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#1
A pretty (yet challenging) level to sooth your eyes
Archive: 24 posts
I've spent about 7 hours on this level in total. It's a tricky survival challenge with emphasis on the looks of the level. It's not rubbish I promise you can see that from the faces I've gotten already Things in the level change in time with the music and the difficulty quickly ramps up to throw you off before settling back down again for the home straight. Please play it and tell me what you think... it's so hard to get plays on this game!! http://lbp.me/v/w4fyk5 | 2011-02-01 19:01:00 Author: albinowino Posts: 16 |
Queued up, sounds interesting! My level is in my sig, if you are interested. | 2011-02-01 19:15:00 Author: Dietomaha Posts: 156 |
Queued up, sounds interesting! My level is in my sig, if you are interested. Don't think that link works buddy, put a LBP.me link here and I'll make sure I play it | 2011-02-01 19:55:00 Author: albinowino Posts: 16 |
Huh you're right. Odd, it was working before.....(edit: It's working when I set my signature, but not in the threads...) Anyways, as for your level, it is fantastic. One of the best survival challenges I've played. Very well done bud. Here's my link: http://lbp.me/v/xe7hjp | 2011-02-01 20:17:00 Author: Dietomaha Posts: 156 |
Anyways, as for your level, it is fantastic. One of the best survival challenges I've played. Very well done bud. Here's my link: http://lbp.me/v/xe7hjp Thanks! Playing your level now... should be called "The case of the missing donut... and cheese". Brilliant little level though, funny as well. Good stuff | 2011-02-01 20:31:00 Author: albinowino Posts: 16 |
Queued for when I can get on my ps3, you should try out my versus level with some of your friends, I gave it a futuristic/artistic war look :]. In my signature | 2011-02-01 21:42:00 Author: Ghost Posts: 114 |
Pretty nice! The scoring is a bit quirky. You can get points rapidly by grappling onto a platform from above and staying on top of it as long as possible. Swinging into the underside of the platform works too. It is hard to see your character when the lighting goes to max darkness near the beginning, so you have an advantage if you wear a glowing costume in any dark parts. The platforms are spread out too much. At least at the beginning, you should put them closer together. | 2011-02-01 22:56:00 Author: phort Posts: 74 |
I love pretty levels, so I took the time to decorate mine a lot as well! I just left the game, so I probably won't play it before tomorrow, but I just queued your level. Please take a look at mine! http://lbp.me/v/x891j6 (some pictures at : https://lbpcentral.lbp-hub.com/index.php?t=46702-You-have-been-invited-to-the-Imagine-Tournament&p=754660) | 2011-02-02 02:48:00 Author: ShadowOfEden Posts: 30 |
I know what you mean when you say that plays are hard to get. This level sounds fun, and I will be sure to check it out and post a review tommorow. | 2011-02-02 03:03:00 Author: Leafy101 Posts: 154 |
Pretty nice! The scoring is a bit quirky. You can get points rapidly by grappling onto a platform from above and staying on top of it as long as possible. Swinging into the underside of the platform works too. It is hard to see your character when the lighting goes to max darkness near the beginning, so you have an advantage if you wear a glowing costume in any dark parts. The platforms are spread out too much. At least at the beginning, you should put them closer together. Thanks a lot for all the feedback, the bit where it goes dark is deliberately meant to throw you off. It's the first 'hurdle' I like to call it. Agree with you about the platform distance, have been meaning to tweak that to get it spot on. After that I think I'm all done with this level.... unless anyone else finds something I've missed! | 2011-02-02 03:30:00 Author: albinowino Posts: 16 |
very well made. and enjoyable. the music was spot on and the challenge level was fined tuned. I mayhve to play again and go for high score. wish i could make a train level this good | 2011-02-02 04:18:00 Author: TSFRJ Posts: 249 |
Queued up. Check my levels out please Ill review when I play tomorrow. | 2011-02-02 06:47:00 Author: Cravey Posts: 21 |
very well made. and enjoyable. the music was spot on and the challenge level was fined tuned. I mayhve to play again and go for high score. wish i could make a train level this good Thankyou! It's very easy to make this sort of level in LBP 2, now you have sequencers you can just sequence the pattern of platforms very easily and it's even easier to fine tune it. Everyone that's asked me to play their levels - I have queued up all your levels and will marathon them all tonight | 2011-02-02 19:30:00 Author: albinowino Posts: 16 |
