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Move DLC will come with new levels
Archive: 12 posts
Spaff said today in public chat on Facebook that the new Move DLC will come with a set of story levels. Source (http://www.littlebigland.com/lbp2-move-dlc-will-contain-new-levels/) | 2011-02-03 16:22:00 Author: Syroc Posts: 3193 |
That source also says we will be able to make our own MOVE controlled levels. If you have move I guess.. I wonder if there's any items like costume pieces attached to this.. | 2011-02-03 17:53:00 Author: midnight_heist Posts: 2513 |
Hum, it's cool, but I don't want to buy the Move... They surely know how to tempt us... But I guess it's gonna be some extensions of the actual story levels, not like some completely new themes or something... If the Move gameplay can work for 1 player, not a just a "same room" coop, I might think about it though...maybe... | 2011-02-03 17:56:00 Author: dajdaj03 Posts: 1486 |
I bought 2 move controllers a camera and a nav. controller when it came out. Shortly after I started to get dissapointed, there weren't really any good games that used the move. This should be really cool seeing as I love lbp as much as I do. Personally I cannot wait for this dlc to be released. | 2011-02-03 19:00:00 Author: mr_b_ram Posts: 40 |
I dont really care for move. Personally I like the feel of having an regular ps3 controler in my hand which i can manipulate without having to get up or be a certain length from the tv. I want to see some more regulart dlc | 2011-02-04 02:52:00 Author: TREMIC1 Posts: 263 |
Hum, it's cool, but I don't want to buy the Move... They surely know how to tempt us... But I guess it's gonna be some extensions of the actual story levels, not like some completely new themes or something... If the Move gameplay can work for 1 player, not a just a "same room" coop, I might think about it though...maybe... Yeah, I have no interest whatsoever in playing with Move, but I wouldn't mind creating Move levels/games. Maybe Move will be priced a bit more reasonably or at least bundled with cool game once this pack hits the store. | 2011-02-04 08:50:00 Author: Syroc Posts: 3193 |
I dont really care for move. Personally I like the feel of having an regular ps3 controler in my hand which i can manipulate without having to get up or be a certain length from the tv. I want to see some more regulart dlc The vast majority of move stuff I've tried is perfectly playable while sitting down and the distance from the TV needed is only about 4 ft so unless you're in very tight conditions you'll already be playing at an appropriate distance. | 2011-02-04 10:22:00 Author: Rabid-Coot Posts: 6728 |
Speaking of Move, will they let us use the costumes and items from Sackboy's Prehistoric Moves? | 2011-02-05 00:50:00 Author: Beed28 Posts: 200 |
There's probably other stuff in the pack, so even if you really don't like the move controller you might still wanna check it out. Those level packs in LBP1 always came with some new feature (Paintinator,Water) bundled in with lots of other cool stuff like costumes, stickers and materials. I'm also wondering if the Prehistoric Moves costumes will be in there, but who knows? Could be anything. I'm just excited for new content, yay! | 2011-02-05 01:28:00 Author: Kitkasumass Posts: 494 |
Interested to see if this is just Move control for create mode + extra levels, or if the integration is a little more innovative. If it's even just the various tools from Sackboy's Prehistoric Moves (which I got a chance to try with a friend's Move wand), it's pretty exciting to think about what the community could do with them in custom levels. Move has intrigued me as essentially a slightly more accurate wii-mote with more graphical power... just waiting for some games to come along to make it worthwhile, cause they just ain't there yet. With the Deadspace Extraction HD PSN port proving tempting, depending on the LBP2 integration and the, I might end up grabbing a starter kit in the near future. | 2011-02-05 02:00:00 Author: Unknown User |
I am excited for this. Bought the MOVE at launch and had a couple of great experiences with it (Heavy Rain, Beat Sketcher). Playing through Prehistoric Moves sparked a lot of ideas. The potential is there for the community to really create some stunning levels completely different from anything else that's been done before. | 2011-02-05 13:57:00 Author: OCK Posts: 1536 |
Paintinator - MGS Water - PotC Move - ? I'm going to say Something Disney, possibly Toy Story I think it would fit in well. | 2011-02-05 14:52:00 Author: Jedi_1993 Posts: 1518 |
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