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#1

LittleBigPlanet 1 Content Pack

Archive: 52 posts


I'll just go ahead and admit it: I didn't collect everything in the original LittleBigPlanet. I meant to go back and try to ace the levels and search every nook and cranny, but I simply never got around to it. Now that I'm playing LittleBigPlanet 2, I don't really have much of a desire to go back to LittleBigPlanet 1 to hunt everything down. So I was wondering, why not release a content pack with all the stickers, materials, decorations, costume parts, Sackboy skins, etc. from the original game for LittleBigPlanet 2? I know there are some community levels that give some of this stuff out, but they take up space in the community objects page and you would never be able to carry them all.

Would that be unfair to people who aced everything in LBP1? Maybe, I could understand why some people would be upset. But a lot of us don't want to have to go back to the first game after all the improvements in the second, no longer have access to the original (my friend, for example, sold it when he found everything he had in LBP1 would work in LBP2), and I've also heard some people have been unable to import their LBP1 data.

So do you think a "LittleBigPlanet 1 Content Pack" would be a good idea?
2011-02-01 16:15:00

Author:
Sgt Scyther
Posts: 13


Yep, I don't want to go back and do all the stuff I missed now...2011-02-01 17:28:00

Author:
Fastbro
Posts: 1277


An alternative idea would be a DLC pack of the story levels from LBP1 for LBP2. That way you would still have to play/ace the levels, but you would not have to switch games.2011-02-01 17:30:00

Author:
Unknown User


https://lbpcentral.lbp-hub.com/index.php?t=44938-Allowing-access-to-all-content-without-finding-the-bubbles.2011-02-01 17:44:00

Author:
wizaerd
Posts: 159


wizaerd, that guy wanted it for LBP2.

i agree, especially since now that most people have moved or are moving on to lbp2 there is no way im gonna get all those 3 and 4 player bits theres LOOOOOADS of stuff im gonna miss out on (i know its partly up to me but w/e) and it kinda ****** me off. also i remember hearing that if you didnt have lbp1 you would still be given all the materials and decos and stuff? maybe they just changed it to only give you lbp1 powerups and tools.

but yeah i wish i didnt have to go through almost all of lbp1 again maybe they should make it that if you have over 50% of lbp1 goodies then you get the rest for free
2011-02-01 19:36:00

Author:
Skalio-
Posts: 920


I for one am against instantly acessing everything without putting in effort. The materials, decorations, and other things you use in Create should represent what you've earned by showing that you are good at gaming and have a wide knowledge of how to make a good level. I think that's a major reason why MM made Create mode items unlockable in the first place. If you haven't noticed, the people who are making awesome, or even decent levels have either perfected or are close to perfecting the story mode. This is because they've had first-hand experience with how LBP works, and have a better understanding of how to design their levels to make the best experience.

People who want to get everything without playing the game for it are going to create levels that, in truth, will not be anywhere near as good as ones made by those who've earned everything. They won't know what makes a good level, and thus won't be able to make a good level. Yes, you may have prior knowledge of game design elements, but LBP is it's own experience, and to make a truly great level in LBP you need to know what works and what doesn't.
2011-02-02 18:43:00

Author:
EliminatorZigma
Posts: 173


I completely disagree with the above poster. I am all for a DLC pack with all the collectibales from LBP1 and LBP2. I played both game, I finished both game, but did not ace or collect 100% of everything. but neither do I want to be forced to play with others (to get the 2x, 3x, and 4x items) nor do I want to play the same level over, and over, and over, and over in an attempt to ace it.

One of the things I suggested in the other thread, was to have an unlock switch that would only unlock those elements for levels that have been played, from start to finish.
2011-02-02 18:48:00

Author:
wizaerd
Posts: 159


eliminator zigma - how does having all collected items mean you are a good creator?? i know plenty of people who are really good creators who havent got every item, and i also know people who have all items and cant create to save their lives.

thanks to wizaerd for saying what i said but nicer.
2011-02-02 19:01:00

Author:
Skalio-
Posts: 920


An alternative idea would be a DLC pack of the story levels from LBP1 for LBP2. That way you would still have to play/ace the levels, but you would not have to switch games.

