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#1

projectile reflection, help pls!

Archive: 4 posts


Hi! i got some problems...is it possible to make a projectile reflect if it hit a wall? if it is ,please i would like to know how to do it!2011-02-07 15:51:00

Author:
Lassens
Posts: 2


you could make the item (projectile) bouncy (material tweaker), no reason why that shouldn't work.2011-02-07 16:38:00

Author:
Unknown User


Hmm okay thank you! im still getting used to the lbp2 logic soo im kinda failing at stuff ima go try what u said now. =D2011-02-07 16:41:00

Author:
Lassens
Posts: 2


Failing that, if you use a pair of simple movers facing in opposite directions on the bullets, you could have them sense a tag on the wall to trigger the 'reversed' mover. This should make them come straight back along the path they came, rather than rebounding at an angle. Guess it's up to you which way you want it to behave.2011-02-07 16:56:00

Author:
Bovrillor
Posts: 309


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