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#1

Ill play, review, and (maybe) heart your levels!

Archive: 27 posts


I have completed everything in story mode and have taken a short break from creating and i am having difficulty finding decent levels through the pages and such. so i thought that this would be a good idea to try.
i wont be brutally honest but i will be honest in my review. In other words i will try to give positive critisism.
so yeah post your levels and psn sig and i will try it out and maybe heart them if they are good enough.
also so there is not a swarm of entries i will only be taking the first five. when i am done with those then i will take five more and so on.
Good Luck!!
2008-11-14 04:57:00

Author:
kit07
Posts: 84


"A Horror Level"! Please test it out for me and review it honestly =D

It's in version 001 at the moment, so I'm extremely open for feedback and constructive criticism

My PSN is HERO489
2008-11-14 05:11:00

Author:
Stix489
Posts: 2080


"A Horror Level"! Please test it out for me and review it honestly =D

It's in version 001 at the moment, so I'm extremely open for feedback and constructive criticism

My PSN is HERO489
Ok so this is my first review...
This is for the level "A Horror Level" by HERO489.
PROS:
well right off the bat i can say i loved the darkness to the level. and how you had the lights turn on or off when you got near them. added to the atmosphere. also nice touch with the sound effects as it also adds to the horror elements. The music you chose was also nice. Very part was the swinging section over the gas. in the dark this looked really cool
CONS:
Maybe i missed the point but there was really no challenge to this level. there is some obstacles here and there but for the most part it was easy. i only died at the broken bridge cuz i wasn't paying attention.
ADVICE:
cuz of the darkness i did feel that something might pop up at me at scare me or a creepy baddie would fall from the ceiling but none of that happened. you should have used the darkness to your advantage and had more obstacles.
you did say that this was version one so maybe you had that kind of stuff in mind.
FINAL THOUGHTS:
Well there is no story and really no danger so the replayability is kind of not there. You do some good lighting work and it will be interesting to see what you create once you add some obstacles.
5/10
2008-11-14 05:36:00

Author:
kit07
Posts: 84


Yay! Good honest review

Well, since it was V 1.0 I really never thought of having a story. I just wanted to start out and try to get the atmosphere spot on, and I believe I did do that! I worked hard on the lights and sound effects, and I never really cared to add any obstacles

Version 1.5 will have many more obstacles, and a lot more creepiness =D Thanks for the review
2008-11-14 05:43:00

Author:
Stix489
Posts: 2080


Would you look at my first level Fort Invasion, my PSN is Tomo_009. Please do be brutally honest, I want to improve.2008-11-14 05:52:00

Author:
Tomo009
Posts: 274


Yay! Good honest review

Well, since it was V 1.0 I really never thought of having a story. I just wanted to start out and try to get the atmosphere spot on, and I believe I did do that! I worked hard on the lights and sound effects, and I never really cared to add any obstacles

Version 1.5 will have many more obstacles, and a lot more creepiness =D Thanks for the review
send me a message when you update cuz i would like to see what you have added!
2008-11-14 06:02:00

Author:
kit07
Posts: 84


Sure thing =D

Would you write up another review for that too?
2008-11-14 06:08:00

Author:
Stix489
Posts: 2080


Try "Sack in Time" by me (Tylerburrito). You can review both parts of it if you want.2008-11-14 06:21:00

Author:
Tyler
Posts: 663


Well you wanted to know when I updated, so here it is...I updated

It's V 1.5 now If you wanna review it, go right ahead
2008-11-14 12:29:00

Author:
Stix489
Posts: 2080


I've got a short challenge-type map published now. There's a full-length map in the works but it'll be a while before it's ready as I'm spending all my time trying to get 100% ace/complete right now... getting close though!