I would agree with that more then anything else. Since, let's face it. Getting everything for free doesn't mean anything. Just means you refuse to do the work.
2011-02-02 21:55:00

Author:
ChiuYuki
Posts: 12


I would agree with that more then anything else. Since, let's face it. Getting everything for free doesn't mean anything. Just means you refuse to do the work.

Games are supposed to be fun, and having to do the same level over and over and over isn;t fun. KNow what is fun? The Create mode. KNow what'd be more fun? Having access to all the stuff in Create mode without having to play the same levels over and over and over and over...
2011-02-02 22:13:00

Author:
wizaerd
Posts: 159


Games are supposed to be fun, and having to do the same level over and over and over isn;t fun. KNow what is fun? The Create mode. KNow what'd be more fun? Having access to all the stuff in Create mode without having to play the same levels over and over and over and over...

But you didn't EARN it. You're just paying for it. It doesn't show you have skills or anything. Just wanting the easy way out.

I don't have everything, though you don't see me complaining that I don't have it all. Just means I'll have to work harder. It's not THAT big of a thing.

EARN things. Don't ask for a handout.
2011-02-02 22:21:00

Author:
ChiuYuki
Posts: 12


SKills? LOL I have skills, skills that earn me a living in the real world. It is not my goal to become an elite gamer, I'm a bit too old for that. I have "earned" everything I have, my home, my cars, my family... This is a game we're talking about. A game I've played, and enjoyed. And now I wish to use the major portion of the game, the create mode. I should not be limitied in that, regardless if you feel you have to earn these items or not. Financially, it makes sense for MM to make such packs, and I'll bet there'l be way more people who buy it than not. I can afford it, so if they're made, I will purchase them. I will purchase multiple copies of it, because I have earned the cash in life to do with as I please.

I never asked for a handout. My contention all along has been I'm willing to pay for it.
2011-02-02 22:37:00

Author:
wizaerd
Posts: 159


Alright, you caught me. Though I still stand by my point that to be a good creator you need to have a lot of experience playing, the main reason I disagree with adding an "Unlock All" option is that I just don't want my Acing and 100%-ing LBP1 to become pointless. You really should earn the right to use interesting materials and decorations.2011-02-02 22:41:00

Author:
EliminatorZigma
Posts: 173


the main reason I disagree with adding an "Unlock All" option is that I just don't want my Acing and 100%-ing LBP1 to become pointless.

But it's pointless already... I don't care that you got 100% or aced anything. This whole "bragging rights" thing makes absolutely no sense to me. Cure the common code, worth bragging about. Cured cancer? worth bragging about? Create a new algorythym for AI sentience? worth bragging about. Got 100% of collectibles ina video game? wow, you must be way super cool and elite...
2011-02-02 22:45:00

Author:
wizaerd
Posts: 159


Regardless of your home situation, we are still talking about a game designed to earn items. Plus it's not like you don't have a lot already even without getting 100%.

I stick by what someone else suggested: Where you are able to buy a DLC pack with the levels and you can go through them and earn the items like the game is designed to do. You'd still be paying for it, and you'd still be able to get the items you missed without switching discs. To me, it's lazy to just pay for items. It is a game after all that makes you play through to get the items. Why would they make it easy? If you want it easy, then sorry this isn't the game for you.

You already get a ton of items if you are a mediocre player. Why not adjust the items you get easily with stickers? Frankly, you're just being lazy. I don't care how many playthroughs you've had to do. The game does that for the simple fact that you must play through to get them. Why screw that up? It's VERY unfair to those that played through and got 100%. It's a smack in the face. Use what you got and stop complaining.
2011-02-02 22:47:00

Author:
ChiuYuki
Posts: 12


I don't quite get why you're all heated up about this, but many people, many more than you, want such a pack. You disagree? Fine, we get that. Fortunately, the decision isn't up to you and will most likely be made for financial reason. Look around in this forum, and many others. There are lots of p[eople who would be interested in such a thing.

