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Help with Camera
Archive: 5 posts
Hi, I'm trying to make a retro type game, I have a problem right now though. I need to use a camera to show the game area but I'm not sure which camera to use, I've tried them but I am unsure of what settings I need. I want it zoomed out and fixed, like you are looking at an old arcade game screen. tried movie and game cameras, they have odd angles and don't seem to zoom out right. can you help please? | 2011-02-06 16:39:00 Author: Stevelbp Posts: 11 |
Game camera, but have it lock onto player 0%. Default is 100% and that will make the camera not fixed. Set the zone where your players will be when you want the camera to be zoomed out, then angle/zoom to the view you want. | 2011-02-06 16:40:00 Author: RSQViper Posts: 302 |
Thank you!! | 2011-02-06 16:48:00 Author: Stevelbp Posts: 11 |
Or you could set it so the controllinator is on holo material and when the player is in it it follows the thing being controllinated. If the holo is invisible and the controllinator is too, the player will be invisible whilest inside. Then any normal game cameras or movie cameras will work when in the radius. @RSQViper - Game Cameras only work whilest you're in their radius | 2011-02-06 16:51:00 Author: mutant_red_peas Posts: 516 |
Use a game camera. Set track player to 0% and make it move like a side-scrolling game. | 2011-02-06 19:30:00 Author: FEAR Posts: 337 |
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