It's called "Balloon Score Challenge" and there's a short thread here with some more information: https://lbpcentral.lbp-hub.com/index.php?t=t=4328

It'll give you about 5 minutes of entertainment. Play it with other people if you can, as it's more fun that way than it is alone.
2008-11-14 14:24:00

Author:
Risen
Posts: 251


YAY! I wanna overwhelm him ^.^ My personal level is a set of 5 mini-games called "Skwerl's Birthday Bash" under psn LazyRedPanda2008-11-14 14:27:00

Author:
RedPanda
Posts: 191


I took a lot of your advice and republished kit07. For the first pit you spoke of, I actually didn't widen it, I just deleted the hanging bubbles which reduced the space you have, there is one tricky corner in that part but I can do it 98% of the time, just be careful not to overshoot it because you go the opposite way after. I made the jetpack part a LOT easier, I agree it was overly difficult as it kept me from ever acing my own level. I also slowed down one section after that which you didn't see, as the pattern might not be so simple to see for people who havn't played the level before.

Thanks, I hope someone actually beats it now so I can get some hearts If you want to try a difficult level, you should try Bridget's Ampere Cave, it's a lot harder and above my skil level. But a great level nonetheless.
2008-11-14 21:49:00

Author:
Tomo009
Posts: 274


I took a lot of your advice and republished kit07. For the first pit you spoke of, I actually didn't widen it, I just deleted the hanging bubbles which reduced the space you have, there is one tricky corner in that part but I can do it 98% of the time, just be careful not to overshoot it because you go the opposite way after. I made the jetpack part a LOT easier, I agree it was overly difficult as it kept me from ever acing my own level. I also slowed down one section after that which you didn't see, as the pattern might not be so simple to see for people who havn't played the level before.

Thanks, I hope someone actually beats it now so I can get some hearts If you want to try a difficult level, you should try Bridget's Ampere Cave, it's a lot harder and above my skil level. But a great level nonetheless.

thanks for taking my advice that means alot.
about the pit i was getting better the more i played. i found if i just fell then grabbed onto the sponge i had a better angle. did you add more checkpoints? its ok if you didn't just curious. but that jetpack part was still killer
im going to review another level then i will try your again. but i have to work soon so i may not have time to post a review so maybe check back later

This is a review for Sack in Time by creator Tylerburrito
PROS:
Level design was odd looking but that felt right for this level. Loved the creature design and the clock puzzle. stumped me at first but soon figured it out. Also liked your setup for the grab sponges at the begginning (the part where the sign tells you to let go) also like the little touch of the hands on the check point. The story is simple and it continues which i will check out the second part later.
CONS:
I loved the creature design and all but they were not threatening. It was sad to see that you probably spent some time working on the Sackplant (i think that is what you called it) but sadly one never opposed a threat. This is a simple thing to avoid or fix. Simply place the creature on the front layer and but something blocking you from going to the other two layers. that way the player has to confront the baddy. Also some of the obstacles seemed to be borrowed from the devs levels. mainly the rotating gears/grab wheel things. No they are not duplicates but i felt as if someone had done them before. The timekeeper's design looked kinda wonky and i had wish you had made him from scratch like the sackplant. but the wings were a nice touch.
ADVICE:
Not much for advice except what i told you about the badguys. the level wasn't overly difficult but this was the first part in a three part series so that was probably the point.
FINAL THOUGTS:
The level had me smiling thru the whole thing cuz i really dug your concept. It wasn't overly fun but there was it's nice moments. I did heart the level cuz i want to go back and review the second (and third when its released) later. As for replayability i might give it a try again later in the future but nothing is pulling me back right away.
but you have received my highest score yet. But i am expecting part two and three to be a huge improvement!
Score: 7/10
2008-11-14 22:49:00

Author:
kit07
Posts: 84


I love your reviews dude, they are straight out honest and informative

As I said, whenever you want, you can review A Horror Level V 1.5 Of course, since you already reviewed the first one, you can review this one whenever you want, it doesn't have to be now
2008-11-14 23:46:00