I don't have. nor do I want to spend every spare moment playing a video game over and over and over, regardless of how entertaining you think it is. The major selling point of this game is to create things, eith a full featured creation mode. It makse no sense to limit what you have available in that mode, again regardless of what you think or believe.

So I'm willing to purchase content. Wlecome to the real world, after all money is what makes the world go around. MM is in this for profits, and if they're financially smart, they'll listen to the groups of people who do want content, and they'll see the dollar signs and make it.
2011-02-02 22:57:00

Author:
wizaerd
Posts: 159


See, that is exactly the point. It is a game. SO who cares how someone got the content, it is a game and in the grand scheme of things doesn't matter a single whit. So regardless of how I get my content, whether it be "earned" (laughable concept) or purchased, it just doesn't matter. SO go play your levels ad nauseum until you get your 100%, I'll wait for the DLC to purchase.2011-02-02 23:08:00

Author:
wizaerd
Posts: 159


See, that is exactly the point. It is a game. SO who cares how someone got the content, it is a game and in the grand scheme of things doesn't matter a single whit. So regardless of how I get my content, whether it be "earned" (laughable concept) or purchased, it just doesn't matter. SO go play your levels ad nauseum until you get your 100%, I'll wait for the DLC to purchase.

Which will never happen. If they were to make a DLC, just like all other level DLC packs, it would be that you would have to play through in order to get the content. They would never change that. So your point is moot. Which is why I said stop complaining. It'll never happen. No matter how much you want it to. They wouldn't make it easy. Only things they made easy were costumes, and some music files for the first LBP. They would NEVER just GIVE you materials for a price. It's not in the nature of Mm. So why should you EXPECT them to do so?
2011-02-02 23:13:00

Author:
ChiuYuki
Posts: 12


Never say never... Did you get the incredibles level kit? Didn't really "play" it, just ran through it. Get the Marvel level kit? A bit more "play" than the Incredibles kit, but not as much as even the most minor level from the actual game. No, see when a level kit is released, the focus is to allow people to run through it, collect all the stuff without having to do it over and over, or be an elite gamer. So it is entirely possible. In another thread, about this very same thing in this very same forum, there is a quote from Alex from MM saying it is under consideration. I sincerely hope they do, so I can do a little "I told you so" jig... But even if they don't, I will continuously petition for it, if anything just to bug all those people who think they "earn" things from games...2011-02-02 23:17:00

Author:
wizaerd
Posts: 159


It still wouldn't be "Everything from LBP1 is yours." They'd still make it a level regardless of how easy or hard it would be.

Despite that quote from Alex (which to me Under Consideration means nothing, it has to actually happen first), I stick to what I've said. Paying for objects is lazy. Why even bother to game if you're just going to pay for it all anyway, right?

And before you judge me, my stuff from LBP1 didn't transfer over. Do I care? No. Just means I have an excuse to play through it again. Which is the respectable thing to do.

Really this is going in an endless rut. You feel you should pay and get it all (which really I see as just pure lazyness and a lack of effort). I feel it should be a level pack where you do the exact same stuff from LBP1 and you earn it all (which you find laughable, but really who looks better here?) . We agree to disagree. Settled?
2011-02-02 23:29:00

Author:
ChiuYuki
Posts: 12


Ok - went through and edited all the language bypassing and rude chatter in here.

Gentlemen, I love passionate debate but keep it civil and no bashing each other or bragging about real life stuff. It's a game, not prove your lifestyle is fantastic dot com.

Get it back on topic or I'll be back and in a much less forgiving mood. k?

Carry on.
2011-02-02 23:47:00

Author:
Morgana25
Posts: 5983


Well, A pack for each theme in LBP, containing only the most basic items from the theme and the background, (And maybe those two costumes you get at the start) would be nice.

That way it is useless if you already have LBP1, as it only contains the stuff which is easy to get anyway, prompting you to get stuff for yourself.
2011-02-02 23:52:00

Author:
tomodon246
Posts: 624


Well, A pack for each theme in LBP, containing only the most basic items from the theme and the background, (And maybe those two costumes you get at the start) would be nice.