Alright, just played your level. I couldn't get very far, sadly, as I was always dying shortly after it became dark. Overall, it is indeed pretty! It makes me think about my star kingdom level from LBP1, except yours is prettier, lol. I can't say anything about it, except that it is very hard (and I aced the game! lol) | 2011-02-03 00:03:00 Author: ShadowOfEden Posts: 30 |
Alright, just played your level. I couldn't get very far, sadly, as I was always dying shortly after it became dark. Overall, it is indeed pretty! It makes me think about my star kingdom level from LBP1, except yours is prettier, lol. I can't say anything about it, except that it is very hard (and I aced the game! lol) It's a shame you say that because if you're always dying there you're missing out on a lot of what the level has to show. Maybe I should make easier so that people can see all the shiny stuff I've put in it... i think I will, Cheers for playing EDIT: Ok I have just made it a lot easier, completely removing the first danger floor, the second danger floor has been tweak to make it harder though to trip you up, hope that makes it better - I'm going to make a sequel with difficulty levels after I've finished my SWIV tribute level | 2011-02-03 01:48:00 Author: albinowino Posts: 16 |
Sweet, I'm gonna give this another go since you've tweaked it. By the way, ever thought of maybe making one easy (peaceful, even) version and then one hard? Something to consider. | 2011-02-03 04:39:00 Author: Dietomaha Posts: 156 |
Sweet, I'm gonna give this another go since you've tweaked it. By the way, ever thought of maybe making one easy (peaceful, even) version and then one hard? Something to consider. Yeah I'm going to do that with the sequel, It will also have a lot more dynamic changes and I'm making my own music for it (my real job is a music producer and I LOVE the sequencer in LBP 2) Hope you enjoy the easier version of "Bouncing with the Stars" though buddy | 2011-02-03 16:40:00 Author: albinowino Posts: 16 |
I did enjoy it, but to be honest I didn't really have a problem with the difficulty originally I really like how everything moves along with the music. In fact, I almost miss the electricity sliding in when the music starts to open up! But still, one of my favorite survival challenges | 2011-02-03 19:34:00 Author: Dietomaha Posts: 156 |
In fact, I almost miss the electricity sliding in when the music starts to open up! But still, one of my favorite survival challenges so do I, but unfortunately it seems the LBP community get annoyed by sudden difficulty ramps, all the unhappy faces I've got for this level had around 1400 points... which is pretty much exactly where the electricity came out to throw you off, so buy getting rid of it, those people won't be getting annoyed and they get to see the whole level, which I think, for now... is just what the community want. | 2011-02-03 21:08:00 Author: albinowino Posts: 16 |
Awesome level! I gave you a review and a 'yay' in the game. | 2011-02-05 13:29:00 Author: Leafy101 Posts: 154 |
Awesome level! I gave you a review and a 'yay' in the game. Yay! Thankyou | 2011-02-06 01:37:00 Author: albinowino Posts: 16 |
Loved this level! The atmosphere and visuals was awsome, I would appreciate if it was longer,but maybe it was just me that died early all the time. F4F my sign. | 2011-02-08 16:06:00 Author: Unknown User |
Hey, pretty cool level here! It IS very nice looking. I suck at survival challenges and your top row of bounce pads can be a bit tricky to get to, but that's part of the challenge, right? If I changed anything it would be to lower them just a little bit. The challenge is landing on the small, moving pads, not near impossibility of reaching them. However, that is just what I'd do if I made the level. It's def not a game breaker, so do as you wish. I'm gonna try it again and see if I can do any better! I always appreciate feedback if you want to try the level in my sig! Edit: I made the music for my level. Thought you might appreciate that! | 2011-02-09 22:39:00 Author: Aselrahc Posts: 185 |
Hey, pretty cool level here! It IS very nice looking. I suck at survival challenges and your top row of bounce pads can be a bit tricky to get to, but that's part of the challenge, right? If I changed anything it would be to lower them just a little bit. The challenge is landing on the small, moving pads, not near impossibility of reaching them. However, that is just what I'd do if I made the level. It's def not a game breaker, so do as you wish. I'm gonna try it again and see if I can do any better! I always appreciate feedback if you want to try the level in my sig! Edit: I made the music for my level. Thought you might appreciate that! thankyou for your feeback, will play your level when I get the time Oh and that pad that's just out of reach is deliberate, you're meant to grapple hook those ones , and it is possible to get that high using the asteroids. Thanks again | 2011-02-12 02:50:00 Author: albinowino Posts: 16 |
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