Author:
Stix489
Posts: 2080


The second HAS been released...2008-11-15 00:11:00

Author:
Tyler
Posts: 663


The second HAS been released...
i know but i never got a chance to play it cuz i had to go to work. i might later on tonight but if not i will definitely tomorrow but there is a good chance i will tonight.
as for the guys who have updated their levels that i have reviewed i hope to retry them but there are many others (i do this on another forum as well) that i have to try.
2008-11-15 05:52:00

Author:
kit07
Posts: 84


try any of my levels.2008-11-15 06:06:00

Author:
Unknown User


YAY! I wanna overwhelm him ^.^ My personal level is a set of 5 mini-games called "Skwerl's Birthday Bash" under psn LazyRedPanda

This is the review for the level Skwerl's Birthday Bash by creator LazyRedPanda
PROS:
This level is a series of mini games. When i think of mini games i think of Mario Party or anything that is on the Wii. In order for the level too be good the mini games must be fun. Are these ones fun? While they are not super enjoyable and i was never really blown away they are put together nicely. The concept is simple: you are attending the Skwerl's birthday party and get to play some games. My favorite being making the cow head (even tho i found it be the trickiest). The skwerls were nicely customized with some eyes or glasses. and the level it self was well laid out and also nicely decorated.
CONS:
Well there is absolutly no difficulty in this level which isn't bad but the mini games could have used a touch more challenge. i passed all the levels quickly gathered my points the finished up. and due to this there really is no replayabilty. Also i found the nuts to be rather odd looking because they were spread out between the front layer and middle layer. but now im just nit picking (or nut picking?) Also i found the last game (the pinatas) to not really be a mini game at all. i guess the trick was seeing how many points you could get so you could rack up a higher multiplier but judging from the other games i think you could have come up with a little more interesting final challenge.
ADVICE:
well its a mini game level and thats what we got. so there isn't much left to change but maybe add a little danger or a touch of excitement to the mini games you create in the future (if you choose to)
FINAL THOUGHTS:
My score may seem harsh but don't take it like i hated the level. i didn't i had a nice time but there is just nothing bringing me back to it and i can't really see myself recommeding it too friends. I am curious to see your next project cuz the level does end with a "to be continued". also i did like the overall design of the level.
Score 4/10


Would you look at my first level Fort Invasion, my PSN is Tomo_009. Please do be brutally honest, I want to improve.
The is the review for the level Fort Invasion by the creator Tomo_009
PROS:
This is so far the hardest level i have played yet. Yes i know there may be others out there and i am sure there is but i haven't played them so there!
anyways if you are up for a challenge check this one out unless you hate electricity then stay clear. The obstacles are the main focus of the level and most of them are put together well enough. we have some electric stairs, an electric ceiling that might crush you if you are not quick enough, a short jet pack section dodging (surprise surprise) electric walls and so on. I loved the challenge to the level died many a time but i overcame and felt good at the end. especially when i noticed i was the first one to complete it. story is simple and i like how you were being talked to thru a radio.(at least thats what i thought. i could be totally wrong)
CONS:
Checkpoints are sometimes few and far between. which just adds to the challenge more but also the frustration. more then likely you will die at a really difficult part which may require some practice but you are sent back a ways where you must dodge some (although fairly easy) electric obstacles. this was time consuming and obviously annoying. the level itself is very plain looking and seemed to consist mostly of just a metal material. not much to look at all really. but i guess that adds the dread to the fort. the badguys (which i assume are called yui yui s) were my least favorite part because there was absolutly so challenge to them. the small ones i could easily jump over and hit their brain and the big ones i could run under and have no flack at all. also there was one obstacle maybe a quarter of the way in where you fall down to the next platform but there is a cannon(?) shooting electricity. there is glass in front you so you can't really see it so it just seems out of place and unnessary.
now you must know i tried this level many times and when i got to the end i felt kinda jipped. i encountered the robot boss and even tho i knew his cannon was random i really had no time to react. so the first shot instantly killed me sending me off to where you finish up the level. was there more to this? a prize bubble at the end? if you could send me a message that would be nice.
wow this is a lot of cons and i am sorry the grade is probably better then you think.
ADVICE:
well me and Tomo have already talked about it and he fixed the problems i had noticed so there is really not much else to say. maybe add a checkpoint or two(please? )
FINAL THOUGHTS:
Well for me i am done with this level. not because i hate it cuz i played it alot just to beat it. this for me is like trying to ace the bunker. i will never attempt again. But for some who like challenges (and i know you're out there) try this one out. good luck acing it tho. maybe in the future tweak your obstacles i bit so they are still difficult but not annoyingly difficult. You have to remember that most of the population has A.D.D. and will probably give up after the first game over.
Score 7/10


