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Help solve hologram shooter problem using impact sensors.
Archive: 1 post
there are enemy vehicles, enemy bullets, a player vehicle, and player bullets. all are made out of holograms. enemy bullets must be able to pass though other enemy bullets, pass through enemies, pass through player bullets, emit within enemies, and be able to impact the player vehicle. player bullets must be able to pass though enemy bullets and impact enemy vehicles. ive experimented with the tag requirement and touching options with the impact sensors but am unsure exactly how they work, and have gotten what seems like inconsistent results. i figure what im trying to accomplish is a standard enough model of a shooter that it should be possible tho. | 2011-02-02 06:49:00 Author: name112233 Posts: 13 |
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