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Ninja Battle.

Archive: 2 posts


The star throwing is intentionally semi auto, I didn't want people to just hold R1.

Two black autonomous ninjas fight the player (red ninja). All are sackbots. The arena is a large square room with jump pads covering the floor, and three moving blocks (which double as spawn points) floating in the air. It is dark with a somewhat creepy atmosphere.

http://ib.lbp.me/img/ft/09b82eb0091afa3c638a6f526104aa526f403bcf.jpg
http://ie.lbp.me/img/ft/74eebe327189b9096067a0541b2a85a4c603dc85.jpg

I will be level linking to a giveaway level for all the ninja variants I have made.

There are a few kinks to work out, but its basically done.


Thoughts?
Comments?
Suggestions?


Current Version: 1.0

To do:
Remake showcase/relink
Fix bug where stars stop in mid air
Make it easier to tell when a star is thrown
Make stars more visible
Use a maximum number of lives, rather than score cap
Multilayer
Find good background music
Some sort of aiming tool
Optimize ROF

Changelog:
v1.0 published BETA
http://lbp.me/v/xj0mjt
2011-02-07 08:53:00

Author:
zeel
Posts: 61


Added Photos2011-02-08 01:04:00

Author:
zeel
Posts: 61


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