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#1
Speed scale issue
Archive: 6 posts
Ok I have hit a bit more of a complex issue here, so I will give a small description of what I am making. Its an object attatched to a motor bolt, which I want to begin rotating from a standstill and then build up in speed until hitting a top speed and then slowing to a standstill again. Now I have a general idea of how to reverse the entire output but I have a hit a different issue. I cannot find a way to make the speed scale increase bit by bit, I have it wired up to a 2 way switch and key sensor through an OR gate, however the 2 way switch seems to hit top speed instantly, and the key sensor creates slower movement but its very buggy and has no effect when the 2 way switch is active. Where am I going wrong? Or in short how do you gradually increase rotation speed of an object | 2011-02-02 21:43:00 Author: gein789 Posts: 13 |
Connect the two way switch to a timer set to Input Action = Forward/Backward. Then run the timer output into the motor bolt with it's Input Action = Speed Scale. This is the most basic of this solution. If you need to control when and how often the speed is incremented (like a hit counter) then it will get a bit more complex. But this will make it slowly ramp up when turned on, and slowly ramp down when turned off. | 2011-02-02 22:45:00 Author: v0rtex Posts: 1878 |
Connect the two way switch to a timer set to Input Action = Forward/Backward. Then run the timer output into the motor bolt with it's Input Action = Speed Scale. This is the most basic of this solution. If you need to control when and how often the speed is incremented (like a hit counter) then it will get a bit more complex. But this will make it slowly ramp up when turned on, and slowly ramp down when turned off. thanks, this works great it even modifies sound effects to suit. i added an input (square button) into the timer's reset to act as brakes. my only question is ; how do we incorporate 'reverse gear' into this logic scheme? | 2011-02-03 03:18:00 Author: sellfcon Posts: 79 |
my only question is ; how do we incorporate 'reverse gear' into this logic scheme? Use a direction combiner to merge the signal with another which will turn it in the opposite direction. | 2011-02-03 03:27:00 Author: Aya042 Posts: 2870 |
Use a direction combiner to merge the signal with another which will turn it in the opposite direction. thanks aya, i'll try that right now. i think i understand what you mean EDIT : my Hot-Rot now works perfectly. thanks guys | 2011-02-03 05:26:00 Author: sellfcon Posts: 79 |
Thanks guys, this solution is so much more competent than the old LBP1 method | 2011-02-03 12:45:00 Author: gein789 Posts: 13 |
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