix Posts: 97 |
Uh... you're aware the game is released? Anyway, White Matter is the opposite of Dark Matter. They do the same, but are just coloured opposite. | 2011-02-08 20:43:00 Author: Melfice Posts: 269 |
'found' the material? If your talking about light material its the same as dark but its white will sharp edges. I know of a glitched material that is whiter then the sticker. It's flat and you can edit/smear it. A friend made it from hollow. Btw what are you doing in the beta? | 2011-02-08 21:26:00 Author: CENTURION24 Posts: 266 |
Uh... you're aware the game is released? I didn't know that I can't use betaz after I get final game. Anyway, White Matter is the opposite of Dark Matter. Light matter, not white. I know what is light matter(and i know that it isn't hologram), this isn't light/dark matter A friend made it from hollow. 0_0 Made the material? | 2011-02-08 21:52:00 Author: darkphoenix Posts: 97 |
actually it does has an animation. If you zoom in closely, you can see something that looks like flowing white milk or silk. It can be tweaked too if I recall | 2011-02-09 04:07:00 Author: TREMIC1 Posts: 263 |
Again... I'm not saying about light matter from goodies bag. | 2011-02-09 07:20:00 Author: darkphoenix Posts: 97 |
Perhaps if you showed us a picture of what you are talking about, people would be more likely to get the point? You say it doesn't have a texture, so is it even viewable? Also, it might be one of those things that either 'changed to something else' or was scrapped in the retail version. | 2011-02-09 07:29:00 Author: Unknown User |
The one next to the regular hologram material? Have yo tried tunning down its brightness? I'm rather sure there were 2 kindas of Holo on BETA, but there was no real difference, so they hyst left 1. From your description, its probably that. (Also, may wanna stop calling it 'betaz" no offence, but it makes it seem like you're trying to take this seriously. | 2011-02-09 07:32:00 Author: Silverleon Posts: 6707 |
http://www.lbpcentral.com/forums/attachment.php?attachmentid=30392&d=1297238121 That white thing in the center. Dark matter is for showing that this isn't light matter Have yo tried tunning down its brightness? not tweakable Did you read that? (Also, may wanna stop calling it 'betaz" no offence, but it makes it seem like you're trying to take this seriously. You don't like when i write "beta" with z, I don't like when somebody writes "beta" in caps. What is it? Big Egoistic Thick Avalon? | 2011-02-09 07:59:00 Author: darkphoenix Posts: 97 |
Possibly the old light matter? | 2011-02-09 10:56:00 Author: Retro Posts: 104 |
No, light matter in betaz v1.00 is the same as in final game | 2011-02-09 12:56:00 Author: darkphoenix Posts: 97 |
Presumably it's either a prototype material which never made it into the final game, of one of MM's hacky texture variations of another material (like all the 'secret' materials in LBP1). I doubt you're gonna get a definitive answer from anyone other than one of MM's developlers, but it would seem to be of little consequence if it only exists in the beta. | 2011-02-09 13:19:00 Author: Aya042 Posts: 2870 |
I'll try to copy it into final game | 2011-02-09 13:32:00 Author: darkphoenix Posts: 97 |
I'll try to copy it into final game did you read what MM said? please don't try to copy anything from beta in to the full game. thanks. | 2011-02-09 13:38:00 Author: Lord-Dreamerz Posts: 4261 |
please don't try to copy anything from beta in to the full game. thanks. I already copied something and I'm still alive. | 2011-02-09 14:27:00 Author: darkphoenix Posts: 97 |
I already copied something and I'm still alive. and that gives you a excuse to keep doing it? you do know i could report you. MM said not to. it's their game. their laws. it's not nice to Disrespect them. they even ask us to report people who do it i believe. and i will when i find people who do it if they keep trying to. *mew | 2011-02-09 14:39:00 Author: Lord-Dreamerz Posts: 4261 |
I don't see a reason to report somebody who ported something that isn't epic gamebreaking bug | 2011-02-09 14:46:00 Author: darkphoenix Posts: 97 |
I don't see a reason to report somebody who ported something that isn't epic gamebreaking bug Ignorance of a law is not a excuse. it don't matter how big or little. it's still breaking a MM rule. some people need to learn the beta was a beta. not a full game. the past is the past. let everything made there die, like MM wanted. Games have rules for a reason. | 2011-02-09 14:55:00 Author: Lord-Dreamerz Posts: 4261 |
I'd like to know how you 'found' this meterial. Second, why do you call it white matter? I saw your pic and I have it. Like I said, a friend made it by 'playing' around with hollow material. I'll tell him about this thread, maybe he'll comment. | 2011-02-09 15:01:00 Author: CENTURION24 Posts: 266 |