That way it is useless if you already have LBP1, as it only contains the stuff which is easy to get anyway, prompting you to get stuff for yourself.

I'd agree with that. It wouldn't be EVERYTHING for a fee. Just some of the things. And personally that's more then enough for a fee.

@Morgana Excuse me for being true to the spirit of the game. I can't take laziness, and this is on a game for peat's sake. I stayed on topic as much as the debate would allow me to.
2011-02-02 23:57:00

Author:
ChiuYuki
Posts: 12


Simple as this.
LBP2 gives everything LBP1 has to offer, they have no reason to sell LBP1 anymore, SONY looses profits, not happening.


Besides, no one forced the people to sell their LBP1 games, that's why I still have my LBP1 game.
Also, just because many people moved on, does not mean there aren't people still playing 1 at all, I mean, come on, you can't find 2 - 3 players to do a few challenges?

There's still hundreads if not thousands of people still in LBP1 servers.
So don't loose hope.
2011-02-03 01:16:00

Author:
Silverleon
Posts: 6707


I Don't Think You Should Bring That Out. Just Don't Be Lazy And Go Back To Get Them All.2011-02-03 01:19:00

Author:
Unknown User


To just give away all content of the first game for a small price? Thats a horrible idea, completely nulling any further use of the original, and just unbalancing many aspects. Its meant to show that you earned those items.2011-02-03 01:47:00

Author:
Gezo24
Posts: 1


I read this thread. I laughed at a few of the comments, and finally, i got here. I have a couple of suggestions. 1. why not make multiple lbp1 packs, one for each theme. with three levels. 1 for ace prizes from the original, plus playthrought prizes from first in that theme, 1 with the 100% stuff and 2nd playthrough, and third with 3rd level playthrough and costumes based on that areas story characters. I think adding a little bonus like that would add more of the playthrough, and give those of us who owned the first one to have a reason to buy this stuff. not to mention that i still cant ace the bunker or the dancers court. -_-. Then maybe we could also get some syuff from the psp version, which i personally am finally possably getting. along with my first psp. if my finances (my parent finances ) work out right.2011-02-03 01:50:00

Author:
flamesterart
Posts: 585


OK! To everyone who says 'You all are lazy! Just run through and get them your selves!' Sure, I could do that, and even though I have 100% and aced LBP1, and plan on doing the same for LBP2, people don't always have time, and people don't always have skill, so I believe that this is fair. Now that LBP1 has now, for the most part, been vacated, people most certainly can not earn the multiplayer areas! Just because you don't want this pack, doesn't mean that the less fortunate can't get the items you earned. People have lives you know, and video games aren't solely it. I'm only 14, so I have the time/skills, but other people don't....2011-02-03 01:53:00

Author:
Super_Clone
Posts: 849


Don't use 'it's just a game' arguement, then whine that you don't want to dedicate some time to earn virtual items.

Honestly, it isn't that hard to 100% LittleBigPlanet. If you don't want to do it, it just means you're lazy and haven't even tried. I sorta agree with getting all the items from LittleBigPlanet 1 IF you own the game, however.
Part of LittleBigPlanet 2 is collecting prizes, which is part of playing. Playing is 1/3 of the game. Create is 1/3. Sharing is another 1/3. Play. Create. Share.
Prizes give the story mode a reason. Without them, would there really be a point in playing it at all?
That is all.
2011-02-03 02:32:00

Author:
Testudini
Posts: 3262


Don't use 'it's just a game' arguement, then whine that you don't want to dedicate some time to earn virtual items.

Honestly, it isn't that hard to 100% LittleBigPlanet. If you don't want to do it, it just means you're lazy and haven't even tried. I sorta agree with getting all the items from LittleBigPlanet 1 IF you own the game, however.
Part of LittleBigPlanet 2 is collecting prizes, which is part of playing. Playing is 1/3 of the game. Create is 1/3. Sharing is another 1/3. Play. Create. Share.
Prizes give the story mode a reason. Without them, would there really be a point in playing it at all?
That is all.
I agree at some parts. But some people (like me) just want to play the story levels 1 to 3 times for the lolz and funz, not to spend a lot of time finding all hidden prizebubbels. And I actually just want to head into create ASAP, I don't really want to search for prizes or ace all levels to get a prize so i can create an cool effect or something for my level, I want to have that material/sticker/object to be in my pop-it from start. If i ace a level I might feel a bit proud of myself for acing it, but meh it's not a big deal i might be proud of myself for 3 minutes.