try any of my levels.
is there any level in particular you would like me to review?
2008-11-15 11:25:00

Author:
kit07
Posts: 84


I have 2 levels currently on show, 'City Of Gods' and 'The Ferris Wheel'. Check them out if you want.2008-11-15 11:35:00

Author:
floor3013
Posts: 287


Wow, your reviews are very well written and to the point. Can you review mine? I like your honesty so if you think it blows then just come out and say, I can take it! >:O

The level is called "Alchemy Anthology: Fire 1 - Antlands". :3
2008-11-15 16:20:00

Author:
UmJammerSully
Posts: 1097


Wow, your reviews are very well written and to the point. Can you review mine? I like your honesty so if you think it blows then just come out and say, I can take it! >:O

The level is called "Alchemy Anthology: Fire 1 - Antlands". :3

Haha, didn't know you were signed up to this site as well! Coincidence? =P

Anyway, I'd like a review of my level "Oculynth", which I recently finished. (Be sure to quickly read the comments bit as it's helped people on a section that they've gotten stuck at, not because of a design flaw, but because they've ignored the back layer, lol)

Or if you're into being brutally assaulted by an onslaught of ridiculously hard obstacles, you can try my other level, "Pete's Great Glass Tower" (Warning, this level is stupidly difficult, as Chazosulls will agree)

And don't bother reviewing my "Death Punch" level, that one was made by my 9 year old brother...
2008-11-15 16:30:00

Author:
Avatar_of_Chaos
Posts: 48


Or if you're into being brutally assaulted by an onslaught of ridiculously hard obstacles, you can try my other level, "Pete's Great Glass Tower" (Warning, this level is stupidly difficult, as Chazosulls will agree)



Your levels are always hard as hell. But that's what makes them good. ^_^
2008-11-15 17:53:00

Author:
UmJammerSully
Posts: 1097


Trouble in sackville i guess.2008-11-15 18:47:00

Author:
Unknown User


It would be fun to see you review 'LittleBigDesertBus' under the name 'AceRadd'.2008-11-15 19:09:00

Author:
LFF
Posts: 434


I have actually heard of Pete's Great Glass Tower so i willl more then likely try that out.
But this is a message to everyone please be patient if a review for your level isn't up here right away. i do have some what of a life but when there is time i will try my best to review all the levels
2008-11-15 21:28:00

Author:
kit07
Posts: 84


I got a review YAY! I wanted to make these games trickier and more dangerous - but I couldn't bring myself to do so.. I kept thinking "why in the world would these skwerl's lay bombs if you mess up their mini-game?" O_O theming was my weakness but I did have fun making it The "To be continued..." is leading to the remake of "LittleBigHouse" which was made during the beta - but I'm currently stuck at how to make an underground area interesting >.< I'll post once it's done - and let you review it too



ALSO! if you have time - please also review

level : Vacation?
PSN : SkwerlChomp

we posted this on the forum - and Cartman played it but never really got a review - would like to know your thoughts on it
2008-11-16 04:05:00

Author:
RedPanda
Posts: 191


ALSO! if you have time - please also review

level : Vacation?
PSN : SkwerlChomp

we posted this on the forum - and Cartman played it but never really got a review - would like to know your thoughts on it

i sure will but there are a lot of people ahead of you so please be patient.
and for anyone wondering i more then likely will not be able to get a chance to review in levels tonight.
sorry sackfolk
2008-11-16 05:35:00

Author:
kit07
Posts: 84


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