Take it easy. As long as nobody gives instructions on how to import items from the beta, everything is fine as far as this site is concerned. Personally, I would discourage using the import method (it might have consequences down the line that we can't see now) and if you decide to do it anyway, I would further discourage you from publishing anything... but it's up to you and it's unlikely Mm is going to come after you for it or anything. | 2011-02-09 15:04:00 Author: Sehven Posts: 2188 |
Ignorance of a law is not a excuse. it don't matter how big or little. it's still breaking a MM rule. some people need to learn the beta was a beta. not a full game. the past is the past. let everything made there die, like MM wanted. Games have rules for a reason. Have you looked on the cool pages lately? If your really gonna report someone for wanting to keep something they put hours upon hours of work in then you've got quite the busy schedule. | 2011-02-09 15:09:00 Author: comishguy67 Posts: 849 |
Have you looked on the cool pages lately? If your really gonna report someone for wanting to keep something they put hours upon hours of work in then you've got quite the busy schedule. No i have not been online LBP for a month as I'm unable for some reasons. anyways i did go a bit over-bored here. so I'll forget about it. but yeah I'll most likely start reporting anything i find on LBP2 later that's from beta that MM said not to bring over. *mew | 2011-02-09 15:12:00 Author: Lord-Dreamerz Posts: 4261 |
I'd like to know how you 'found' this meterial. In Pipe dreams. MM use it the same way as dark matter(and they still use dark matter in that level) What is hollow material? Maybe hologram? | 2011-02-09 15:16:00 Author: darkphoenix Posts: 97 |
I think I remember having white matter next to holo. I always thought it was basically a tangible holo material though. I never got to play around with it since they updated a lot. Ya know, I remember me and a friend were messing around in create and somehow he merged Neon and another material (can't remember which one maybe holo or light matter) and he captured the material and in his goodies bag the material was named "white hot metal". It was like neon, you could turn the brightness up and down and had the properties of a metal. Was weird and cool all at once... | 2011-02-09 15:30:00 Author: comishguy67 Posts: 849 |
You have light matter next to holo, not white. I think white-hot metal and glowing glass are early names of neon. They have same properties. And it isn't white matter-white matter isn't tweakable | 2011-02-09 15:35:00 Author: darkphoenix Posts: 97 |
White Hot Metal is the same as Neon. They changed it's name in the retail version to Neon. It's a metal but has the tweakable ability to light up like holo but it's solid and has the properties of metal. Light Matter is just like Dark Matter except it's a. white not dark blue b. it's corners are squared like a cardboard or metal not rounded like a sponge or rubber. Otherwise it behaves exactly the same as DM. As for bringing in beta stuff to the retail game. Spaff has specifically requested that people don't do it. Port at your own risk is my take on that. Oh, and let's keep it civil in here. | 2011-02-09 21:18:00 Author: Morgana25 Posts: 5983 |
http://www.lbpcentral.com/forums/attachment.php?attachmentid=30392&d=1297238121 That white thing in the center. Dark matter is for showing that this isn't light matter Did you read that? You don't like when i write "beta" with z, I don't like when somebody writes "beta" in caps. What is it? Big Egoistic Thick Avalon? Yes, I did read it, just being careful, I don't know specifically what you've done, you may have said to do something, but missed to do something else, its just precaution. BETA is simply one of the corrects ways to spell it. If you notice on the BETA itself, in the XMB, its spelled LittleBigPlanet2 BETA, so no, its none of that egotistic-whatever something you're talking about, simply spelling it as it is. Also, never said I disliked it, I said may make it seem like you're not taking this seriously, did YOU read that? Gee, here I am trying to help and you almost bite my head off. XD That's gonna help people support you, tell them off when they do, I'm sure they'll love it. Oh, and yes, BETA imported stuff is something a level can be Good Grief'd for, heck, an Mm pick was moderated because it used the tutorials background, and some other stuff that was imported from BETA, think abut it, if an Mm picked level was taken down, do you think other levles will be forgiven "just because everyone's doing it."? | 2011-02-09 21:37:00 Author: Silverleon Posts: 6707 |
Nothing. What is white matter with you? Get it, eh, eh. Sorry. | 2011-02-10 00:08:00 Author: Biv Posts: 734 |