Anyways I got 100% twice (Curse you YLOD) and it would've been great with a LBP1 content pack at that time so I wouldn't have needed to ace and 100% everything twice. It would be great now too with a LBP1/LBP2 content pack, cause we can't use copied profiles which means that I can't use my profile on my other acccounts.
2011-02-03 03:36:00

Author:
Alec
Posts: 3871


This is a great idea
but if MM were to realease this content pack
It would have to cost like a level pack or something
Cuz it costs us too you know!!!
2011-02-03 03:40:00

Author:
shadow3596
Posts: 2442


This is a great idea
but if MM were to realease this content pack
It would have to cost like a level pack or something

Of course it would cost, it would cost a lot because the content pack would include all LBP1 objects/stickers/stuff, the prize of a level pack would be too cheap. Though, the LBP2 content should just be an updated feature in-game that should say "Would you like to un-lock all LBP2 prizebubbles?", or it could be like (for example: ) "Do you want to unlock every prizebubble in [Insert name of LBP2 curator's world]? ".


Cuz it costs us too you know!!!
Wut?
2011-02-03 04:00:00

Author:
Alec
Posts: 3871


Okay. . .

The OP is right, if there is a item you need for your creation and you can't get it (for whatever reason) it sucks. Some levels are incredibly hard to ace, just because you can't ace a level dose not mean you won't have the skill to create, it just means you aren't good enough at the game to finish a level all in one shot. And there are those of us that are incredibly creative individuals, that can use the create tools in incredible ways. We should not be punished because we aren't so great at playing levels. Personally I'm not very good at platformers, FPS is more my style, however I do love creating levels. So why should I have to go find everything?


Because everyone else has to, and you don't get something for nothing. The game was made so you had to play story to get create items, and they are the reward for completion. If you auto unlock them all you are lazy. People who 100% LBP1 get cheated out of that accomplishment as well!

OH WAIT. . .

Prize bubbles are not the reward for playing story. PSN trophies, and pins are.

If I buy all the items form LBP1 it won't unlock the platinum trophy. In fact It will not give me any trophies or pins. pins are the LBP rewards, and trophies make them count outside of the game. If I did an unlock, I would still have to 100% LBP to get the platinum.



I DO NOT however think a LBP2 unlock should be implemented (least not till LBP3). The reason being that its to soon for people to give up on finding stuff.

What I do though is just have my sister (who is great at LBP) get the prizes for me
2011-02-03 04:44:00

Author:
zeel
Posts: 61


As someone who has 100% the first as well as the second, I'd be annoyed if it were a simple toggle, if it were to be implemented it should cost a whole heck of a lot. However, since I lost all my data, and had to redo all of lbp1 to get those items back, I can sympathize with those wanting a shortcut for that stuffs.

eh, who am I kidding, I already re-aced it, what's the difficulty in getting those last few prize bubbles? I kinda liked that I sweat a bit to get my stuff.
2011-02-03 05:00:00

Author:
MobiusDT
Posts: 89


I love how people stick to their impression that people are lazy, and don't want to play the game. I have played the game, both of them. I have completed all the levels, and completed the story line. Do I have 100% of everything and every level aced? No. And guess what, I don't want to. That doesn't make me lazy, that makes me not wanting to replay the same level over and over, tens of times, heck even perhaps hundreds of times to collect all items. Lazy? No, far from it, because I'm anxious to get into creating stuff, and I want a full suite of create materials and tools to create with. This doesn't make me lazy, this makes me wanting to make better use of my time than playing the same levels over and over and over... You people just don't get it. Not everybody is an elite gamer. Not everyone wants to spend every waking moment to get that hard to reach prize bubble. Not everyone likes multiplayer games, so forcing multiplayer on us in order to collect all the materials to use in the create mode is just bad.

