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#1

Sackbots and Cameras

Archive: 2 posts


I've got a sackbot in my level that at the moment is controlled via the player via a transmitter and receiver. The camera follows the sackbot around wherever it goes. However, when I try to put a movie or game camera in the level, it overrides the camera following the sackbot but then returns to show the original player sitting in the transmitting controlinator. Is there a way for me to put the controlinator in the sackbot so that the player literally jumps into the sackbot and controls him from within, or is there another way to get around the camera problem.

Thanks
2011-02-02 00:03:00

Author:
idontknow92
Posts: 29


You can make the player's controllinator on a piece of holo that follows the sackbot.2011-02-02 00:07:00

Author:
Yofig
Posts: 288


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