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Tag Sensors on Players
Archive: 3 posts
Is there anyway to tag each player in a level without making them all control sackbots? I'm trying to avoid that because of other complications it brings up. I tried setting a piece of Holo with the tag on it to follow each player around the level, but as soon as the cross with each other, the Follow Mover starts following the other player. Is there any way to set an individual tag to each individual player? | 2011-02-08 02:09:00 Author: nextlevel88 Posts: 149 |
Is there any way to set an individual tag to each individual player? No. Not sure why MM didn't implement this. It would be awesome to have. | 2011-02-08 03:11:00 Author: midnight_heist Posts: 2513 |
It's not, but of course you can replace players with sackbots that look like them. Of course its not exactly the same experience, but it would be a workable solution. | 2011-02-08 03:41:00 Author: Lokno Posts: 68 |
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