One of the major selling feature of this game is the Create mode. Let's face it, the story mode is just a showcase yo give the player ideas for what can be created in the Create mode. It's the bread and butter of the product. But limiting what one has available to them in that mode is just limiting. There's only so many creative ways you can accomplish things with a subset of materials and stickers. And what will be the result of limited materials in Create mode? Either people will give up, and move onto something else never fully realizing their create mode aspirations, or you'll get lackluster levels, that are ugly and non-imaginitive.

If the game is to inspire creativity and imagination, it needs to provide the player with the materials to bring those visions to life. And making someone "work" for those, or forcing them to play online when they don't like playing online is not going to help the matter.
2011-02-03 15:07:00

Author:
wizaerd
Posts: 159


Hmm, interesting debate, and I can understand both sides viewpoints.I suggested MM release level prize unlock keys for people to buy from PSN in the suggestions section earlier. Reason being is that the multiplayer prize bubbles can be a nightmare to get, then there's also the fact that hey, maybe I'm just not a good enough player to be able to get certain prize bubbles? On the other hand, there's nothing sweeter than finally getting that prize bubble you've been hunting for what seems like ever through skill and hard work, lol, only to find it's a sticker that you have absolutely no use for.

So yeah, I don't know if level prize unlock keys are a good idea or not (it would feel kinda cheap using them, in a ways :o), but I think it's something at least worth talking about.
2011-02-03 23:42:00

Author:
Snake Mountain
Posts: 84


Woah, I didn't mean to start up such a huge debate. If I have to I will go back to LBP1 to try to get stuff but I'm just saying it would be nice to have a way to get LBP1 items in LBP2. It wouldn't necessarily have to be a handout of everything. It could even be a level pack of "remixed" stages from LBP1 with new LBP2 features and the prizes from the first game.2011-02-04 01:08:00

Author:
Sgt Scyther
Posts: 13


So I read through the thread, and well its just kinda silly... I aced LBP1, it wasnt that hard to ace it and get 100%, probably the hardest level to ace was the Bunker. I dont think people should be able to download the prizes. Now I do get it if you dont have time to try levels again, and again...and again. Sometimes it does get frustrating, but oh well. If you want the items from LBP1, play it. I mean you had 2 years to play it. Even if you got it a year before lbp2, you should still be able to try and get it if you want it that bad.

Now I am not trying to be mean, or rude in anyway. I am just saying if you want it, try for it. If you can't succeed, try again.
Also, if they were to come out with the prize pack, Sony and Mm would lose money, so honestly I do not think they will release a prize pack. But I could be wrong....


Or you could take the easy way out and just download a savefile from the internet, but you don't get trophies. Not sure if people approve of it or not, but I know I don't.
2011-02-04 06:39:00

Author:
kabirdsall14
Posts: 180


Yeah, I'd pay a small fee to get all the LBP1 content.
I didn't get any of the 4 or 3x stuff, since I really don't like playing lbp online.
And to be honest, playing more than two players is more of a chore than fun. Atleast for me.
It doesn't change the game for anyone except the person who pays up, so there should be no issue.

I mean... Soul Calibur 4 gives you the option to unlock items that you can obtain through normal gameplay by buying a unlock DLC on PSN.
And that game is far from hard, so I don't think there is any issue from Sonys side.
2011-02-04 10:54:00

Author:
ll_ye
Posts: 236


I aced LBP1, it wasnt that hard to ace it and get 100%

Yay for you, but it is that hard for others. Some don't want to or like to play online, others cannot play online. And yet others just are not that good at the game. Try again you say? Most have, and guess what, there are times that just no matter how many times to attempt something, it still cannot be done. That's just the way some people are. Some people are really good player, others not so much. SOme play to collect and gain all the credits, some just play for fun. We should not be limited in what we have available in create mode because we're more fun type of players, as opposed to those who are willing to play the same level a hundred different times.
2011-02-04 15:30:00

Author:
wizaerd
Posts: 159


or it could be available for free to people who had LBP1 but people who didnt have LBP1 would have to pay2011-02-04 16:20:00

Author:
howMUCHforBOUNTY
Posts: 623


Yay for you, but it is that hard for others. Some don't want to or like to play online, others cannot play online. And yet others just are not that good at the game. Try again you say? Most have, and guess what, there are times that just no matter how many times to attempt something, it still cannot be done. That's just the way some people are. Some people are really good player, others not so much. SOme play to collect and gain all the credits, some just play for fun. We should not be limited in what we have available in create mode because we're more fun type of players, as opposed to those who are willing to play the same level a hundred different times.

