Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet 2    [LBP2] Suggestions
#1

Better cool Levels nomination

Archive: 15 posts


I'm just getting very frustrated, I see shovelware getting into the cool levels and watching my level just drop dead.
I created an awesome pinball level 4-5 days ago before hardly any were in lbp2. now its just died and im watching inferior tables rocket up with players. Its disheartening when you put so many hours into something and nobody even gets to see it.

how do you even get into cool levels? its ridiculous some of the stuff i see up there and frankly its unfair. can it even be moderated?
2011-02-03 15:17:00

Author:
FriedGoat
Posts: 102


I have to agree with this.

Mm is an amazing studio, but they're really dropping the ball on helping skilled creators get noticed. I don't see why they don't just have X amount of people whose job it is to just go through user-created levels and pick out all the great ones.

You can usually tell from the opening screen what kind of level you're in for. I got a lot of flattering comments on a few of my LBP1 levels from people saying it was their favorite, or it deserved to be on "Cool Pages". And I'm sure there are a bunch more out there in the same boat.

Mm needs to fix this issue soon, or I can see some of their best creators just getting tired of not being recognized.

The fact of the matter is this: It takes FOREVER to make a quality level. It's just the nature of the beast. Mm has to reward that time spent or risk losing some of their best creators.

p.s. Your level is queued. I'll give it a go when I get home.
2011-02-03 23:42:00

Author:
ccapel
Posts: 100


hmm, I seem to be in the highest rated levels this week at number twelve, but nowhere to be seen in cool levels. I just dont understand how this works, my plays seem to be increasing due to moving up the ranks in highest rated though, but still not as good as if i were in cool levels 2011-02-04 13:15:00

Author:
FriedGoat
Posts: 102


I was under the impression that "cool levels" are just what people are currently playing?

But I agree, lots of good levels go shamefully unnoticed.

They should have a third selection of levels alongside "MM Picks" and "Cool Levels", called "Old Favorites", "Hidden Gems", "LBP Classics", "Buried Treasures", I dunno, something like that. Have a list of around 100 of the best levels of all time, and update it on a semi regular basis.

I also think they should introduce a star rating system, where players rate levels from 1 to 10 stars. Hopefully that will help good levels get more attention as they'd be higher rated than the shovelware ones.
2011-02-04 20:41:00

Author:
Snake Mountain
Posts: 84


I was under the impression that "cool levels" are just what people are currently playing?
Nope, but there is a section for that




They should have a third selection of levels alongside "MM Picks" and "Cool Levels", called "Old Favorites", "Hidden Gems", "LBP Classics", "Buried Treasures", I dunno, something like that. Have a list of around 100 of the best levels of all time, and update it on a semi regular basis.


There is a section for that



I also think they should introduce a star rating system, where players rate levels from 1 to 10 stars. Hopefully that will help good levels get more attention as they'd be higher rated than the shovelware ones.

They had that in LBP1 (1-5) didn't work out so well. This system worked even less in favor of quality levels.


Creator's must take some responsibility for their levels though, usually a quality level that has been over looked has been neglected to some extent by its creator. You can put all the time you want into a level but if you don't get its name out there then whose to blame? Also there will always be more trash levels than quality, which means, yes, there will be more trash levels than quality. I don't know why that doesn't stick to people.
2011-02-04 20:54:00

Author:
Littlebigdude805
Posts: 1924


Ok, so I'm kinda new and may not have the clearest idea of how things work when it comes to online levels, but basically it sounds like you're saying there is no solution except for creators to advertise their levels themselves? Presumable through whatever means possible, however nefarious... :o2011-02-04 21:45:00

Author:
Snake Mountain
Posts: 84


No, I'm just saying that it isn't always the systems fault. No "nefarious" tactics are needed, advertising a level has become very simple and fun. By utilizing handy sites like the one your posting on right now or lbp.me, you can get your level's patch seen by many. In fact most of the levels I play I find through my activity stream on lbp.me, or the showcase here, and not cool levels.2011-02-04 21:52:00

Author:
Littlebigdude805
Posts: 1924


Yeah, I was just kinda concerned about the problem of when "advertising" becomes "spamming" (hey, it's a thin line. :o), or when people resort to begging you to play their level ("plz <3 thx"), it just seems kinda sad in some way.

I'd just like a system that avoids the necessity for either to be honest.
2011-02-04 22:56:00

Author:
Snake Mountain
Posts: 84


Well, I don't like it. Its not fair at all, I put my level on the showcase And various other sites. loadsa people played it from where i advertised it but it didnt get into cool levels, and the fact it got to highest rated shows it must be OK. But after 250+ yays and 14 people voted it down its moved down and disappearing into the abyss. I don't see why i didn't get to cool levels its ridiculous This should have thousands of plays by now. Its not about lack of advertising I have been supporting my level for hours everyday updating etc, its not me. The system is broken.


Just makes me think, what is the point of trying again with a new level if i have to put all this effort to get NOWHERE, when others spend 5 minutes stealing other peoples stuff sticking it on a level and getting thousands of plays.
2011-02-05 14:43:00

Author:
FriedGoat
Posts: 102


Well there few issues why cool pages won't have change dramaticly and never won't be wonderland:

-It's controlled by automatic algorithm, it can't check if level is well made since computers can't do that, if they even try it would be even more unfair then it is today. This is why cool pages is based on people rating, powered by people opinions, if majority likes it it goes to cool pages and clime up. If you want your level in cool pages, key things is to promote you level as soon as possible so more people gonna play and rate, this surly increse chance to get there, once you apper people come by themselfs. but all comes to final (but sad) conclusion, you really need to be lucky, there no other way.

