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#1

SPiffing and amazing clever clogs needed!

Archive: 4 posts


Does anyone know if there is a way through using material tweakers and such to give one material the properties of another material?

Eg I want to have a metal object be able to move around freely with a mover yet stay perfectly in place when its not being used, like hologram. I tried using anti-gravity dampening at 100% to keep it in place but it doesnt move at all, and even on 99% it still moves down with gravity very slowly.

Any suggestions? Thx
2011-02-08 16:04:00

Author:
Pete1991
Posts: 225


Um... explain 'not being used'. Do you mean that it shouldn't move at all when it's not moving, for example?
Uhh, whatever you're using to activate the mover, use an NOT gate, use the same source which the mover uses, connect it with it, then connect the NOT gate and connect it to the anti-gravity tweaker thing.
Hope that helps a bit!
2011-02-08 16:09:00

Author:
iArekusu
Posts: 402


That could work, thanks for the help, I've lost my creative thought recently and nothing is coming through and I just dont seem to be able to get my head around things as easily, hopefully this skid comes to an end soon >_>

Thanks!
2011-02-08 16:12:00

Author:
Pete1991
Posts: 225


I want to have a metal object be able to move around freely with a mover yet stay perfectly in place when its not being used, like hologram.

Advanced Mover with Deceleration set to 100% should do the trick.
2011-02-08 23:07:00

Author:
Aya042
Posts: 2870


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