ONLINE: Ya well if you want to get them, just play online. If you don't like to play online, oh well. If thats the only way you can get the items, and if you really want it, then just play online. If you don't have access to online....I am sorry, but how would they purchase the dlc????

TRYING AGAIN: I know some people are not good at lbp. I am not that great at it either. But sometimes it takes more than a few tries to ace a lvl. I tried acing the bunker for about a month, Whenever I got on lbp I would try to work at it. Figure out patterns to the lvl. From then on you can figure it out.

100%: ok so its not hard to get 100% at all. If you really need help look up the lvl on the internet, that way you know where to find the prizes. Oh and if you don't have internet, and you really really want those prizes I bet you could find a LBP guide at gamestop or another store.

Now I am not trying to sound like a jerk, or be rude. But, it is kinda hard to not sound that way for this topic.

Also it would be a bad idea for Sony. I think they would rather make 30 dollars off the GOTY version of LBP1, than give everything from LBP1 for around 10 dollars. So I don't think this would happen.


or it could be available for free to people who had LBP1 but people who didnt have LBP1 would have to pay

Now thats a decent idea, but I still think there should be a small ffee if you have lbp1, and a little bit larger fee if you skipped to lbp2.
2011-02-05 08:45:00

Author:
kabirdsall14
Posts: 180


I can see where your coming from, Christmas 2010 i traded in my old 80gb for a 320gb. I backed everything up thinking it would include game data, which LBP uses to compensate for the big game save. Come christmas day, i restore my system and then BAM, i realise it only does game saves. But in 2 days i managed to complete it all and get 95% of the bubbles ( I had 100% and aced it all before ). Plus i also completed all the DLC levels. So it really shouldnt take too long to get the stuff. 2011-02-05 16:45:00

Author:
Bang126
Posts: 157


i think they should integrate lbp1 story levels just like they did with the community levels. does that sound good?
even if they did'ent do that, you can back up your lbp1 profile at anytime. and having the items in lbp1 shows people you have been there from the begining
2011-02-05 19:48:00

Author:
Unknown User


yep, good idea, i've been thinking of this for some time now and it makes sense2011-02-06 21:26:00

Author:
GribbleGrunger
Posts: 3910


The most logical thing in this situation is to release all the LBP1 levels in a patch. They would be available to play in the same way that the MGS pack is available. If you owned LBP1 then it is free for you to use. Otherwise a fee should be charged. Playing through the levels should still be required though. Now I know how frustrating it can be to play a level over and over to try to get everything but as someone said earlier it is 1/3 of the game. If they were going to just give everything out regardless of completion of story then there is no point in the story mode at all. They are called "Prize" bubbles for a reason. They are a prize for working hard to find them and continued effort to beat the level without dying. Those saying that they don't have time to play story mode makes zero sense. Creating something worth its weight takes ten times as long as getting through story mode so if you don't have time to play story when are you going to have time to create? I wouldn't call this behavior lazy so much as just a cop out. Another thing to be noted is that being able to pay for the stuff rather than working for is regardless of the fact that this is just a game is ridiculous. Now I saw mention of someone saying that First-Person Shooters *shutter* are the kind of games they are good at. Now in those games do you not have to be good in order to level up and get better weapons? I believe the answer is yes. You would be ****** if all the 7 year olds you are playing against could pay for that stuff through dlc now wouldn't you? The same goes for this. "Not everyone is good at the game." True, but not everyone is smart and able to make it at Harvard either are they? Now you could sit there and say "this is just a game not the real world." and you would be correct but let me say two things; If it is just a game then why are you so worried about it and also even though it is "just a game" the same principles apply to the real world. Just because we don't have the skills to do something does not mean that we should be able to just buy it. On a final note; any prize bubbles that are "hard" to get or the ace level prizes are really nothing that will inhibit anyone from creating something amazing in the game. Someone said that there are people out there who didn't finish story and are good creators. So my question is what's stopping anyone else? I can bet that you could have everything unlocked and all the stuff that you are complaining about being difficult to get would just sit in your pop it unused.2011-02-07 08:03:00