-There no enough place for all the levels that are "cool" at once, but that really depends on level "weather"

-Community of LBPC and people set for arty stuff is minority... it really is. Most of people are casuals that don't care about creators and community at all and as they majority they have biggest power on setting the cool pages. There behavior is pretty much random and unexpected, but to make then happier you need to have a level that are understandable for "not much a LBP fan" people.



I was under the impression that "cool levels" are just what people are currently playing?
Yea it been improved a little, actually i dont see diffrence from beta cool pages


They should have a third selection of levels alongside "MM Picks" and "Cool Levels", called "Old Favorites", "Hidden Gems", "LBP Classics", "Buried Treasures", I dunno, something like that. Have a list of around 100 of the best levels of all time, and update it on a semi regular basis.

This is why i think they should implement this:

http://getsatisfaction.com/littlebigplanet/topics/custom_level_playlist

And 3rd parties would care about forming lists in many ways that people wouldbe able to pick lists by there likes
2011-02-05 15:53:00

Author:
Shadowriver
Posts: 3991


Well, Mine was Pretty highly rated. got to 320 positive 13 negative, its been going up and down, Then i just checked and my level has vanished from highest rated. which isnt right at all IT MAKES NO SENSE. THE GAME IS BROKEN. thats the last thing i attempt to make, there is no point.
i want to contact media molecule and complain Highest rated was my only chance to get plays and now thats gone too.

15 boos 325 yays 152 hearts 600 plays

THATS NOT GOOD ENOUGH? oh right
might as well give up now.
Little big frustration.
2011-02-05 18:28:00

Author:
FriedGoat
Posts: 102


I get the feeling you weren't around for LBP1. The "cool levels" section has always sucked. with the exception of a few. But that's why we came here, to LBPC. I have over 1000 plays on a LBP1 level that's been out for close to 2 years. That's nothing, but I'm satisfied because the people who have played it enjoyed it. And many of them have become good friends of mine. If your goal is to be on cool pages make a shark survival level with 1000 prizes. If you want people who will appreciate a good level, stick around here and get to know some people. You'll be surprised how rewarding it can be. And I'd love to try out your pinball level.
The other thing you have to consider is the sheer number of people playing LBP2. Even this website has a lot of levels posted daily. Sometimes your levels will be overlooked. That's why they have the feedback for feedback tool here. So your level doesn't sink to the bottom forever.
And to be honest, compared to some levels out there, your numbers for your level are squat. Mine are squat. They are not good enough. Consider the thousands of people creating crap and the small number of us here at LBPC putting our souls into our levels. We will lose the popularity battle, but we have the best levels.
I'm sorry if that's not good enough.
P.S. level queued.
2011-02-23 22:21:00

Author:
Aselrahc
Posts: 185


I've come to the conclusion, probably obvious to long-timers, that promotion of quality levels is simply not a primary goal of LBP. At best it may be a secondary goal.

The idea behind LBP is that anybody can create, and can create very easily. There are no audio help tracks encouraging you to take the time to put in the work needed to create something original or worthwhile, or mentioning the importance of playtesting, etc. Instead, the "Publish" button is the biggest button on your screen. The existence of "republish bumping" without any limitations, which gives all kinds of questionable incentives from the standpoint of promoting quality, also supports the conclusion. In light of this, I suppose it's natural that mediocrity prevails on the Cool pages while numerous original/quality levels go unnoticed.

And who would I be to tell Media Molecule that their approach is wrong? For all I know, this approach may maximize the greatest fun for the greatest number of people. Unfortunately, it leaves a lot of those of us who were most enthusiastic about LBP dissatisfied because it is difficult to discover new quality levels and even more difficult to get our own levels noticed.

I think what is needed are "level mavens" -- people who will take the time to tediously slug through an endless sea of mediocre levels incoming each day to find the gems that go unnoticed, then recommend these obscure levels to the minority of users who care. MM Picks was a move in this direction, but if promotion of quality is not a primary goal of LBP as I suggest, then MM can't be expected to take the concern seriously and the job falls to us.



http://getsatisfaction.com/littlebigplanet/topics/custom_level_playlist

And 3rd parties would care about forming lists in many ways that people would be able to pick lists by there likes

That is an excellent idea! It's close to what I have in mind in calling for level mavens. Ideally, I'd like to be able to queue up levels directly from the feed of a maven's playlist, although something like that would have to be implemented by MM.

What might work instead is if users self-designated as level mavens would use the hearting of levels as a method of indicating what new obscure levels they have found that they recommend. Right now pretty much everyone's hearted page includes too many levels that everyone knows about because they are already widely played. But if I knew a person was using the hearting of levels for the express purpose of recommending underplayed levels of quality, I would gladly queue up their finds.
2011-02-24 04:07:00

Author:
zabel99
Posts: 179


I've got to agree with the above poster. It would be great if some players could be appointed "Great selector" and bu trusted on their finds. And could obviously easily be found, through an in-game menu. Such a feature would be awesome - though you should have a way of preventing players from knowing those selectors' PSN ID, or they would be spammed to death by a constant flow of "PLZ PLAY MY LVEL AND HEART".2011-02-24 12:14:00

Author:
Unknown User


My friend published a level last night in LBP2 called 'Don't ever hug a panda (FUNNY FILM)' it now has 700 plays and it is just some guy hugging a panda and then exploding! Why is it on the 2nd Cool Page!?

I spent 5-6 days (smeared over 4 weeks) into my new level 'The Waterfall Gardens' and got 50 plays, and he spent 5 mins making a panda that blows up whoever hugs it and gets 700 plays!
I'm angry at this!
2011-02-24 12:39:00

Author:
Unknown User


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.