...an Mm pick was moderated because it used the tutorials background, and some other stuff that was imported from BETA... If you're referring to Hazbell's level, that's not true - you can still play it. It was only unpicked as it was felt that it was unfair to other creators to mmpick a beta import and/or to mmpick it implied that they approved of the practise of importing beta content. He claims he even received an apology from MM when it was unpicked, which is kinda plausible. I suspect the only reason they don't want you importing beta content is because (in some cases) it can potentially ruin other people's experience of the game, and the only thing imported so far which can really do that is the captured pod. The rest of it is fairly harmless, but since they don't know for certain which things can or can't ruin the game, it's easier to just say "don't import anything" than "don't import these specific items". Besides, if they did say "don't import these specific items", that pretty much guarantees that someone will. Neither we, nor MM can stop you importing beta content, but depending on how MM plan to address this issue in the long term, if you do import beta content, there is the potential that your profile may cease to work after a patch is rolled out and/or any levels you publish containing said content, may be auto-moderated at a later date. So it's pretty much up to you whether you want to take the risk or not. | 2011-02-10 00:54:00 Author: Aya042 Posts: 2870 |
Aya, no, was another one, the name scapes me. Anywho, I don't really care either way, I'm just saying, wether he follows my advice or not, doesn't really affect me, just trying to help. | 2011-02-10 03:54:00 Author: Silverleon Posts: 6707 |
OMG One post changed the thread's theme... | 2011-02-10 04:33:00 Author: darkphoenix Posts: 97 |
The rest of it is fairly harmless... Not completely. I've experimented with importing stuff (boo and hiss all you want, and no, I won't tell anybody how to do it-- I've already threatened to ban anybody who tells how), and I've concluded that it's ultimately not worth it. Every music and sound object would cause the editor to crash and kick me out of the pod if I so much as hovered my cursor over it, several of the tweakable materials kick me out if I try to tweak them, and "failed to load" errors are common for the imported levels and objects captured from them. There might be a way to fix them, but after spending a couple hours trying to "clean" a level and still getting the failed to load error, I threw up my hands and decided that I don't want my beta level badly enough to keep at it. | 2011-02-10 21:49:00 Author: Sehven Posts: 2188 |
Looks like Neon with the brightness at 0% to me. | 2011-02-11 00:06:00 Author: Bremnen Posts: 1800 |
Looks like Neon with the brightness at 0% to me. Isn't 0% Neon black? | 2011-02-11 00:17:00 Author: Super_Clone Posts: 849 |
Every music Not every music. (Sleepyhead, Disaster strikes, Wood ringer, music from Tower of whoop(not sure about its name) don't) But sometimes pistons and winches(beta ones) do. One of the worst things when "creating" online. Looks like Neon with the brightness at 0% to me. White matter isn't tweakable. And white matter has properties of dark matter when Neon is a metal. And as Super_Clone said, Neon with 0% brightness is black | 2011-02-11 05:01:00 Author: darkphoenix Posts: 97 |
I remember that someone posted here a while ago saying they saw a completely black material in the LBP1 story levels that acts as dark matter. ...Okay, so after a long and hard internet search, I've found the thread (https://lbpcentral.lbp-hub.com/index.php?t=36825-The-most-deadly-glitch-in-littlebigplanet%21%21%21). Or where the thread used to be, at any rate. Seems it's disappeared completely off the site... | 2011-02-11 06:11:00 Author: Blue Helmet Posts: 306 |
Did he have any pics? | 2011-02-11 11:20:00 Author: darkphoenix Posts: 97 |
Neon with 0% brightness, stickered white? Seriously, it looks identical to the pictures provided at the beginning. But if it has the properties of dark matter/light matter, then it must be something different. A prototype for neon, maybe? | 2011-02-11 13:00:00 Author: Gavin Posts: 338 |
The meterial I have is not like dark matter. It's more like a seamless, totaly flat cardboard material. But if you place a pure white sticker on it, the sticker is darker then the material. But it diesnt glow in the dark and ita not tweakable. You can edit it and smear it.It's a nice material to have for sticker cut outs. | 2011-02-11 21:37:00 Author: CENTURION24 Posts: 266 |
The meterial I have is not like dark matter. It's more like a seamless, totaly flat cardboard material. But if you place a pure white sticker on it, the sticker is darker then the material. But it diesnt glow in the dark and ita not tweakable. You can edit it and smear it.It's a nice material to have for sticker cut outs. Can you show some pictures(or at least one)? My material is darker than white sticker. Upper left corner-LBP1 white, upper right-LBP2 white, bottom part is without stickers http://i6.lbp.me/img/ft/2e676966feec26f38325b7bbaa1b1cd00d61ab2d.jpg | 2011-02-11 22:19:00 Author: darkphoenix Posts: 97 |