Author:
DarKnighT_0_9
Posts: 91


Those saying that they don't have time to play story mode makes zero sense. Creating something worth its weight takes ten times as long as getting through story mode so if you don't have time to play story when are you going to have time to create?

People dont have time to replay the story mode levels over and over and over because it's time better spent in creating. Maing the levels from LBP1 available accomplishes nothing... I already own LBP1, I could replay it anytime I wanted to. But I would much rather spent the little free time I do have in create mode, creating things, with a full suite of materials, objects, decorations, doodads, etc... It's a much better use of my time than re-trying that same level for the hundreth time, hoping I'll get lucky to get that material I';m missing, and needing to make my level. And I'm sorry, but I am not a very good player, I do not play co-op or online, but that doesn't mean I wouldn't like to create levels for myself, for my friend. With the new cinematic capabilities of LBP2, making movies is every bit as possible as levels, but not having everything at one's disposal to use really limits the imaginitive and creative things that could be created. SOme of you merely see this as a game with rewards. Others see it as a creation studio.
2011-02-07 15:18:00

Author:
wizaerd
Posts: 159


Well, I actually tried to collect stuff and ace levels (I asked a friend to help), and you know something? There were things that at first seemed absolutely impossible, but after putting in a little effort, wow, it's challenging, but not as difficult as I once thought. If anyone's having difficulty grabbing prize bubbles, just keep trying, and if you're really stuck, there's a Canadian guy called McFlurriez who does a Youtube series on completing the levels 100%.

Ohh, just one question...

If I go back to playing LBP1 (to get more stuff! ), can I re-import my data without affecting my LBP2 save?
2011-02-07 18:13:00

Author:
Snake Mountain
Posts: 84


People dont have time to replay the story mode levels over and over and over because it's time better spent in creating. Maing the levels from LBP1 available accomplishes nothing... I already own LBP1, I could replay it anytime I wanted to. But I would much rather spent the little free time I do have in create mode, creating things, with a full suite of materials, objects, decorations, doodads, etc... It's a much better use of my time than re-trying that same level for the hundreth time, hoping I'll get lucky to get that material I';m missing, and needing to make my level. And I'm sorry, but I am not a very good player, I do not play co-op or online, but that doesn't mean I wouldn't like to create levels for myself, for my friend. With the new cinematic capabilities of LBP2, making movies is every bit as possible as levels, but not having everything at one's disposal to use really limits the imaginitive and creative things that could be created. SOme of you merely see this as a game with rewards. Others see it as a creation studio.

Okay I can respect what you are saying to a point but I can almost guarantee that those items you don't have you would never use anyway. Like I said in my other post, you could have everything and chances are you will never use those missing items.
2011-02-07 20:29:00

Author:
DarKnighT_0_9
Posts: 91


Okay I can respect what you are saying to a point but I can almost guarantee that those items you don't have you would never use anyway. Like I said in my other post, you could have everything and chances are you will never use those missing items.

Never say never... There's a few of them that I know are available, which I haven't collected that I would so very much like to use. materials mostly...
2011-02-07 20:33:00

Author:
wizaerd
Posts: 159


Never say never... There's a few of them that I know are available, which I haven't collected that I would so very much like to use. materials mostly...

By the context in which I said never it was meaning I doubt it. I thought I would use all those materials too but I have yet to use any. Not to say that there aren't people who would find a use for them it just isn't likely.
2011-02-08 03:43:00

Author:
DarKnighT_0_9
Posts: 91


This whole thing has really got me confused.2011-02-13 21:29:00

Author:
Waffleboy0
Posts: 22


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