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How to get Sackbots in your Pod
Archive: 6 posts
Most of you probably already know about the Pod glitch that allows you to create in your Pod. Now I don't really reccomend trying to create in your Pod unless you have a made a backup of your profile. Don't even think about creating in your Pod until you backup your profile. 1. Getting the Sackbot in your Pod It's very simple to get Sackbots in your Pod, normally you can't just put them in there, capture your Pod and BAM Sackbots. They won't even appear in your pod. However there is another way. Go to Create, Pause, and bring out your captured Pod. Make your Sackbot however you like and capture it. Get an emitter and place it on the lower wall behind the controller and make sure you can see it and tweak it. A quick note, do not try to tweak your Pod, you will be booted out of Create. Tweak your emitter and emit your Sackbot in a suitable spot in your Pod. Set lifetime to infinite so the sackbot stays there forever (don't worry there's a way to get rid of them just read on). Set the frequency to 0.01 But make it so that only one sackbot can be emitted at a time. Once your done, capture your Pod, save, and return to your Pod and test it out. 2. Deleting the Sackbot You will probably notice that everytime you choose that Pod from your Pod section, another Sackbot will appear and it will do this everytime you choose the Pod you created. The Sackbots will stay out no matter what, even if you reset and switch to a different Pod. So then how do you get rid of the Sackbots? Read on... To get rid of the Sackbot, go back to Create, Pause, and take out your captured Pod. Make a Creatinor that shoots something lethal like electricity. Press down L3 and put the copy of that Creatinator in your captured Pod. Make sure it's glued down though or it will fall right through the floor! Now simply Capture the Pod, return to your pod, and choose a Pod that does not have the emitter for the Sackbot (like the Pod you just saved). Choose the Pod with the Creatinator and shoot down those Sackbots. Finally... peace and quiet. What I would do if I were you right now is rename both Pods. I would rename the Creatinator Pod "Destroyer" so you can choose that Pod whenever you have an unwanted Sackbot in your Pod. Be Safe Remember that this is a GLITCH. It was not INTENDED and you should be extremely careful when you create in your Pod. Always have a backup profile. If you have done everything right, you'll have a bunch of friends in your Pod even if your real friends are offline. Never be lonely again~ | 2011-02-03 17:02:00 Author: Fumo161 Posts: 210 |
You realise Mm really don't want people taking advantage of the glitch don't you? It's potentially game breakable, not worth the risk IMO I'm with Mm. | 2011-02-03 17:42:00 Author: RAWTalent Posts: 224 |
You realise Mm really don't want people taking advantage of the glitch don't you? It's potentially game breakable, not worth the risk IMO I'm with Mm. You realize that in my post I did type that it was a glitch and that putting Sackbots in your Pod is not the Pod's intended purpose. I also typed that you should backup your profile in case something does happen. We shouldn't have to take advantage of a glitch to do this anyhow. Many players have suggested to MM if we could create in our Pod. I feel that the glitch works in favor of the game. | 2011-02-03 19:34:00 Author: Fumo161 Posts: 210 |
Set the frequency to 0.01 Um... why 0.01? Why not 0.00? To get rid of the Sackbot, go back to Create, Pause, and take out your captured Pod. Make a Creatinor that shoots something lethal like electricity. Press down L3 and put the copy of that Creatinator in your captured Pod. Make sure it's glued down though or it will fall right through the floor! Now simply Capture the Pod, return to your pod, and choose a Pod that does not have the emitter for the Sackbot (like the Pod you just saved). Choose the Pod with the Creatinator and shoot down those Sackbots. Finally... peace and quiet. What I would do if I were you right now is rename both Pods. I would rename the Creatinator Pod "Destroyer" so you can choose that Pod whenever you have an unwanted Sackbot in your Pod. Or just lethalise the pod with fire/electricity/plasma (not gas), since lethal objects don't harm you but do harm sackbots in the pod (or at least in the beta anyway, and I doubt it will have changed now) you can just put on a lethal pod and then change back once the sackbots are gone. | 2011-02-03 19:50:00 Author: Doopz Posts: 5592 |
Hasn't this glitch been fixed? | 2011-03-26 11:18:00 Author: hungryhippo Posts: 76 |
Yeah, and therefore there was no need for you to bump it TT.TT | 2011-03-27 20:49:00 Author: Yofig Posts: 288 |
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