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Cutscene
Archive: 2 posts
How do I create a cutscene? Not a movie, cause I want two cutscenes in a row but then playable bits, and another cutscene at the end? | 2011-02-07 22:20:00 Author: Unknown User |
You'll want a sequencer that is trigered by some playable element, such as a player sensor or something. Put movie cameras on the sequencer, scale them to be as long as you want, overlap them for transitions then at the end of the sequence, the game reverts to playable state and the regular game camera. The trick is, and something I'm still struggling with a bit is getting sackbots to act accordingly when and where I want them to during a cutscene. It basically inclolved mulitple behaviour chips on a sackbot and triggering them based on a event to something from the sequencer... | 2011-02-07 22:39:00 Author: wizaerd Posts: 159 |
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