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#1

please consider looking into these Mm...

Archive: 1 post


I'm having a few minor issues with some in-game things...


*160 hr bug- having a menu option to 'refresh' or 'reset timing' of the level, or just automatically doing it upon entering the level from your moon would be nice, right?

*game camera- can we add the options that movie cameras have? (minus the hold times of course)... flatness & depth of field would help out greatly on a standard game camera, would they not?

*randomizers- We currently have to emit all of the randomizers for 'true randomization' (which can be difficult to manage many emitters within emitters). As other threads already suggested, it could 'refresh' the signal upon entering the level, couldnt it?

also if you made invites/joins available only in pod, could it help with the lag issues? Notifications can still show at the top from within a level (so you can exit manually & join someone on your own time). Levels would no longer need close-level posts (as your multiplayer group would already be established before entering), and then a player detection process could be established where 'play' button would only be highlighted if current #of players meets set level amount (default would still be 'all players&apos. This would allow some of the additional options on the settings menu to be more streamlined. Join/invites would be strictly pod related (as a main gathering place), and 'dive-in' would send players to others pods (combined with an 'invite all' option)

sorry for the length- just wanted a record of a few things that I thought were kinda frustrating so far...
2011-02-07 23:55:00

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