#1
custom logic gates
Archive: 18 posts
we have a level giving away 6 free custom logic gates we made, that are extremely useful for us, and probably will be for you as well. You take these gates, run your wires through them and they can do so much! check it out! sorry guys for the lack of link and description. heres the link http://lbp.me/v/wz9v-f All you have to do is listen to the voice overs to understand what each one does. | 2011-02-01 14:49:00 Author: Unknown User ![]() |
derp, how about a link? | 2011-02-01 19:36:00 Author: Krondelo ![]() Posts: 136 |
http://lbp.me/v/wz9v-f | 2011-02-01 21:05:00 Author: Unknown User ![]() |
Can you explain what these gates are? | 2011-02-02 00:59:00 Author: Alexxerth ![]() Posts: 233 |
i just played and these things are awesome!! i am a HUGE logic guy and when i first lbp2 i was kinda disappointed that they missed some logic. this will help with my new rpg project! | 2011-02-02 02:21:00 Author: deschuttes2 ![]() Posts: 157 |
i would be interested if i knew what you were trying to sell | 2011-02-02 03:17:00 Author: unXpectiD ![]() Posts: 1132 |
Me and my roommates are just really good at making new logic gates and thought we'd share; there's a level with some of our custom gates on out PSN profile Nichrome_dragon (it'll be updated with 7 more gates saturday) gates so far include: Disabler Stay On Strobe (faster than 0.1) Reverse Signal Pulser Burst Signal Menu Scroll Menu Health Bar Boltless Wobble Gravity Shifter (not just a mover believe me it's mind blowing) Multi Output Counter Clock Jet Packs For Sackbots and much much more to come, plus im forgetting something i know i am. | 2011-02-24 07:24:00 Author: Unknown User ![]() |
Do you have them available for players to have or even view in any way? At least some pictures here in the post? | 2011-02-24 16:51:00 Author: ATMLVE ![]() Posts: 1177 |
Do you have them available for players to have or even view in any way? At least some pictures here in the post? Yep pictures will make this awesome ![]() | 2011-02-24 17:20:00 Author: Dexist ![]() Posts: 570 |
It's not logic gates, since most of of them not process any logical things ;] it's like saying that my toaster is logic gate | 2011-02-24 20:26:00 Author: Shadowriver ![]() Posts: 3991 |
Well its still logic, they just arent gates(I guess; I have no clue what the difference is). He should just say microchips or something. | 2011-02-24 20:31:00 Author: ATMLVE ![]() Posts: 1177 |
A gate is something you have to pass through. So a logic gate is what lies between a signal's source and it's destination. It's the guy at the toll booth. | 2011-02-25 00:10:00 Author: Unknown User ![]() |
A gate is something you have to pass through. So a logic gate is what lies between a signal's source and it's destination. It's the guy at the toll booth. Well, I guess that kinda makes sense... Ive never really been interested in logic so I dont know much about it, I prefer making platformers, which require virtually no logic at all ![]() | 2011-02-25 00:58:00 Author: ATMLVE ![]() Posts: 1177 |
Depends on what happens in the platformer. | 2011-02-25 02:22:00 Author: Unknown User ![]() |
Yous should atleast put a link to the lbp.me page for all the lazy people like me. | 2011-02-25 02:36:00 Author: Kitkasumass ![]() Posts: 494 |
Anyway good stuff, thru first things on the list are already common around | 2011-02-25 03:37:00 Author: Shadowriver ![]() Posts: 3991 |
kitkasumass there is a link, i clearly added one already. lol... anyway... most of our custom logic or "microchips" can be considered gates because like NinjaMicWZ pointed out you use them by running a source through them and then to their destination. although, i guess some of them really are not gates, but whatever. get over it! lol | 2011-03-01 06:24:00 Author: Unknown User ![]() |
Queued up! Check out my logic level, when you have a chance: Logic Library by v0rtex2002 (https://lbpcentral.lbp-hub.com/index.php?t=51882-Logic-Library) lbp.me : http://lbp.me/v/ygn7dx (http://lbp.me/v/ygn7dx) | 2011-03-05 21:04:00 Author: v0rtex ![]() Posts: 1878 |
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