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Ball Transport!

Archive: 4 posts


Can anyone give me advice on what to add and what to change and what not? I put a lot of time into this level, though it's not done, I'm expecting to have 30+ levels by the time I'm finished.

http://i2.lbp.me/img/ft/832465faa5609f76729e4fb71f27eddcf6c4695e.jpg


http://lbp.me/v/x-xeg4
2011-02-01 20:15:00

Author:
Kobe24Life
Posts: 150


I love these kind of games! And I do have some advice for you!
First off, the colors are a bit... dark. Perhaps if you use brighter colors and give it a theme? For example, If you were to give it a more nature theme, use the water material for the thin layer background, and some foliage decorations. Also, maybe you could make each tube light up when the ball is inside of it?
Good luck!
2011-02-01 20:50:00

Author:
dragonember
Posts: 607


Thanks for the comment! I will definitely keep your suggestions in mind for the next update!2011-02-01 21:25:00

Author:
Kobe24Life
Posts: 150


I agree with him, I loved your level, but iIt could use some more visual treatment though. Also something with the controls on it in-game would be helpful. I don't always remember to read the description before I load a level, or sometimes it just goes by too fast.

As for level design, maybe some levels where the gravity is reversed (which could be achieved just by an upside down camera, or various other ways surely), balls with different properties (bounce off walls, for instance), various other game changing things just to keep it fresh between the standard levels. 30+ levels of straight pipe re-arranging may get stale for some.

Just some suggestions, I love the level
2011-02-02 00:37:00

Author:
Dietomaha
Posts: 156


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