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#1

How can i make a rocket-funland?

Archive: 6 posts


please tell me how to give points for killing someone,
how to make the checkpoints random,
ECT.
2011-02-06 14:05:00

Author:
robbthy7
Posts: 3


1. Copying stuff isn't the best way, try to make something original.
2. Afaik, you should automatically get points for defeating other players. (Only if your level is a VS level, but would be also possible with score givers)
3. The checkpoints are already random. (Only if your level is a VS level)
4. The 'blocks' in the background fly around because they are set to have no gravity, then are moved by the impact caused from the rockets.

Hope that kind of helps!
2011-02-06 14:08:00

Author:
iArekusu
Posts: 402


Yeah, iArekusu got it. If your level is versus, you get 10 points for killing someone, or if you die you lose 10.

In versus, I think every checkpoint is active by default. That's how versus works. You can spread them amongst a large arena so there is randomness as to where you spawn.

In Rocket Funland there's low gravity by default. To make it default you can tweak the gravity on the same page in the Tools Bag as lighting. This is also where you change it to a versus level.
2011-02-06 14:24:00

Author:
mutant_red_peas
Posts: 516


thanks guys 2011-02-06 14:35:00

Author:
robbthy7
Posts: 3


Hey guys i joined this forum because i just have no clue how to solve the problem. Well i tried to do a new version of rocket funland for me and some friends of mine i even made a randomstring for the checkpoints although i read just now that it is useless . And my lvl is almost rdy except for the rockethelmet. I just dont get the settings. In the original the rockets come out extremly slow and fly a straight line. But when i do it they come out very fast even with 0% acceleration and 0 boost of the helmet. And when they come out they almost fall down. can someone plz help me?

If something didnt come out clear plz informe me english is my second language
2011-02-18 19:43:00

Author:
Lucho
Posts: 1


I had this same problem with the rockets!

What you do is pull out a rocket and set it to 0% thrust,
Attach a mover to the rocket. This will force it to move in a strait line no matter the gravity!
Make sure that in the mover you set Local Space to yes, otherwise no matter what what direction you shoot the rocket will only go left and right!
I left all the other settings in the mover to default.
The rocket will move rather slow, but you can change the acceleration in the creatanator to speed it up!

I hope that helps man! good luck, making VS. arenas are real fun once you get the little stuff like this down!
2011-03-26 21:07:00

Author:
Unknown User


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