i have what centurion has. me & L1GhT got this stuff messing around with holo & rewind. it's epic material. pure white, perfectly slight bevel & fantastic for lab type sterile environments. stickers show up on it soooo good. i love it. i think it's literally a default state material. | 2011-02-12 14:39:00 Author: Unknown User |
i have what centurion has. me & L1GhT got this stuff messing around with holo & rewind. it's epic material. pure white, perfectly slight bevel & fantastic for lab type sterile environments. stickers show up on it soooo good. i love it. i think it's literally a default state material. oh it's made by a holo bug? cool. would you mind sending a copy my way? *mew | 2011-02-12 14:50:00 Author: Lord-Dreamerz Posts: 4261 |
Sorry that I revived this thread, but I found out how to create the material's looks! It is brighter than the white stickers are. It makes a stone/metal noise when it falls on the ground though, and it also falls down instead of staying in the air like the matter materials do. (It's more like CENTURION24's material.) You can easily recreate it - simply select any material, and then, when you can choose the shape, press X and O simultaneously. If done right, you should be able to place it in the shape you selected. I also made a few pictures, for proof. http://i3.lbp.me/img/ft/bb32d72086bbd4d5e376992131ecf5e6421811b9.jpg http://i3.lbp.me/img/ft/03325002b4d41ad2a183628e3f8b6970371bcf8c.jpg http://i9.lbp.me/img/ft/74929b143425c1aff2f2f3c852358fb90397bfb6.jpg The left white sticker is a neon picture on 100% brightness, next to it, you can see the LBP1/LBP2 white stickers in comparison. I assume it appears due to an loading error or something like that, causing it to show white material instead of the material you actually chose. | 2011-03-02 20:07:00 Author: iArekusu Posts: 402 |
the whole "white is not white" thing has been noticed since lbp1 if you took a pic of a white object then put that pic on somthing to compare. the pic would be darker/ washed out in comparison (the white is most noticable!) | 2011-03-03 06:36:00 Author: a_mailbox Posts: 416 |
Top-glitched material from iArekusu's post. Bottom-white matter(maybe I should call it gray matter now?). Bottom part of white matter and top part of glitched material is without stickers. From left to right:LBP1 white, LBP2 white, pic of neon with 100% brightness, unidentified white sticker from LBP1 http://ie.lbp.me/img/ft/e3e1a63d11807591470b05e77621233ed9b4e51a.jpg | 2011-03-03 09:53:00 Author: darkphoenix Posts: 97 |
Top-glitched material from iArekusu's post. Bottom-white matter(maybe I should call it gray matter now?). Did you ever make that material available? In this thread (https://lbpcentral.lbp-hub.com/index.php?t=51026-What-is-quot-V-Matter-quot/page2) I figured it might just be Light Matter which has been scaled to the point where its bumpmap is no longer rendered. If the sample you have is editable, try performing the invisible materials glitch (https://lbpcentral.lbp-hub.com/index.php?t=17759-Creating-Editable-Invisible-Material-In-Seconds) on it, and see if the bumpmap returns. | 2011-03-03 17:49:00 Author: Aya042 Posts: 2870 |
It is material made by pressing X and O same time when selecting shape. I tested it and any material turns to it. | 2011-03-03 18:45:00 Author: waD_Delma Posts: 282 |
It is material made by pressing X and O same time when selecting shape. I tested it and any material turns to it. Nope. This is different - it has the static properties of Light Matter - the one you're talking about acts more like a metal with no texture. | 2011-03-03 19:27:00 Author: Aya042 Posts: 2870 |
If the sample you have is editable, try performing the invisible materials glitch (https://lbpcentral.lbp-hub.com/index.php?t=17759-Creating-Editable-Invisible-Material-In-Seconds) on it, and see if the bumpmap returns. No bumpmap, it becomes invisible. And mirrorglitched light matter is brighter and still twealable(white matter isn't) | 2011-03-04 17:41:00 Author: darkphoenix Posts: 97 |
This is the correct way to replicate it: Get out a tethered jetpack, the one that doesnt spin. Get out a shape of light matter. Hold down R2 and select the jetpack(with X), and then (still holding R2) release R2. Make sure you selected the jetpack first, and if you did, press up(yes, up, down wont work) with the right control stick. They will both get really small. Grab the light matter and rescale it and you will have your white matter. EDIT: It is, however, still tweakable. EDIT 2: I also just discovered it only works if you scale it upward, down doesnt work. | 2011-03-04 19:50:00 Author: ATMLVE Posts: 1177 |
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