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#1

Making lights brighter as player moves closer

Archive: 3 posts


I'm trying to make lights shine brighter as the player, or a magnetic sensor, moves closer towards the light but somehow i cant figure it out, while i know it could be done in lbp12011-02-02 01:32:00

Author:
Tom_vdl
Posts: 7


If I'm understanding the question correctly, all you need to do is make the swith trigger the light as a dimmer instead of the (on/off) function.2011-02-02 01:44:00

Author:
Unknown User


If I'm understanding the question correctly, all you need to do is make the swith trigger the light as a dimmer instead of the (on/off) function.

Yes. One difference between LBP1 and LBP2 is that now often you no longer set the output of something (i.e. a tag sensor) to either on/off or analog (i.e. tag proximity), but the input of a receiving object to interpret the incoming signal.
2011-02-02 10:04:00

Author:
Antikris
Posts: 1340


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