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#1

Contextual magic mouths?

Archive: 1 post


Well I noticed in a few games now, 2 different magic mouths can be activatd via one spot provided certains actions have been fulfilled, So Im only going for a simple one, I want a prior event (magic mouth, key sensor or whatever really) to be able to change the magic mouth that is activated by the player sensor. So swich from Magic mouth 1 to magic mouth 2, However when I try to use anything like a selector I have the same issue, it will switch which magic mouth that is active by the player sensor, not activate the switch leaving the player sensor to then active the magic mouth, Any help?2011-02-03 12:21:00

Author:
gein789
Posts: 13


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